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Here are some parkour ideas as a continuation to my first parkour tutorial.
-Piston traps with redstone that activate and push the person when they step on a pressure plate next to the pistons.
-Lava contained in place with signs that require the player to slip through thin gaps.
-Random holes that catch the player by surprise.
-Dispensers that randomly activate when a player steps on a pressure plate. (Shoots arrows which push the player off the course)
-Dispensers that dispense mobs that push the player off.
-Skeletons in areas around the course in fenced area so they won't fall off, result is shooting arrows. Simpler version of the arrow dispenser.
-Doors that when open will have lava hidden underneath.
-Ice on soul sand (or vice versa) will make player slow down. Make the combination a bit far from each other.
Stay tuned for part 2 bros :3
-Piston traps with redstone that activate and push the person when they step on a pressure plate next to the pistons.
-Lava contained in place with signs that require the player to slip through thin gaps.
-Random holes that catch the player by surprise.
-Dispensers that randomly activate when a player steps on a pressure plate. (Shoots arrows which push the player off the course)
-Dispensers that dispense mobs that push the player off.
-Skeletons in areas around the course in fenced area so they won't fall off, result is shooting arrows. Simpler version of the arrow dispenser.
-Doors that when open will have lava hidden underneath.
-Ice on soul sand (or vice versa) will make player slow down. Make the combination a bit far from each other.
Stay tuned for part 2 bros :3
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