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Explosive Arrows In One Command

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DavidEzra1
Lvl 6Apprentice Crafter
0
Today I have created explosive arrows in one command.

Step One: Get a command block
/give @p command_block

Step 2: Copy This Command Into The Command Block 

/summon FallingSand ~ ~1 ~ {Block:redstone_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:fill ~ ~ ~1 ~ ~-21 ~1 redstone_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:fill ~ ~2 ~ ~ ~-22 ~1 air},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~3 ~-14 ~ {Block:command_block,Time:1,TileEntityData:{Command:fill ~ ~ ~-1 ~6 ~ ~1 lapis_block}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~4 ~-15 ~-1 {Block:lapis_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/execute @e[type=Arrow] ~ ~ ~ /summon Fireball ~ ~ ~ {direction:[], ExplosionPower:10}},Time:1,}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~5 ~-14 ~-1 {Block:lapis_block,Time:1,}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~6 ~-13 ~-1 {Block:lapis_block,Time:1,}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~7 ~-12 ~-1 {Block:lapis_block,Time:1,}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~8 ~-11 ~-1 {Block:lapis_block,Time:1,}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~9 ~-10 ~-1 {Block:lapis_block,Time:1,}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~4 ~-10 ~1 {Block:lapis_block,Time:1,}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~5 ~-9 ~1 {Block:lapis_block,Time:1,}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~6 ~-8 ~1 {Block:lapis_block,Time:1,}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~7 ~-7 ~1 {Block:lapis_block,Time:1,}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~8 ~-6 ~1 {Block:lapis_block,Time:1,}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~9 ~-5 ~1 {Block:lapis_block,Time:1,}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:gamerule commandBlockOutput false},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:fill ~3 ~-4 ~ ~9 ~-4 ~ redstone_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:setblock ~3 ~-3 ~-1 command_block 0 replace {Command:fill ~ ~ ~1 ~6 ~0 ~1 stone 0 replace redstone_block}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:setblock ~3 ~-2 ~1 command_block 0 replace {Command:fill ~ ~ ~-1 ~6 ~0 ~-1 redstone_block 0 replace stone}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:fill ~2 ~-1 ~-2 ~10 ~-1 ~2 glass 0 replace lapis_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:fill ~3 ~ ~-1 ~9 ~3 ~1 air 0 replace lapis_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:fill ~2 ~ ~-2 ~10 ~2 ~2 lapis_block},Time:1,Riding:{id:FallingSand,Block:stone,Time:1}}}}}}}}}}}}}}}}}}}}}}}}

Step 4: Power the Command Block

Step 5: Shoot an arrow somewhere!

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