lets say you have a collection of a bunch of your favorite mob skins
there should be an option towards the bottom of the collection to download collection
it wouldn't be just a click and be done, but what it would do is open a menu, where it would go through each item in the collection, and if it's a mob skin, it will ask which mob file you want to replace (like a bunny skin would ask which bun color would you want to replace), and it goes through all the mobs. It ignores blogs, maps, and resource packs. It would let you have the option of putting a player skin to replace the Alex or steve file, but then when it's all done, it would compile all of that into a resource pack
if you have multiple textures for stuff with less actual files (i.e, multiple creeper textures despite there being only one creeper file), you have the option of having the extras put into an optifine folder for random entities.
I should clarify, we have individual mob skin pack downloads (as in, it downloads a single zip which you can plug into your game), but it doesn't work with collections yet. It's on our list though!
Status: In Progress
Opened by Sinus Productions
Mob Pack download
lets say you have a collection of a bunch of your favorite mob skins
there should be an option towards the bottom of the collection to download collection
it wouldn't be just a click and be done, but what it would do is open a menu, where it would go through each item in the collection, and if it's a mob skin, it will ask which mob file you want to replace (like a bunny skin would ask which bun color would you want to replace), and it goes through all the mobs. It ignores blogs, maps, and resource packs. It would let you have the option of putting a player skin to replace the Alex or steve file, but then when it's all done, it would compile all of that into a resource pack
if you have multiple textures for stuff with less actual files (i.e, multiple creeper textures despite there being only one creeper file), you have the option of having the extras put into an optifine folder for random entities.