Published Oct 4th, 2012, 10/4/12 1:45 pm
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SUBSCRIBE TO UNIBLUE MEDIA HERE:
http://www.youtube.com/subscription_center?add_user=unibluemedia
WATCH BLUR, THE CINEMATIC, HERE:
http://www.youtube.com/watch?v=QYNrVOXlImI
BLUR - Minecraft cinematic (behind-the-scenes/breakdown)
This is a short breakdown video of my cinematic, BLUR. It shows you very easily the several layers in my video composition and how I build the shot. This is a great and easy way to see how something like BLUR was created. Please enjoy!
o o ¬o ¬o ¬o ¬o ¬ CREDITS o ¬o ¬o ¬o ¬o ¬o ¬o
Custom terrain by Aurelien Sama: http://bit.ly/MrD2Js
Music by Lamass: http://bit.ly/O84d0Q
Unbelievable shader mod by Sonic Ether: http://bit.ly/IuGCi0
Water Shader mod by Necrowizzard: http://bit.ly/V8lFVJ
o o ¬o ¬o ¬o ¬o ¬ CHECK OUT o ¬o ¬o ¬o ¬o ¬o ¬o
# R3D.CRAFT at MinecraftForum: http://bit.ly/Iepjqi
# R3D.CRAFT at PlanetMinecraft: http://bit.ly/Jr2ocr
# UM's FANPAGE: http://on.fb.me/uyyVbk
# UM's TWITTER: http://bit.ly/u0NO8q
o o ¬o ¬o ¬o ¬o ¬ AUDIO CONTENT o ¬o ¬o ¬o ¬o ¬o ¬o
Song: "Sweet Dream" by Lamass
Lamass's music here:
http://www.jamendo.com/en/artist/425276/lamass
http://www.jamendo.com/en/track/966519/sweet-dream
Copyright Agreement: Creative Commons
(Attribution-Share Alike 3.0)
o o ¬o ¬o ¬o ¬o ¬ COMP. SPECS o ¬o ¬o ¬o ¬o ¬o ¬o
Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Memory: 8192MB RAM
DirectX Version: DirectX 11
Card name: NVIDIA GeForce GTX 560 Ti
DAC type: Integrated RAMDAC
Display Memory: 4062 MB
Dedicated Memory: 2014 MB
Shared Memory: 2047 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Model: BenQ GL2440H
Output Type: HDMI
o o ¬o ¬o ¬o ¬o ¬ PROGRAMS USED o ¬o ¬o ¬o ¬o ¬o ¬o
Editing: Adobe CS5.5 After Effects, Adobe CS5.5 Premiere Pro,
Recording: Fraps 3.4.5
http://www.youtube.com/subscription_center?add_user=unibluemedia
WATCH BLUR, THE CINEMATIC, HERE:
http://www.youtube.com/watch?v=QYNrVOXlImI
BLUR - Minecraft cinematic (behind-the-scenes/breakdown)
This is a short breakdown video of my cinematic, BLUR. It shows you very easily the several layers in my video composition and how I build the shot. This is a great and easy way to see how something like BLUR was created. Please enjoy!
o o ¬o ¬o ¬o ¬o ¬ CREDITS o ¬o ¬o ¬o ¬o ¬o ¬o
Custom terrain by Aurelien Sama: http://bit.ly/MrD2Js
Music by Lamass: http://bit.ly/O84d0Q
Unbelievable shader mod by Sonic Ether: http://bit.ly/IuGCi0
Water Shader mod by Necrowizzard: http://bit.ly/V8lFVJ
o o ¬o ¬o ¬o ¬o ¬ CHECK OUT o ¬o ¬o ¬o ¬o ¬o ¬o
# R3D.CRAFT at MinecraftForum: http://bit.ly/Iepjqi
# R3D.CRAFT at PlanetMinecraft: http://bit.ly/Jr2ocr
# UM's FANPAGE: http://on.fb.me/uyyVbk
# UM's TWITTER: http://bit.ly/u0NO8q
o o ¬o ¬o ¬o ¬o ¬ AUDIO CONTENT o ¬o ¬o ¬o ¬o ¬o ¬o
Song: "Sweet Dream" by Lamass
Lamass's music here:
http://www.jamendo.com/en/artist/425276/lamass
http://www.jamendo.com/en/track/966519/sweet-dream
Copyright Agreement: Creative Commons
(Attribution-Share Alike 3.0)
o o ¬o ¬o ¬o ¬o ¬ COMP. SPECS o ¬o ¬o ¬o ¬o ¬o ¬o
Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz (8 CPUs), ~3.4GHz
Memory: 8192MB RAM
DirectX Version: DirectX 11
Card name: NVIDIA GeForce GTX 560 Ti
DAC type: Integrated RAMDAC
Display Memory: 4062 MB
Dedicated Memory: 2014 MB
Shared Memory: 2047 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
Monitor Model: BenQ GL2440H
Output Type: HDMI
o o ¬o ¬o ¬o ¬o ¬ PROGRAMS USED o ¬o ¬o ¬o ¬o ¬o ¬o
Editing: Adobe CS5.5 After Effects, Adobe CS5.5 Premiere Pro,
Recording: Fraps 3.4.5
Credit | Thomas Angeland |
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You can download R3D.CRAFT from here: R3D.CRAFT
just a guess, did you use camera studio to record the same shot with both shaders then overlay them and add effects? otherwise I dont know how you did that.