- check_circle Armor
- check_circle Art
- check_circle Font
- check_circle GUI
- check_circle Items
- check_circle Misc
- check_circle Mobs
- check_circle Terrain
- check_circle Audio
- check_circle Models
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Old post description
!IMPORTANT! - Make sure to grab the "expansion" that has the gui's, it is a separate pack that needs to be downloaded from mediafire.
Some of the features that are in this pack will need to be spawned in with creative using custom id's, so the best option to see all of the features is to check out our server.
Updating from minecraft 1.8 to 1.16.2.
I have now started to move textures over to more vanilla friendly blocks, but theres still lot's more work to be done. Feel free to try it out as is :D
Please check the update log below for more info.
Thank you!
Click to reveal
Make sure to check out the project discord channel!
Added in V0.82:
Working on pipboy model, and doing more work with the asphalt textures and ctm
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Credit | ullert, MattuJr, _Dal, Blockbench |
Progress | 75% complete |
Game Version | Minecraft 1.16.5 |
Resolution | 16x |
Tags |
57 Update Logs
V1.20 : by Lexline 03/04/2022 4:05:33 pmMar 4th, 2022
Back again, after a 7 month hiatus!
- Added a new Bartender npc skin to piglin, name: "Barkeep Theo"
- Created animation configs for new Bartender
- Added missing texture for base pig (liberator model and texture)
- Removed broken grass overlay(no color tint, so it's always gray)
- Fixed uv mapping for hair.jpm so headwear(armor skin layer) doesnt use the base face texture(covering the face animations on piglin npc models)
- Fixed uv mapping on bottom of left hand for npc models (piglin)
- Fixed z-fighting issue on left leg for npc model
- Removed detailed pupil from the happy eye texture, since it looks off(uncanny valley)
- Added a new Bartender npc skin to piglin, name: "Barkeep Theo"
- Created animation configs for new Bartender
- Added missing texture for base pig (liberator model and texture)
- Removed broken grass overlay(no color tint, so it's always gray)
- Fixed uv mapping for hair.jpm so headwear(armor skin layer) doesnt use the base face texture(covering the face animations on piglin npc models)
- Fixed uv mapping on bottom of left hand for npc models (piglin)
- Fixed z-fighting issue on left leg for npc model
- Removed detailed pupil from the happy eye texture, since it looks off(uncanny valley)
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And when I use it in game its also marked red and for newer versions.
The issue with using it on the older 1.16.5 version is that the snow texture is replaced by claymore mines. So when its sknowing the ground is covered in a minefield with x-ray vision under it. XD
Is there any chance I can download the real 1.16 version and not 1.20
Thanks so much its an awesome pack! <3
This looks super cool and I really wanna get it