- check_circle GUI
Published Nov 26th, 2021, 11/26/21 5:37 pm
- 8,319 views, 5 today
- 368 downloads, 0 today
368
This is a pack I made a while back with the intention of improving Minecraft's GUI with some subtle tweaks.
Effect icons can be found on their own here.
Media gallery is it a bit of a mess since I gave up with the showcase images halfway through. Full list of things that have been changed:
Container/inventory.png
Empty armour slots
Options background
Container/enchanting_table.png
Container/anvil.png
Container/horse.png
Toasts.png
Icons.png
Container/stats_icons.png
Container/brewing_stand.png
Container/villager2.png
Container/loom.png
Container/stonecutter.png
Container/beacon.png
Maps
Mob effect icons (standalone pack)
© Beatso. Terms of Usage
Effect icons can be found on their own here.
Media gallery is it a bit of a mess since I gave up with the showcase images halfway through. Full list of things that have been changed:
All changes
Container/inventory.png
Fixed bottom of effect box - also fixed in vanilla 1.18
Changed player render background to grey
Fixed knowledge book to use jappa texture
Empty armour slots
Shield/offhand is invisible
Armour slots fit shape of jappa armour (fixed MC-173455)
Options background
Uses new jappa dirt texture (fixed MC-198202)
Container/enchanting_table.png
Uses new lapis texture in lapis slot (fixed MC-203155)
Container/anvil.png
Fixed inconsistent stick pixel in hammer (fixed MC-170375)
Use new iron pallet in anvil hammer (fixed MC-176833)
Recoloured the textbox used for renaming items
Container/horse.png
Removed border of no chest slots
Changed horse render background to grey
Toasts.png
Used new knowledge book texture
Mining wood uses new oak log texture
Updated Steve mining tree
Oak tree uses new oak log texture
Icons.png
Attack indicator (hotbar) fits the hotbar a lot more
Attack indicator (crosshair) is much cleaner
Ping icons have no shadow
Error ping icon has smaller cross
Wither hearts now use the wither colour scheme (normal and hardcore)
Half a hunger haunch is now smaller to make the difference from the full haunch clearer
Made absorption hearts more yellow
Added hardcore mark to both sides of absorption
Container/stats_icons.png
Gui slots are now all consistent (for row headers and column headers) in item statistics
"times mined": updated iron pickaxe texture and made it lower
"times broken": updated iron shovel texture
"times crafted": replaced anvil with crafting table icon
"times used": replaced abacus with fishing rod
"picked up": replaced backpack with bundle
"dropped": replaced grass blocks with potatoes
Container/brewing_stand.png
Bottle outlines use new jappa texture
Cleaned up lines/pipes/tubes
Removed bubbles
Container/villager2.png
Scroll is invisible if disabled
Removed separation between scroll area and trades
Container/loom.png
Removed lines around banner/dye/pattern input slots
Changed empty dye slot icon from paint palette to dye outline
Scroll is invisible if disabled
Area for banner preview does not show if there is no preview
Recoloured pattern picker to be more consistent with the rest of the GUI
Container/stonecutter.png
Scroll is invisible if disabled
Picker area has been recoloured to be more consistent with the rest of the GUI
Container/beacon.png
Removed bars between input ingots
Beacon bases now use actual emerald block palette and beacon palette
Fixed bottom layer of beacon bases to be the same height as other layers
Position of 4 layer base is now consistent with 1,2,3 layer base
Tweaked tick/checkmark
Each pyramid size now shows range and mineral blocks needed
Maps
Item and real map texture has much more clean borders
Map item has been recoloured to match map display
Removed checkerboard in map_background_checkerboard.png
Filled overlay looks like a globe and is more clean
Updated map in cartography table GUI texture
Mob effect icons (standalone pack)
Shape of luck texture looks more like a real life 4 leafed clover
Changed shape of unluck texture
Fixed blue colouring on regeneration, health boost, instant health and instant damage hearts
Moved heart up on instant health
Improved shape and colours of mining fatigue spoon
Recoloured and slightly adjusted shape of wither
changed plus symbol on strength
Centred weakness icon
Replaced skeleton with Steve and removed yellow from glowing
Centred shadow in levitation and slightly recoloured cloud
Recoloured fire in fire resistance
Desaturated slow falling feathers
Changed shape, colour and shading of night vision
Adjusted colours on blindness
Cleaned up colour on bad omen
Remade middle of conduit power and add wind particles
Added mini emeralds and removed ribbon from hero of the village
Hunger is now smaller haunch with minus symbol
Saturation is now bigger haunch with plus symbol
Adjusted slowness colours (less saturated and higher hue)
Absorption is now a big yellow heart
Removed handle from stick on haste
Changed shape and colouring on invisibility mirror
Tweaked colouring on jump boost
Remade colouring and shading on nausea
Poison now looks completely different
Changed sword to heart on resistance and tweaked some colouring
© Beatso. Terms of Usage
Progress | 100% complete |
Game Version | Minecraft 1.18 |
Resolution | 16x |
Tags |
tools/tracking
5387762
4
beatso-s-gui
Create an account or sign in to comment.