• • 12/30/18 7:54 am • 9 logs
- 2.8k views • 0 today
- save_alt 206 downloads
- Game Version
- Minecraft 1.12.2
- Resolution
- 16x
- Progress
- 100% complete
- Changes include
- Armor
- Art
- Environment
- GUI
- Items
- Misc
- Mobs
- Particles
- Terrain
12
The point of FinishLine is to make everything good for a spot in building. It also makes everything smoother. (I got obsessed with it and my eyes hurt when I look at the original before the texture update.)
Start Hierarchy
1.0 - Blocks
1.1 - Items & Armor
1.2 - Entities
1.3 - GUIs
Enhancement Hierarchy
2.0 - Enhancing the blocks
Revision Hierarchy
3.0 - Changing some ugly things
3.1 (Present) - Changing more ugly things
Some blocks will be found in strange places, such as:
Melons/Pumpkins in walls
Redstone Blocks in tops of buildings
Diamond/Emerald/Gold Blocks as flashy tiling
Leaves as cloth
Command Blocks as computers
You can inspire your textures from FinishLine, as long as you use only ideas and/or change the textures a lot. If you used ideas or mentioned this on social media, give a link to here.
Start Hierarchy
1.0 - Blocks
1.1 - Items & Armor
1.2 - Entities
1.3 - GUIs
Enhancement Hierarchy
2.0 - Enhancing the blocks
Revision Hierarchy
3.0 - Changing some ugly things
3.1 (Present) - Changing more ugly things
Some blocks will be found in strange places, such as:
Melons/Pumpkins in walls
Redstone Blocks in tops of buildings
Diamond/Emerald/Gold Blocks as flashy tiling
Leaves as cloth
Command Blocks as computers
You can inspire your textures from FinishLine, as long as you use only ideas and/or change the textures a lot. If you used ideas or mentioned this on social media, give a link to here.
9 Update Logs
3.1 : by mouse36 12/30/2018 7:54:12 amDecember 30, 2018 @ 12:54 pm UTC
Ghast changed
Chests changed
A lot of other shoocke changed
Chests changed
A lot of other shoocke changed
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