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WAS THAT THE BITE OF 87??
Skin has been fully revamped; more accurate in some ways, less so in others, all done to make the skin a better version of what it was prior. Old version may be placed as part of variants if people would like, but until then enjoy the fully revamped accuracy Freddy skin y'all!
A small note, if you want Golden Freddy with no eyes since the provided version is more UCN GF just take the default Freddy skin, select the suit in Paint.net, and use Hue and Saturation to shift it over by 20 exactly to the right of the color slider. Once that's done take the two pixels just under Freddy's eyes on the first layer and copy them up three times to cover the eyes and there you got eyeless Golden Freddy.
Variants:
Golden Freddy // Yellow_Bear

Shadow Freddy

Skin has been fully revamped; more accurate in some ways, less so in others, all done to make the skin a better version of what it was prior. Old version may be placed as part of variants if people would like, but until then enjoy the fully revamped accuracy Freddy skin y'all!
A small note, if you want Golden Freddy with no eyes since the provided version is more UCN GF just take the default Freddy skin, select the suit in Paint.net, and use Hue and Saturation to shift it over by 20 exactly to the right of the color slider. Once that's done take the two pixels just under Freddy's eyes on the first layer and copy them up three times to cover the eyes and there you got eyeless Golden Freddy.
Variants:
Golden Freddy // Yellow_Bear

Shadow Freddy

Credit | Scott Cawthon [Making FNaF and Freddy Fazbear], Me (CornCultistMike) skin design and shading, |
Gender | Male |
Format | Java |
Model | Steve |
Tags |
5 Update Logs
Update #5 : by CornKaine 06/19/2023 11:07:33 amJun 19th, 2023
* Adding missing left-side torso seam
* Corrected arm & leg shading
* Made shades consistent
* Changed "air" hue (The spaces between the arm segments, in the mouth, between the torso & pelvis, etc)
* Additional minor quality of accuracy improvements
* Corrected arm & leg shading
* Made shades consistent
* Changed "air" hue (The spaces between the arm segments, in the mouth, between the torso & pelvis, etc)
* Additional minor quality of accuracy improvements
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