- check_circle Items
- check_circle Mobs
- check_circle Models
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107
what'cha got there?
I started this pack after fudging around with backporting 3D beds to previous versions of the game. It got me thinking about if other entities similar to beds, like boats and minecarts, could have the same type of model used for the actual inventory item. I thought about other things too like the cauldron and hopper using flat item textures despite them being pretty close to full blocks; all things I never really considered.
With this pack, yes, I'm adding custom models, but I'm trying to keep with the spirit of vanilla Minecraft and not be too crazy with it.
The pack is supported from 1.9 all the way up to the present. But there is a slight catch for before 1.14
Compatibility With Other Resource Packs
This pack changes model files, so you can use other texture packs below it and the models will adjust and map textures accordingly. At least... for 1.14 and above.
Before 1.14, the game's code does not allow for the use of non-square image files within block models and item models. Plenty of entities (which includes things like boats), use textures that have some rectangular dimension (ex. 128x64). Thus, those item models that need to reference entity textures have to be locked into using a custom altered texture (I've set them to the reflect the default textures) and won't change in accordance with another custom resource pack.
↓ These models do NOT support custom textures (only before 1.14) ↓:
1.9.x - 1.13.x
boats
minecarts
sign
1.14.x - PRESENT
Here, every model is compatible :)
yk, i'll skip the conclusion paraglyphs
Credit | Mojang Studios |
Progress | 100% complete |
Game Version | Minecraft 1.20.6 |
Resolution | 16x |
Tags |
6 Update Logs
Update #5.1 : by ZapPack 05/02/2024 2:13:46 amMay 2nd
Custom Texture Compatibility for 1.14 to the PRESENT
turns out I'm an idiot and one .json file fixed all my problems for 1.19.3 and above
turns out I'm an idiot and one .json file fixed all my problems for 1.19.3 and above
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tools/tracking
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3d-item-models-1-15-1-16
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is the map item actually 3D too?