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1# Requirements:
-Details: Trees: Smart or Fancy [use smart for better performance if needed]
-Details: Alternate Blocks: ON
-Quality: Mipmap Levels: 1 or higher
-Quality: Emmisive Textures: ON
-Quality: Custom Colors: ON
-Quality: Better Grass: OFF
2# Notes:
made by hothaifah
- Download & Install Optifine
- Follow these steps: [these are in-game Video Settings Options]
-Details: Trees: Smart or Fancy [use smart for better performance if needed]
-Details: Alternate Blocks: ON
-Quality: Mipmap Levels: 1 or higher
-Quality: Emmisive Textures: ON
-Quality: Custom Colors: ON
-Quality: Better Grass: OFF
- Don't use Nature X as .zip file! Make sure to Unzip it and use the unzipped file in the game
2# Notes:
- Nature X adds new models that replaces some blocks (permanently or temporarily [ex: when placed in a specific biome], [some of these models can be generated naturally in some cases]. please take a look at the following pictures:
- not all the features are mentioned or shown in the above screenshots, for that you can check out the FEATURES file inside the pack folder to view the full features list that Nature X offers as well as how to use some of them
made by hothaifah
Title of Expandable Spoiler
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Progress | 100% complete |
Game Version | Minecraft 1.20.4 |
Resolution | 16x |
Tags |
31 Update Logs
Update #31 : by hothaifah 04/12/2024 5:55:09 amApr 12th
- changed the model of the cattails to a cross rather than using the same model of the seagrass
- new model of the weeping vines
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it's the SEUS v10.2 Ultra shaders, a very old shaders pack, but decided to use them as i'm a huge SEUS fan and i generally like these shaders.
however there's some issues that i must warn you about, first, this shaders pack is almost completely bugged in the nether, end dimensions and also underwater, so i suggest turn these shaders OFF when you're in these areas
*i've used bsl shaders for the nether, and complementary reimagined for the end & ocean pics.
also it has a shading issue that happens in a certain time of day and angle (it doesn't happen all the times though) so i had to take these screenshots in a specific time of day/ angle in order to make it less noticeable
you can try other seus versions too if you still want the look of the SEUS v10.2 Ultra, maybe the newer ones doesn't have such issues, but i couldn't use them as my laptop can't handle them
hope i've helped! please have a great time!
please have a great time!
i’ve used seus v10.2 ultra for the overworld screenshots, it’s outdated though, with some shadowing issues (in the above screenshots i had to take them in a specific time of day & angle to get the best results)
it’s completely bugged in other dimensions (the nether & the end) and underwater too so in the nether screenshot i’ve used bsl and for the ocean and the end i’ve used complementary reimagined.
you could try seus v11 or seus renewed or seus ptgi, i think they will give you kinda the same look and feeling of the v10.2 ultra, however i didn’t try them so i can’t tell if some of them is bugged as well or not
or you can try v10.2 when playing in the overworld (yeah there’s some shadowing issue as i said but it’s in a specific time/ angel, it doesn’t happen all the time/ in all angles) but consider turn the shaders off or switching to other shaders when playing in the nether or the end
please have a great time
cool! please have a great time!
also i want to expand Nature X too, currently it focuses mainly on the nature elements of the game, and i want to expand to include other unrelated elements too! such as mobs, items, and adding many variations of textures too.
so that’s what i’m currently working on, besides preparing Nature V which is a vanilla version of Nature X that doesn’t require Optifine but with less features.
thank you so much for the comment!