Minecraft Texture Packs / Other Packs

Human Era Villagers & Illagers X Fresh Animations [ PC Java | MCPE Bedrock ]

  • check_circle Mobs
  • check_circle Models
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StalkerNugget's Avatar StalkerNugget
Level 66 : High Grandmaster Dragonborn Lego Builder
510
HOW TO PASS THROUGH WORKINK LINK:
1. CLICK CURSEFORGE DLOWNLOAD, LEADS TO WORK INK
2. CLICK "GO TO DESTINATION"
3. SCROLL DOWN TO THE BOTTOM OF PWGE AND CLICK "ACCESS LINK"
4. WAIT 9 SECONDS COUNTDOWN, AND THEN CLICK "ACESS LINK" AGAIN
5. YOU ARE NOW ON CURSEFORGE/MODRINTH, NOW DOWNLOAD THE PACK AND ENJOY

HOW TO DOWNLOAD ON CURSEFORGE FOR MOBILE:
1. GO TO TOP RIGHT CORNER OF YOUR BROWSER APP
2. TAP THE 3 DOTS
3. TAP "DESKTOP MODE"
4. ON CURSEFORGE, TAP ON DOWNLOAD BUTTON


Works on Version 1.8.9/1.12.2/1.14.4/1.16.5/1.17.1/1.18.1/1.19+

(Go to Pack File->HPV Optional Micro Packs->HPV Old Version Archives and grab some version files you want to apply to the top of the main pack in-game)

[​MOD] HOW TO ADD HUMAN GUARD VILLAGERS ON GUARD VILLAGERS MOD:
Go to \.minecraft\config and open the guardvillagers-client file with windows notepad. Change the setting "false" to "true".
Or if you on a different version.Go to \.minecraft\config and open the guardvillagers.json file with windows notepad. Find the "useSteveModel" setting and change the setting "false" to "true".


[​MOD] HOW TO FIX SLEEPING VILLAGERS ON SLEEP TIGHT MOD:
Go in \.minecraft\config and open the sleep_tight-client file with windows notepad. Scroll down. When you see "sleeping_villagers_eyes = true", Change the setting "true" to "false".

[​MOD] HOW TO CHANGE VILLAGER TO PLAYER MOB IN RECRUITS/WORKERS MOD:

Go in \.minecraft\config folder, and then do the following:
for Recruits Mod, players would just have to open the recruits-client.toml config file and change the “RecruitsLookLikeVillagers” setting to false. This will give them the Steve model.
it is the same for the Workers Mod, but the config is workers-common.toml and the setting is called “WorkersLookLikeVillagers”.


[​Requires Optifine]
[​For Fabric, Forge, & NeoForge Users:]
https://www.curseforge.com/minecraft/mc-mods/entity-model-features
https://www.curseforge.com/minecraft/mc-mods/entity-texture-features-fabric
[​Instructions & Modifier Micro-Packs Available Inside The Pack Zip File]
This villager pack are some assets from the [​Player Mob Models Pack]. It turns villagers into player models and also retaining the vanilla style mixed with my style, including the wandering trader, and illagers (and also zombies to enhance mood and realism). There are 70 villager textures in total, containing diversity and many differences and similarities while still keeping the same style. There are some differences with the illager, while the original illager has more of a jacket or coat, this pack instead makes them wear medieval armor, and hoodies for illusioner and witch. So yeah, this is a pretty biased pack, but atleast the elements of the original illager textures, such as colors and other tiny details.

There are some differences with the illager, while the original illager has more of a jacket or coat, this pack instead makes them wear medieval armor, and hoodies for illusioner and witch. So yeah, this is a pretty biased pack, but atleast the elements of the original illager textures, such as colors and other tiny details.




To remove chest model, go to packfile->HPV Micro packs->HPV Modifiers, then grab the tit remover micropack, then put it on resourcepacks folder
Credit@nuel --- Honored 1.19.3 Pack Tester, FreshLX --- Fresh Animations, @seb_semos --- Human Villager Fresh Animations
Progress90% complete
Game VersionMinecraft 1.21
Resolution16x
Tags

28 Update Logs

Regarding the previous mod compatability issue on java : by StalkerNugget 09/03/2024 12:31:40 pmSep 3rd

Deep apologies regarding the previous mod compatability update

- Fixed directories of the mod files according to ETF instructions
- New Mod Compatability:
- Ars Nouveau
- Beach Party
- Beautify
- Blue Skies
- Chefs Delight
- Domestication Innovation
- HWG
- MCA (the Villager Profession Part)
- Meadow
- Miskatonic Mysteries
- MNA

I RECOMMEND ETF & EMF MODS FOR PEOPLE USING MODS
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eshkere12
09/02/2024 9:41 am
Level 1 : New Miner
eshkere12's Avatar
There is a problem with Illager Invasion where the textures dont properly apply to the model, my guess its because the models arent player models and there's no way I know of changing them since the mod doesnt have that option built in.



If anyone here knows how to change the models please tell me :)
2
Chreal
09/01/2024 10:31 pm
Level 1 : New Collective
Chreal's Avatar
Is there a place where we can find previous versions of the resource pack? I liked how the ravager had a player model but since it's removed now I want to edit it back in. Any way I can do that? Thanks
2
StalkerNugget
09/02/2024 3:20 am
Level 66 : High Grandmaster Dragonborn Lego Builder
history
StalkerNugget's Avatar
Beta_3 is still available on curseforge and i think it still has some ravager assets

The ravager mob is temporarily unavailable in newer version due to replanning and hitbox and gameplay, and i'll readd the ravager player model once the redesign is finalized to acommodate the hitbox of the ravager mob
1
icemine88
08/31/2024 4:31 am
Level 1 : New Miner
icemine88's Avatar
There is a bug when the villagers in the water there legs just disappear
2
icemine88
08/26/2024 6:58 pm
Level 1 : New Miner
icemine88's Avatar
Is there a way to make the wandering trader have a normal face and not just that black dot face?I don't want to use the java texture because it's boring and whats in this texture pack is just a bit weird for me.Is there a way?
2
StalkerNugget
08/26/2024 8:30 pm
Level 66 : High Grandmaster Dragonborn Lego Builder
history
StalkerNugget's Avatar
Not at the moment, im still sticking to the astronaut wandering trader design until i could come up a very good idea, one of a kind design
1
STARGAZR
08/21/2024 6:39 pm
Level 1 : New Miner
STARGAZR's Avatar
So by removing a folder in the Fresh Animations resource pack I managed to solve the iron golem issue. However, now the iron golem has a 50% chance of spawning as "Wildfire" that unused mob that resembles a Blaze. What is causing this issue??
2
StalkerNugget
08/21/2024 7:19 pm
Level 66 : High Grandmaster Dragonborn Lego Builder
history
StalkerNugget's Avatar
Thats a feature that's unfortunately, many people dont seem to like the design, which is why im no longer experimenting new concept designs for this pack from now on

By next update, that iron golem design will be removed
1
User5312066G
08/11/2024 12:46 am
Level 1 : New Miner
User5312066G's Avatar
Is there any way to lock the skin/texture of a specific villager so that it doesn't change again when it is reloaded ? (note: bedrock version)
3
yzk106
08/10/2024 6:31 am
Level 1 : New Miner
yzk106's Avatar
Hello, the resource package you have created is simply amazing. I look forward to its future development. I want this resource package to cover the villagers' models in the MCA mod, allowing villagers to have both exquisite animation materials and interactive abilities. I am not sure if this idea is feasible and how to operate it.
2

Welcome