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VoxelMap 1.14

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MamiyaOtaru avatar MamiyaOtaru
Level 99 : Overlord Programmer
1,874
VoxelMap 1.14

Getting this running on the 1.14 snapshots using Fabric. After using Liteloader for ages then Rift for 1.13, I find myself changing loaders yet again, as Fabric is the only option for 1.14 so far. I'll still bring out a version for Liteloader for 1.14 (and 1.13) when that becomes possible, but for now I get to see all the gotchas ahead of time and get ready.

Biggest is that the method I have been using to get the surface level since back in 2011 has gone away in 1.14. This is going to be a big pain, but TBH it won't be nearly as much of a pain as changing to the Yarn mappings fabric uses instead of the MCP mappings! Within a week I might have a publicly available test version out. We'll see.

OLD 1.13 stuff

VoxelMap 1.14


getting this hammered into shape for 1.13. For years I've been using Liteloader, even though that isn't a lot of peoples' preferred mod loader. Well now I'm going a little more obscure: Rift. As it happens, there is no Liteloader or Forge for 1.13 yet. Rift has allowed me to port to 1.13 and test, and I could release too if people are fine with trying a new mod loader.

All the new mobs' icons are done. Fish are just the fish from the sides, and displayed smaller. Tropical fish show all their variety. Bats' icon has been shrunk too. All of them (on a per mob type basis) can of course be turned off. I tend to have squid, bats and fish off.

Working OK with Optifine and random entities, where resource packs can add (multiple) new skins for mobs. See the squid icons in the screenshot. If Forge ever appears for 1.13 I'll have to test compatibility with it, but nothing should break too badly.

The downside to 1.13: all your world maps will have to start over. Mojang has for ages been saying not to store block data as integers. Over a year ago, to get ready for this, I moved away from storing as int. Each block is stored as its blockstate, so if the underlying ints change they would still show up on the map just fine. HOWEVER in 1.13, Mojang went and changed a bunch of the blockstates, so that was basically for nothing. They wrote a big old converter to convert old worlds to the new values, and I am not going to replicate that so maps are unfortunately wiped. Hopefully they don't change blockstates any more (ie the flattening should allow them to have more or less final values) so this shouldn't happen again, but it is a thing.

In singleplayer worlds, the world map will generate to cover the whole area that has already been explored (and saved to disk) but there are occasional glitches and some chunks will just be black squares until you visit them again with the map active. BUT worlds that have been converted from previous versions of minecraft will not have their world map regenerate automatically. It seems some of the conversion doesn't happen until you actually visit, so loading the level data from the disk to create the world map doesn't work. For those maps, you will have to visit places with the map active, like you would need to for multiplayer worlds.

It's a bother, but having a map at all should be a good thing.
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1 Update Logs

Update #1 : by MamiyaOtaru 12/19/2018 6:05:18 amDec 19th, 2018

updated with 1.14 porting info

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1
05/13/2019 12:43 am
Level 1 : New Miner
Northsidebill
Northsidebill avatar
This is the absolute best map program for Minecraft. I cant wait till its ready for 1.14
1
05/06/2019 12:37 am
Level 1 : New Miner
PirateBeowolf
PirateBeowolf avatar
1
05/05/2019 2:23 pm
Level 1 : New Miner
mikakor
mikakor avatar
wait... how do we even download? i'm extremely confused...
1
05/03/2019 2:20 am
Level 1 : New Miner
N7NobodyCats
N7NobodyCats avatar
liteloader is my preferred modloader, ive tried getting forge before, and tbh its waaay too complicated for me. too many versions to look through, and apparently only specific versions work for computers? idk i tried and it kept failing to open/work at all, ive never had issues with liteloader and its easy to install and use. so i hope u stick with liteloader and dont move to forge or whatever. those are way to complicated for me.
1
04/29/2019 11:45 pm
Level 1 : New Miner
Scarecrow7170
Scarecrow7170 avatar
Anxiously waiting :)
1
04/27/2019 7:09 pm
Level 1 : New Miner
henihaer
henihaer avatar
where can i download this?
1
04/25/2019 8:34 pm
Level 1 : New Miner
Northsidebill
Northsidebill avatar
Thank you for this addon and for all the hard work. I just switched to Fabric and am looking forward to using your map again, I love it so much
1
04/25/2019 8:06 am
Level 1 : New Miner
PirateBeowolf
PirateBeowolf avatar
1.14 when?
1
03/07/2019 1:20 pm
Level 1 : New Miner
BlackStorm2502
BlackStorm2502 avatar
how do I get the 1.14 version working on fabric?
1
02/23/2019 12:30 pm
Level 7 : Apprentice Crafter
DarkBrave
DarkBrave avatar
is there a way to convert voxel map data to an image
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