Minecraft Texture Packs / Simplistic Packs

Stormilla | Bedrock Edition

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Bedrock Edition
StormDragon77's Avatar StormDragon77
Level 73 : Legendary Dragon Artist
‼️ Ad-less Download Links if the main one is giving you issues ‼️

Stormilla | Bedrock Edition Minecraft Texture Pack

Stormilla is a large Vanilla+ pack that fixes tons of bugs and adds quality of life enhancements and tweaks
with attention to detail. I have my core design principles listed below if you are interested in the absolute specifics of what this pack aims to do. I also plan on splitting some features from this pack up into their own smaller packs that take one concept and make it more compatible with just the base vanilla pack. Enjoy!

🎨 Here's my design principles for this pack to show everything I plan on adding to this 🎨
- Fix Inconsistencies, fix every texture and model bug a resource pack can fix
- Art Style Consistency, Minecraft's current default pack isn't entirely consistent. Some models and textures look old whether they be over-detailed, under-detailed, have a messy color palette or are just a different art style. Some of these are on purpose such as diamond ore and the creeper due to their iconic look but I will still be updating those too anyway.
- Pixel Consistency, most of the game is already pixel consistent. There are just a few textures that have a different resolution compared to a block. If the pixels are not the same size as the ones on a dirt block then it will be fixed if possible.
- Less Uniformity, any texture that is simply a recolor of an existing texture will be made more unique like the ore changes in 1.17
- Palette Consistency, Textures of the same material will have the same or a similar color palette (with possibly some exceptions such as iron block and anvil).
- Unflatten Textures, Some textures look too flat in shading and that will get fixed.
- Parity, Bedrock and java will be as similar as a resource pack allows.
- Realism, Some things will be more realistic but of course keeping the vanilla style.
- Item Model Consistency, some are 2D and some 3D. I am making non-full blocks, except stairs and slabs, 2D
- Vanilla Building Blocks, I may make tweaks to them but I will not be drastically changing them. I don't want your builds to look too different with this pack on.

Java Edition Page

Stormilla | Bedrock Edition Minecraft Texture Pack

Stormilla & Tweaks Discord Server
For pack announcements, leave feedback, exclusive previews, occasional beta releases, help

Stormilla Issue Tracker on GitHub

You can also report a bug or leave a suggestion here if you'd like and see what may potentially come in future updates

Stormilla Archive

All major releases and their final patches are archived here, all the way back to the first ever release!
.zip files are java, .mcpack files are bedrock. Bedrock version didn't exist prior to 1.2

Helper and Contributor
Bedrock Live: Porting Help
TrailerOctopus's Some Changes: Leather Overalls (modified), XP Bottle (modified)

Vanilla Tweaks: Inspiration for Flint Tipped Arrows and Unlit Redstone Ore

Comprehensive Feature List (outdated)
Will be on github eventually


- Made lily pads look like the ones on swamp villagers heads
- New diamond and lapis ore texture along with new textures from 1.17
- Updated the torch texture with new palette and some iron bits on it, redstone torches are fully red
- Made bark of warped stems blue
- Updated chests, now made of spruce wood
- Signs are pixel consistent
- TNT given black straps instead of the label and have better shading
- Rails made shinier and powered is fully made of gold since it can't be crafted with iron
- Sunflower looks more like an actual sunflower
- Sugarcane made more realistic with new texture
- Glow item frame is glow squid colored
- Updated bedrock to look smoother and remove harsh contrast
- Gave fire the campfire color palette
- Haybale coloring changed to look more like modern wheat and lower band moved up
- Fully grown wheat crop recolored to be less green, younger crops yellow colors edited
- Beacon core turned into nether star and made shorter for centered texture
- Reshaded flower pot for nicer looking texture
- Gave new wood color to smithing table, composter, daylight sensor, painting back, jukebox, noteblock, stonecutter
- Better bottom texture for crafting table, furnace, blast furnace, cactus, loom, composter, dispenser, dropper, lectern, fletching table, jukebox, beds, cartography table
- Prismarine bricks tile better and change color like prismarine
- Berries on cave vines look more like glow berries item and tweaked some leaves
- Ancient Debris surrounded in netherrack to look like an actual ore
- Dark Oak and spruce door hinges match knob color
- Stripped dark oak and spruce have java textures
- Iron bars colored with shiny rails colors and z-fighting issue fixed
- Gave farmland it's own side textures
- Glowstone with slightly more orangey palette
- Campfire bottom made grayer
- Observer top texture updated
- Recolored lapis block
- Updated textures all trapdoors
- Furnace now has lit animation, flame colors on furnace and smoker changed to campfire palette
- Flame colors on furnace and smoker changed to campfire palette
- Changed dropper's mouth to vertical version
- Gave deepslate ores and gilded blackstone proper top textures
- Smooth Stone given highlight since slabs have it
- Made top of comparator and repeater look more like smooth stone
- Removed green tint from stripped spruce and jungle logs
- Soul Campfire has soul soil base instead of coal
- Pistons and sticky pistons borders recolored to proper oak colors, cobblestone texture updated
- Recolored gold blocks, bells and other gold things with new gold color palette
- Bottom half of shulker and shulker box are darker to match dyed variants
- Pumpkin stem recolored to brown
- Top of jack o lantern and carved pumpkin has a circle cut outline
- Recolored leather part of crafting table to brown
- Recolored netherrack colors on top of crimson nylium to better match warped
- Fixed inconsistent coloring of mycelium side compared to other dirt blocks
- Potted plants given better dirt texture depending on plant
- Updated diamond corners on enchantments table and clothe slight retexture
- Diorite, granite, warped planks are smoother
- Tweaked lit candle textures for black, blue, lime, green, magenta, gray, light gray
- Updated diamond corners on enchantments table and clothe slight retexture
- Brewing stand rod brighter and bottom desaturated
- Eye of ender on enderchest and portal frame made more round rather than diamond shaped
- Highlights and/or shadows edited on birch, spruce and dark oak doors
- Tweaked streaks on tinted glass and made borders less saturated
- Chisled sandstones have more hieroglyphics
- Stripped acacia side, door and trapdoor are less red
- Chipped anvil has less cracks
- Spore blossom petals are slightly more distinct
- Tweaked cut copper, copper block and raw copper palette and shading
- Tweaked bow and arrows on fletching table, fixed shading error on an arrow
- Seagrass is slightly shorter so it doesn't stick out of the water
- Made daylight sensor tops consistent in shading
- Made netherbricks align with bricks, kelp block faces better align
- Soul Lantern's frame matches style of normal lantern's
- Made honey on bee nest the same as on hive
- Backside of painting has spruce coloring
- Posterized (smaller color palette) colored terracotta, lava, coarse dirt, end rod
- Fixed miscolored pixel on loom and given accurate oak colors (Also lines with bookshelves)
- Loom lines up with bookshelves
- Fixed shading errors on crimson, oak and iron doors
- Added missing pixel on redstone dust
- Tweaked palette for lectern, anvil, barrel, loom, deepslate top, deepslate coal ore, blackstone
- Fixed the corner on the top and bottom of smokers
- Fixed miscolored pixel(s) on spruce planks, dirt + variants, loom, lead knot
- Fixed purple glazed terracotta having old sword outline
- Fixed duplicate files for soul fire
- Updated faces of creeper and pig on paintings
- Changed background of wither painting to soulsand valley

- Chicken remodeled with better palette, tail, smaller beak and comb (the red thing) and babies are chicks
- Creeper completly recolored to match updated textures
- Zombified Piglins given torn up piglin clothing and piglin skin color
- Pixel consistency added for ghast, xp orbs, bats, vexes, witch, shulker bullet, snow golem arms
- Z-fighting issues fixed for wolf snout, cat snout and tail, squid and glow squid tentacles, lead knot on fence post, horse armor and rope, bat head and body when hanging on ceiling, small armor stand head and body, panda head and body, villagers clothes
- Squid updated to look like glow squid and be less flat
- Magma cubes are more netherrack color
- Mooshrooms given pink patches to match brown mooshrooms and mooblooms
- Saddles on pigs, striders and ravagers are now brown to match color of horse saddles
- Zombies given torn up, discolored clothing like husks and drowned
- Blacked out zombie villager eyes to match normal zombies
- Recolored cat eyes to be consistent with eachother, fixed tuxedo cat's shoulders
- Leather leggings changed to overalls
- Gold armor given better color palette
- Iron horse armor's palette changed to player iron armor
- Piglins and Brutes given white tusks like zombified piglins and gold coloring tweaked
- Hoglins given white tusks, zoglins have hoglin skin color
- Book on enchanting table and lectern is the same color as the book item
- Bottom part of blaze's rods fixed and small coloring tweaks
- Farmer Villager's hat looks like haybale retexture
- Made saddles consistent
- Netherite armor's color palette on leggings fixed
- Chests on horses, donkeys, mules and llamas changed to zombie horse chest texture
- Fixed glass color on end crystal
- Pigs have piglin hooves
- Boat's bottom planks align
- Steve's clothing and arm shading updated, gave him his beard back
- Alex's shirt edited and hair reshaded
- Updated hands of zombie villager, illagers, steve, alex, drowned
- Changed snow texture on snow golem and arms to spruce texture
- Changed blue fish on fisherman to salmon
- Villager bottom of outfit fixed
- Chainmail boots given bottom texture
- Leather helmet given nose guard
- Cow, mooshroom and brown mooshroom's improved patches that don't abruptly end on a face
- Villager profession badges recolored
- Fixed top and bottom of wither projectile
- Fixed stretched elytra side
- Fixed tuxedo cat's shoulders colors
- Fixed wither's spine being off-center
- Tweaked texture of cold strider
- Shulker's head is no longer flat in shading
- Removed horse black spots pattern from legs
- Item Frame background made slightly darker
- Changed stand on banner to stripped dark oak and string changed to lead colors
- Fixed miscolored pixels on gold and diamond armor, magma cube
- Made diamond shoulder pads on armor consistent
- Made enchanting book's pages consistent
- Posterized charged creeper electricity

- New item texture for lever, comparator, repeater, flower pot and hopper to look more like block
- Books recolored and more consistent while also being clearly distinct
- Made maps look like scrolls
- Recolored stick with oak palette and made more natural looking
- Netherite armor items look more like the armor
- Diamond and gold tools recolored with more palette more like raw material
- Recolored borders of all armor items
- Arrows are flint tipped to accurately represent what they are crafted with
- Pulled back bows and crossbows have feathers and better arrowheads for the arrows
- Boat oars match the color of the boat
- Remade glow ink sac to look more like a glowing organ instead of an ink sack with glow squid skin
- Netherwart item updated
- Melon slices are no longer flat in shading
- Cooked porkchops are browner to look more like other meats
- Barrier and stucture void given better shading
- Helmet items are more accurate to model
- Blaze rod updated to look more like blaze's rod from entity
- Item frame looks more like the block, sword updated
- Painting item is longer, spruce frame and features the sunset painting
- Chain item given better texture
- Updated the texture of light items
- Fishing Rod has a bobber
- Glow berries have more accurate leaf
- Armor stand given arms
- Chest items appear more like their block form
- Bow and fishing rod string looks more like crossbow string
- Leather and saddles made brown for palette consistency along with other leather-made items
- Banner patterns are now distinguishable from each other
- Brown and Red mushrooms look more like giant versions
- Sea pickle item given more 2D look
- Some wooden items like wooden tools and bowls given spruce palette
- Gave helmets noseguards and darker inside
- Sign items have consistent text, shading and have log textures on their posts
- Bonemeal color changed to bone colors
- Made spyglass item have same color lenses as model's
- Sugarcane item recolored with new palette
- Off-center items have been centered
- Wheat item recolored to match wheat changes
- Wheat seeds recolored more like real wheat seeds
- Lava in bucket looks more like lava
- Recolored egg to a more realistic brown
- Iron Nugget texture updated to look more like gold nugget texture
- Door items match style of crimson and warped door items
- Saplings given more accurate colors
- Some dyes recolored to more like their actual dye color
- Recolored map to proper colors from map held in hand, moved text on map item
- Clock changed to tweaked new texture and has new sky, sun and moon
- Compass changed to tweaked new texture
- Recolored trident item with entity colors
- Blaze powder and magma cream coloring updated to new blaze rod's
- Edited iron tools coloring
- Bottle o' Enchanting changed to splash potion since it's throwable, removed yellow outline and added glass bottle texture
- Brewing stand item looks more like block
- Cookie changed to brown
- Shield recolored with spruce and anvil colors
- Improved positioning of items in third person
- Made the end crystal item more even
- Made leather armor items more accurate to model
- Pumpkin and melon seeds shading edited
- Iron items recolored with consistent color palette
- Beetroot given leaves like crop, seeds edited
- Changed end rod item to look like torch and lantern items
- Dried kelp is the same color as the kelp block
- Music discs updated to pigstep's shading
- Turtle egg is no longer the same shape as a diamond
- Gave iron ingot and gold ingot consistent shading
- Horse armor items recolored
- Carrot on carrot on a stick looks more like a carrot
- Lead made same color as entity
- Fixed miscolored border on TNT, furnace and command block minecart items (TNT minecart also updated)
- Brick and netherbrick recolored with block colors
- Soul Lantern item matches block change
- Bell item recolored to proper block colors
- String recolored with cobweb colors
- Fire charge made browner
- Fixed coloring of stick on iron and stone hoes
- Glistering melon slice mirrored to match melon slice
- Crossbow string and pixel fix
- Recolored one pixel on all swords
- Slightly moved positioning of rabbit stew, buckets and fishing rods

- Hotbar and xp bar made cleaner and simpler
- Buttons that turn blue or green when hovered over now gain a white border like other GUI changes
- Hearts on HUD given more detail, poison and gapple hearts recolored
- Updated armor, hunger and bubble icons in HUD
- Changed backround behind player in inventory to coloring like other slots, includes entity shadow and top gradient (Also makes black skins, like mine, actually visible!)
- Empty chestplate, leggings and boots icon updated
- Empty helmet icon changed to helmet outline
- Empty offhand icon changed to more shield-like shape
- Changed orbs in enchanting GUI to represent the number in count
- Changed top of pyramid to look more like beacon
- Updated hammer in anvil GUI
- Smithing hammer is netherite colored
- Updated blaze rod in brewing GUI
- Updated fire color in furnace GUIs
- Lapis icon in enchanting interface updated
- Options background given updated dirt
- Centered crosshair
- Fixed inconsistent shading in brewing interface
- Fixed background color of armor icons in HUD

- Less obtrusive: rain, snow, effect particles, splash particles
- Rounder sun and moon with high resolution gradient around to match gradients in the sky
- Lots of yellow things that have the 1.12- yellow color were updated
- Enchantment particles are now an enchanted purple color
- Pixel Consistency for beacon beam and guardian beam
- Fishing bobber made consistent with fishing rod item
- Pumpkin overlay is mirrored since it is from the pov of you and is orange
- Tweaked some shield banner patterns to better represent the normal banner pattern
- Updated bubble particle and column
- Lava, flame and angry particles are campfire colored
- Heart particle looks more like new HUD heart, damage particle made wider and looks more like HUD wither heart
- Tweaked colors of haste, strength, weakness, bad omen, invisibility, fire resistance and slow falling effect icons
- Other small changes
- Easter eggs

- Removed "of" from numerous names, "Block of Diamond" for example becomes "Diamond Block"
- Renamed "Nether Wart Block" to "Crimson Wart Block"
- Renamed "Nether Wart" to "Crimson Wart"
- Renamed "Nether Sprouts" to "Warped Sprouts"
- Renamed "Wood Blocks" to "Bole Blocks" (for less generic name)
- Renamed "Steak" to "Cooked Beef"
- Renamed "Beetroot Soup" to "Beetroot Stew"
- Renamed "Nether Quartz" to "Quartz"
- Renamed "Zoglin" to "Zombified Piglin"
- Renamed "Carrot/Warped Fungus on a Stick" to "Carrot/Warped Fungus on a Rod"
- Renamed "Kelp Plant" to "Kelp Stalk" (Also applies to nether vines)
- Removed the word "charge" from some banner pattern items for consistent names

- Pixel consistency for certain mobs, babies, blocks, etc.
- Better boss bars
- Unique textures for spawn eggs
- Update old mobs models and textures like farm animals and dragon
- Fix all z-fighting issues
- Animate light sources
- Add more depth to textures that are "flat"
- Update older textures such as illagers, endermen, dragon, silverfish
- Change some blocks to use a unique texture instead of pasting an existing one into it
- Alex zombies
- Animate some particles
- Dog breeds

Terms and Conditions:
(For use in your public resource packs, mods, videos, etc.)
- You must follow all the rules listed in the CC BY-NC-SA License.
- If you use the pack in a YouTube video, credit is greatly appreciated. Particularly if my pack is a focal point of your video.
- If you are making an addon, do not include unnecessary files. Only add what is needed for it to work on top of Stormilla. Also make me aware of it so I can add it to the description.

© 2021 StormDragon77 | Some Rights Reserved | CC BY-NC-SA

Stormilla | Bedrock Edition Minecraft Texture Pack

CreditSeptyna, Minecraft Art Team, Stridey from Vanilla Tweaks, TrailerOctopus, Bedrock Live
Progress0% complete
Game VersionMinecraft Bedrock

27 Update Logs

2.10 : by StormDragon77 05/31/2024 3:28:24 amMay 31st

Been a while! As stated in the previous major update log, I have no set schedule for releases anymore and am taking the time I want and need. I have been doing some other things which may be apparent with the new update image, looks very nice now because I just decided to start trying blender recently.

The pack is also coming with some extra features, first off there are less files this time because I finally looked at how overlays work. Now 1 version can be more compatible with other versions of minecraft. 1.20.1 still has it's own download because overlays were introduced in 1.20.2 and this will probably be the last major update that supports 1.20.1 since 1.21 is coming soon. 1.20.2 and onward should continue to be supported.

The pack also now uses the respackopts mod to add some options to it! There will be more options added later but for now there are some mod compatability fixes (notably 1 for EMF that disables conflicting models) and other options like toggling 3D features and turning on dark mode. Yes, if you're using this mod, you no longer need to download the separate dark mode pack.

Some features require OptiFine or Fabric/Quilt equivalent mods.

- Buckets reshaded, no longer has outline color for the rim part, lava buckets have a redish tone and powdered snow buckets have a blueish tone
- Bowls retextured, no longer has outline color for the rim part
- Endermen now have a completely new texture with more shape to their body and a purple hue
- Rabbits given slight redesign with longer head, lots of their palettes have changed, splotched and toast rabbit have slight pattern changes, Toast to be more accurate to the real rabbit
- Arrows now look like their items
- Changed end portal frame to be made of obsidian and have a new top texture.
- Melons given completely new textures with variations in colors and textures
- Conduit made pixel consistent, eye textures retextured
- Horse armor items given borders, shape changed, more tweaks
- Wolf armor item given border and tweaked in shape and shading
- String item given border and tweaked slightly
- Backported new vanilla wolf collars to 1.20-1.20.4, replacing Stormilla's collars
- Cat collars now match wolf collars
- Tweaked some shield patterns to the ones used on Stormilla java now that bedrock has the feature
- Slightly tinted grass blocks and other foliage to have yellower light colors and bluer dark colors

- Sun and moon are now square again, palettes tweaked on glows and moon, moon reshaded, fixed moon being slightly larger than sun
- Pale wolves have been reverted to their vanilla texture
- Bed items now look more like the block itself
- Barrier made rounder, palettes and shading tweaked
- Updated chests to match java's
- Iron palette is now slightly bluer
- Tweaked palettes of beds

- Fixed oak pressure plate not using custom texture
- Fixed melons not having a bottom texture
- Fixed llamas not using new satchel texture
- Minecart and iron golem now have better matching palettes to the rest of iron stuff
- Fixed a bunch of inconsistencies and issues with command block textures

Create an account or sign in to comment.

11/26/2023 10:34 am
Level 1 : New Collective
Esti_'s Avatar
Hey dude. Your texture pack is the best i've ever seen. However, i have a few complaints:
1) Return old cow skin from Srormilla v2.7
2) Return old arrow skin from Stormilla v2.7
3) Fix a bug with sugar cane textures (when you are 40 blocks away from it, it turns black)
4) (Probably) Round back to the rail, because in reality it would not be able to turn on such a sharp turn.
5) Return old icon pack from Stormilla v2.7 (because the old icon is more beautiful that current one)
But with criticism, i also have a couple of suggestions:
1) Add textures to all spawner eggs (Snow golem,Iron golem,white bear etc.)
2) Make normal clother for archer, because he is practically naked.
I seems that these are all my comments and suggestions. I hope you will do everything to correct these shortcomings, and the future Stormilla v2.9 will be very cool. Have a nice day. Bye-bye!

P.S.Addition to my main post:
Please remove part of it from the learher helmet so that it looks like on vanilla. Thank u.
02/02/2024 8:29 am
Level 2 : Apprentice Miner
Funtimetronic's Avatar
For the 1, 3 an 5 you can do it for yourself, You just have to change the files you do not want and put the others.
08/14/2023 10:59 pm
Level 1 : New Miner
darkmemess's Avatar
pack manifest not found
07/16/2023 8:54 pm
Level 29 : Expert Cake
Masteritox's Avatar
07/02/2023 2:05 pm
Level 19 : Journeyman Procrastinator
aldwinishere's Avatar
04/01/2023 1:03 pm
Level 1 : New Miner
GalatixaRexy's Avatar
hey bro i found a mistake in silverfish it has black antennasSilverfish bug
12/03/2022 7:04 pm
Level 1 : New Miner
Yapo's Avatar
sirve para la 1.19.40?
12/04/2022 1:48 am
He/Him • Level 73 : Legendary Dragon Artist
StormDragon77's Avatar
The Great Magicspeller
10/20/2022 11:17 am
Level 43 : Master Mage
The Great Magicspeller's Avatar
Bug report
New steve textures makes custom skins all become default steve
10/07/2022 3:10 pm
Level 28 : Expert Musician
PIKTVRE's Avatar
Daaamn, I wish it was on Java. I love the textures!