• • 3/17/26 11:54 pm • 4 logs
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- Game Version
- Minecraft 1.21.11
- Resolution
- 16x
- Progress
- 100% complete
- Changes include
- Mobs
52
ARKHAL HORSES
2026 Update
Happy Year of the Horse! In celebration of the new year, all of my horse textures have been given a makeover! These textures were created to bring a bit more accuracy and realism to Minecraft's horses, while keeping true to the vanilla Minecraft style. This shiny new update brings more features as well as stylistic consistency.
- All textures were redrawn from the ground up, giving them an organic variance to vanilla textures.
- Textures now have a limited, set colour palette, bringing them in line with both each other and other Minecraft assets.
- Completely original saddle textures are now included! New saddles show on horses, donkeys, mules, as well as skeleton and zombie horses.
A complete list of changes can be found below:
Base Colours:
- "brown" re-coloured to be silver black.
- "creamy" recoloured to be palomino rather than dun.
- "dark brown" is now seal bay.
- "chestnut" no longer has a flaxen mane.
- "white" is now dominant white, rather than a fully greyed out grey horse.
- "black" is less blue and less saturated for a truer black colour.
- "grey" is now a more varied dapple grey.
- "black dots" is now the frame overo marking.
- "white" is a blaze and stockings with softer, more natural stockings and a longer, bolder face marking.
- "white dots" is redone to look like a near-leopard appaloosa.
- "white field" is redone as a more accurate tobiano.
If you would like just the markings or just the base colours, simply delete the relevant png files in "assets\minecraft\textures\entity\horse" inside the resource pack folder.
Do not:except with explicit permission. If you see this texture pack uploaded on any other site or as part of a texture masterpack, it is not done with my permission. The only download of this pack that I have or will ever supply will be this one on PlanetMinecraft.
- Modify the contents of this pack with the intent to share the changed version
- Distribute the original or a modified version of this pack
- Download this pack from other online sources
You may:
- Provide this pack to users on your server(s) - ideally through minecraft's prompt-to-download mechanism or behind a whitelist (e.g. download only available in a private Discord server)
- Modify the contents solely for your own use.
4 Update Logs
Changelog V3.0 [Year of the Horse Update!] : by Arkinhallow 03/17/2026 11:54:30 pmMarch 18 @ 3:54 am UTC
Happy Year of the Horse!
Changes:
Future roadmap:
While I can't guarantee these things will definitely be done, they are in my mind as good future updates <3
Changes:
- Updated game version to 1.21.11; currently compatible from 1.21.5 - 1.21.11.
- Added saddle textures.
- Saddle textures now separate from horse textures per Minecraft vers. 1.21.5 changes; new saddles now also apply to donkeys, mules, skeleton and zombie horses.
- Updated all textures for horses. Almost all textures have been entirely remade or at the very least brought in line with a new self-imposed style guide to improved stylistic cohesion.
- Eye colours changed on all base textures.
- Black, Palomino, Seal bay, Chestnut and Dominant white bases now use a redrawn, original texture as their base. Each texture now uses a limited colour palette.
- Seal bay base has adjusted 'seal' areas that better blend between the legs and body, and between different body parts.
- Silver Black base adjusted to a limited palette. Some texture adjustments. This texture was already an original texture so most of it was kept the same.
- Dapple grey texture remade using Silver black as a base, with some adjustments. It also adheres to a limited palette.
- Dominant white replaces the 'horse_white' base - previously a completely greyed out horse with a dark muzzle - with one that has the dominant white gene instead of the grey gene. It now has blue eyes, light hooves and frogs (under-hooves), and a pink muzzle.
- Silver black replaces the Bay 'horse_brown' design. It now has a light mane and dark brown-grey dappled body, instead of a black mane and reddish body.
- Palomino replaces the Dun 'horse_creamy' design. It now has a light mane and cream body, rather a black mane and dark cream body.
- All white markings now use the new Dominant white texture as their base; as such they all have the new redrawn textures applied to them, and where white crosses the hooves, eyes or muzzle they inherit their colour from the Dom. white texture.
- Overo replaces the Splash 'horse_markings_black dots' design. It now has a sharp, patchy design mostly restricted to the interior of the body and the face, instead of a 'dipped-in-paint' look.
- Blaze and stockings replaces the 'horse_markings_white' design. The face marking now extends fully down the face and onto the muzzle.
- Minor other adjustments to Tobiano and Appaloosa textures.
Future roadmap:
While I can't guarantee these things will definitely be done, they are in my mind as good future updates <3
- Appaloosa texture edge cleanup to bring in line with new style rules.
- Revisit alternate textures for bases and markings.
- Add optional other bases and markings, possibly as an 'alternate' pack (bring back splash, bay base, etc).
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Have something to say?
That said I will be updating this soon, as I try to keep it compatible with the latest minecraft version!
Ive been using this texture pack combined with optifine, and im noticing some issues with the textures. I cant seem to see the appaloosa textures. I know its an issue with optifine, do you know anything that might be causing the issue and how to resolve it?