• • 1/16/25 10:52 pm • 6 logs
- 19.9k views • 42 today
- save_alt 3.1k downloads • 10 today
- Game Version
- Minecraft 1.21.4
- Resolution
- 16x
- Progress
- 100% complete
- Changes include
- Armor
- Art
- Environment
- GUI
- Misc
- Mobs
- Particles
- Terrain
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![]() This resourcepack draws out more color to make Minecraft more colorful. This is also applied to Colormaps, Entities*, and other misc parts of the game. Some things have been excluded for aesthetical and or functional reasons. |
Punchy Version Info |
Release Date | Pack Version | Minecraft Version |
| January 2025 | Punchy 1.21 | Java 1.21 - 1.21.1 |
| December 2020 | Punchy R3 1.16 | Java 1.16.X |
| June 2021 | Punchy R1 1.17 | Java 1.17.X |
| December 2021 | Punchy R1 1.18 | Java 1.18.X |
| May 2022 | Punchy R1 1.19 | Java 1.19.X |
6 Update Logs
Punchy | Update 1.21 : by Mystic7055 01/16/2025 10:52:53 pmJanuary 17, 2025 @ 3:52 am UTC
Punchy has been updated to Minecraft 1.21! This release is a full rework of Punchy, meaning, the entire pack was updated quite literally. Instead of updating groups of textures as Minecraft updates, this release went through every single texture to ensure everything flows correctly.
To start and clarify; Punchy does NOT alter items. Items are not adjusted to prevent any accessibility issues that may come with altering how the items look in the inventory. Punchy will alter everything else outside of the inventory, however - including entities.
Removed the "Java Edition" logo from the main screen, replaced with "Punchy by Mystic7055"
Cloud transparency has been adjusted to help the clouds look more natural in-game
Entity Shadows have been redesigned to look more natural in-game, instead of a harsh black circle as in vanilla
Pumpkin Mask GUI has been altered to limit visibility like vanilla, whilst allowing more central visibility
Spyglass texture has been adjusted so the glass is more transparent
Powered Snow "freezing gui" transparency has been adjusted, alongside vibrancy to make it look more natural
End Sky texture reverted to 1.19 look and feel
All entities have been adjusted
All colormaps adjusted
All "sprites" (any GUI/icon/graphic used in game) have been adjusted, previously not adjusted in Punchy 1.19 and earlier
Hanging Signs have been tweaked/adjusted
All particle effects have been adjusted (including "mob effects" - the icons used when under the influence of a potion)
All paintings have been adjusted (including the newest paintings)
All armor models have been adjusted (including armor trim color palettes)
All blocks have been adjusted, including the new "Garden Awakens" drop content
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*edit; Right now my main priority is on my Overhauled Crafting datapack. This project is where my full focus is right now