• • 8/7/26 4:46 pm • 1 logs
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- Game Version
- Minecraft Bedrock
- Resolution
- 256x
- Progress
- 100% complete
- Changes include
- Environment
- Items
- Misc
- Mobs
- Models
- Particles
- Terrain
408
Vanilla RTX Opus is the composition of both Vanilla RTX & Vanilla RTX Normals, giving each block an unprecedented level of detail and depth by bringing the designs from both packs together in one larger pack with 192x normal maps!
1 Update Logs
v1.26.20 : by Cubeir 08/07/2026 4:46:42 pmAugust 7 @ 8:46 pm UTC
Updated Opus release based on Vanilla RTX & Vanilla RTX Normals 1.26.20
As such, this release comes with every improvement made to both packs since the previous release (1.26.13) this includes every change to both packs after this commit
In summary, since 1.26.13, atmosphere of several biomes were revamped, support for Chaos Cubed game drop was added, alongside POM and Subsurface scattering data which Opus now inherits from Vanilla RTX Normals.
Several PBR textures in both packs were also revised, and like always, Opus inherits from both.
96x normal maps were re-generated for this release with a slightly tweaked algorithm.
As such, this release comes with every improvement made to both packs since the previous release (1.26.13) this includes every change to both packs after this commit
In summary, since 1.26.13, atmosphere of several biomes were revamped, support for Chaos Cubed game drop was added, alongside POM and Subsurface scattering data which Opus now inherits from Vanilla RTX Normals.
Several PBR textures in both packs were also revised, and like always, Opus inherits from both.
96x normal maps were re-generated for this release with a slightly tweaked algorithm.
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