• • 11/28/21 11:08 am • 2 logs
- 16.5k views • 1 today
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- Game Version
- Minecraft 1.17
- Resolution
- 16x
- Progress
- 100% complete
- Changes include
- GUI
683
This resourcepack rotates items in the inventory. Works in 1.17+ with vanilla shaders.
Optifine not required.
Compactible with other resourcepacks.
You may configure some settings in <pack>/assets/minecraft/shaders/include/config.glsl

ROTATE_SPEED <Speed of rotation>
You may set place, where items will rotate by commenting strings with "//":
ADVANCEMENT_POPOUT: Advancement's pop-out icons
ADVANCEMENT_ICON_SELECTED: Selected advancement's icons. (Disabled by default);
ON_CURSOR: Items Dragged by cursor;
INVENTORY: Items in Inventory (thanks, cap);
ADVANCEMENT_ICON: Avancement's icons; Doesn't rotate in singleplayer, but rotates, when advancements are closed. (Disabled by default);
HOTBAR: Items in hotbar;
You may choose, what type of item will rotate:
FLAT: Flat items;
MODEL: Blocks and non-standard items (custom items);
Optifine not required.
Compactible with other resourcepacks.
Configuration
You may configure some settings in <pack>/assets/minecraft/shaders/include/config.glsl

ROTATE_SPEED <Speed of rotation>
You may set place, where items will rotate by commenting strings with "//":
ADVANCEMENT_POPOUT: Advancement's pop-out icons
ADVANCEMENT_ICON_SELECTED: Selected advancement's icons. (Disabled by default);
ON_CURSOR: Items Dragged by cursor;
INVENTORY: Items in Inventory (thanks, cap);
ADVANCEMENT_ICON: Avancement's icons; Doesn't rotate in singleplayer, but rotates, when advancements are closed. (Disabled by default);
HOTBAR: Items in hotbar;
You may choose, what type of item will rotate:
FLAT: Flat items;
MODEL: Blocks and non-standard items (custom items);
2 Update Logs
Update #2 : by DartCat25 11/28/2021 11:08:15 amNovember 28, 2021 @ 4:08 pm UTC
+Added ADVANCEMENT_ICON_SELECTED control for selected advancement icons.
~Fixed bugs.
~Fixed bugs.
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Have something to say?
if not, are there any other resource packs that do the same thing except in newer versions?
i was looking for something like this for a project of mine and your implementation is the only one i could find. it breaks on newer versions, though.