Minecraft Texture Packs / Simplistic Packs

Groovy | Vanilla Textures with improved lighting and depth! | Shaders

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pizzanakin's Avatar pizzanakin
Level 53 : Grandmaster Button Pusher
23
Hey there, thanks for checking out my resourcepack: Groovy. This resourcepack adds PBR based details to the regular textures of vanilla. This means the textures have more depth to them, and light sources can reflect on their surfaces.

Here is a quick comparison video showing all of the currently updated textures, as well as their vanilla counterpart:
https://youtu.be/M7fycbUQMd0

If you create any cool screenshots/videos/other content using this pack, please let me know! I will consider adding it to this post in order to promote the pack ;)

Requirements
In order to see the effects added by this resourcepack, it is required to have Optifine installed with a shaderpack. I recommend getting Complementary Shaders as my resourcepack has been optimized for this shaderpack. Complementary Shaders is based on BSL, so downloading BSL would work as well!

Installation Tutorial
Watch this video or this video (thanks CraftStones!) to see how to install the pack!

3D effects aren't showing up?
Make sure the following setting is turned on (in Complementary Shaders):
Materials > PBR Materials: ON
Materials > Normalmap Related Settings > Parallax Occlusion Mapping: ON

Shader Settings
If you want to apply the same settings as I have in my game, follow these steps:
1. Create a new .txt file in your shaderpacks folder and name it: ComplementaryShaders_VERSION.zip.txt
2. Replace VERSION with the version of Complementary Shaders that you are using (so f.e. 'ComplementaryShaders_3.10.zip.txt')
3. Go to https://pastebin.com/0A8zNhN1 and copy/paste these settings into the text file
Done!

Credits
This pack was originally created by Arkadya, and can be found here:
https://www.planetminecraft.com/texture-pack/default-pbr-bump-normal-maps-on-vanilla/
I asked for permission to update the pack, since it hasn't been updated in some time. Arkadya said it was fine. So at first I started updating that pack to v3. But while I was working on adding more textures, I decided to rework the whole pack and add more features than part of the original. So in the end I decided to release my pack under a new name! That's how PBR+ was born.

Discord
Check out my Discord! It's the place where I share about all the projects that I work on. So it's the best place to find updates on this resourcepack and also other things I might create!
Progress70% complete
Game VersionMinecraft 1.17.1
Resolution16x
Tags

6 Update Logs

Update V7 : by pizzanakin 11/27/2021 4:16:12 amNov 27th, 2021

- Improved AO textures for all blocks
- Improved detail for crops, flowers, and saplings
+ Glow Lichen
+ Dead Bush
+ Honeycomb Block
+ Smooth Basalt
+ Shulker Boxes
+ Bell
+ Minecart
LOAD MORE LOGS

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1
01/03/2023 9:30 am
Level 1 : New Miner
Blue Wolf boi
Blue Wolf boi's Avatar
Man! I cant find any good shaders that dont require optifine! :(
2
03/24/2022 10:51 am
Level 1 : New Miner
Aesir_Gleams
Aesir_Gleams's Avatar
Hi!!! Do you mind updating it to 1.18.2? It doesnt work for me :(
2
03/24/2022 10:53 am
Level 1 : New Miner
Aesir_Gleams
Aesir_Gleams's Avatar
Ah nvm I saw it needed optifine
2
11/30/2021 5:14 pm
Level 1 : New Miner
kickedmixus
kickedmixus's Avatar
i cant wait to try this
3
11/28/2021 12:26 pm
Level 29 : Expert Dragon
Sassafras
Sassafras's Avatar
heh i wish i had java
2
04/05/2021 12:27 pm
Level 1 : New Explorer
Aaron_Osorio
Aaron_Osorio's Avatar
i havent tried it yet so dont know how well it works but based on the other replies and pictures its awesome
1
04/08/2021 2:42 pm
Level 53 : Grandmaster Button Pusher
pizzanakin
pizzanakin's Avatar
thanks!
2
04/01/2021 2:03 am
Level 6 : Apprentice Architect
Parrokeet45
Parrokeet45's Avatar
all i can say is

...
2
01/30/2021 8:43 am
Level 2 : Apprentice Miner
Mithrandir918
Mithrandir918's Avatar
Do you have a prediction on when you will be done? It looks really great!
2
01/30/2021 10:26 am
Level 53 : Grandmaster Button Pusher
pizzanakin
pizzanakin's Avatar
TBH it's mostly just a hobby project. So as long as thiis keeps entertaining me, I will keep working on improving it. When I get bored I'll probably stop, but then I might return again at a later point. So who knows!
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