Published Oct 18th, 2014, 10/18/14 7:56 am
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This blog contains EVERY NBT tag you can use in /summon or /entitydata. THIS BLOG IS A WORK IN PROGRESS.
Cows, Pigs, Sheep, and Chickens.
{Riding:{id:<Mob>,{Tags}}} Is compatible with all these mobs.
{Motion:[0.0,0.0,0.0]} Is compatible with all these mobs.
{NoAI:0} Is compatible with all these mobs.
{Saddle:0} Is compatible with Pigs only.
{Color:0} Is compatible with Sheep only.
{Sheared:0} Is compatible with Sheep only.
{Attributes:[{Name:<name>,Base:0}] Is compatible with all these mobs.
{Motion:[0.0,0.0,0.0]} Is compatible with all these mobs.
{NoAI:0} Is compatible with all these mobs.
{Saddle:0} Is compatible with Pigs only.
{Color:0} Is compatible with Sheep only.
{Sheared:0} Is compatible with Sheep only.
{Attributes:[{Name:<name>,Base:0}] Is compatible with all these mobs.
How to use /summon and /entitydata
To use /summon, follow this format:
/summon <entity> <x> <y> <z> {Tags go here}
To use /entitydata follow this format:
/entitydata @e[<blank>=<name/type/closeness/whatever>] {Tags go here}
/summon <entity> <x> <y> <z> {Tags go here}
To use /entitydata follow this format:
/entitydata @e[<blank>=<name/type/closeness/whatever>] {Tags go here}
Selection for entities
@e or the UUID of the entity can be used in /entitydata.
@e selection:
@e[c=number] Select the <blank>th closest entity.
@e[type=<type>] OR @e[type=!<type>] These will select for a specific type of entity, or, with the exclamation point, specificly NOT that entity.
@e[name=<name>] These will select for an entity with that name.
@e selection:
@e[c=number] Select the <blank>th closest entity.
@e[type=<type>] OR @e[type=!<type>] These will select for a specific type of entity, or, with the exclamation point, specificly NOT that entity.
@e[name=<name>] These will select for an entity with that name.
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I used that a couple of times in the past (1.7).
And the {attributes:[ is not realy clear to me, what can you use it for?
Do you also know how the {equipment:[ thing works?