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Hey there :D
So this is a resource pack my younger brother and I am creating while building Hogwarts in Minecraft! I wanted to share it to my YouTube Community and am now adding it here. I thought this could be useful to someone out there.
Mainly adding 3D versions of minecraft vanilla objects, best example being the brewingstand or the whole set of mushrooms that is not only 3D but also randomized so that not every model looks the same.
Have fun with the pack and be excited for updates that are beeing uploaded from time to time :D
Some of the items can be obtained by performing the following command:
/give <Player> minecraft:<Material>{CustomModelData:<ID>}
So replace Player with your name and Material with the named material in the mapping below. Same for ID.
Mapping:
- bedpost: Material = Stick, ID = 1234501
- trophy / goblet: Material = Gold_Ingot, ID = 1234901
- 7 differend Wands from Harry Potter: Material = Stick, ID = 1234001 - 1234007
Planned features:
- partly 3D potatoes, carrots and beetroot
- 3D bottles (i think mainly for itemframes so it is not to far from vanilla)
- different glass textures (like white glass atm)
- adding custom entity models that can be transformed by nametagging
- all type of varying textures (like bricks, dirt and so on)
(feel free to leave suggestions in the comments)
_______________________________
Just some words to the german part of my community ^^
Hey Leute, hier ist wie versprochen das Resourcepack für unser Hogwartsprojekt :D
Es fügt vorallem 3D-Modelle, aber auch ein paar randomized textures hinzu usw. Schauts euch am besten einfach an :)
Items wie Zauberstäbe erlangt ihr mithilfe des oben genannten Commands und Mappings. (Wands = Zauberstäbe)
So this is a resource pack my younger brother and I am creating while building Hogwarts in Minecraft! I wanted to share it to my YouTube Community and am now adding it here. I thought this could be useful to someone out there.
Mainly adding 3D versions of minecraft vanilla objects, best example being the brewingstand or the whole set of mushrooms that is not only 3D but also randomized so that not every model looks the same.
Have fun with the pack and be excited for updates that are beeing uploaded from time to time :D
Some of the items can be obtained by performing the following command:
/give <Player> minecraft:<Material>{CustomModelData:<ID>}
So replace Player with your name and Material with the named material in the mapping below. Same for ID.
Mapping:
- bedpost: Material = Stick, ID = 1234501
- trophy / goblet: Material = Gold_Ingot, ID = 1234901
- 7 differend Wands from Harry Potter: Material = Stick, ID = 1234001 - 1234007
Planned features:
- partly 3D potatoes, carrots and beetroot
- 3D bottles (i think mainly for itemframes so it is not to far from vanilla)
- different glass textures (like white glass atm)
- adding custom entity models that can be transformed by nametagging
- all type of varying textures (like bricks, dirt and so on)
(feel free to leave suggestions in the comments)
_______________________________
Just some words to the german part of my community ^^
Hey Leute, hier ist wie versprochen das Resourcepack für unser Hogwartsprojekt :D
Es fügt vorallem 3D-Modelle, aber auch ein paar randomized textures hinzu usw. Schauts euch am besten einfach an :)
Items wie Zauberstäbe erlangt ihr mithilfe des oben genannten Commands und Mappings. (Wands = Zauberstäbe)
Progress | 35% complete |
Game Version | Minecraft 1.16.5 |
Resolution | 16x |
Tags |
6 Update Logs
Update #6 - Cactus and Pumpkins : by Captain CubBossa 10/27/2021 5:56:13 amOct 27th, 2021
[+] Model for potted bamboo
[+] Model for potted cactus
[+] 3D Model for cactus blocks
[+] 3D Model for carved pumpkins and Jack O'Lanterns
[+] Model for potted cactus
[+] 3D Model for cactus blocks
[+] 3D Model for carved pumpkins and Jack O'Lanterns
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Edit: and what is going on in image 8? Is it the bed texture alone or with some other items with it?