Minecraft Data Packs / Adventure

Apocalypse Overwrite: Zombies, Structures, and Worldgen for 1.20.1

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cookedporkbacon's Avatar cookedporkbacon
Level 60 : High Grandmaster Baconator
Please unzip the file!
Made for Minecraft Version 1.20.1.
(1.20.2 will work, but the potions will be broken)

Experience the adventure of a zombie apocalypse!

Loot modern buildings, run for your life, and see if you can still survive and thrive during the zombie siege.

  - Don't burn in the sun
  - Spawn in larger numbers as you gain advancements or change the difficulty
  - Break blocks to get to you (except on easy)

  - Pursue you fiercely when in large groups (even throwing themselves toward you)
  - Slower on easy, faster on hard

  Easy: zombies are slow and don't break blocks
  Normal: zombies are normal and break blocks
  Hard: zombies are fast and break blocks

  - Cities, Small Town, and Country biomes
  - All Vanilla Biomes

  - Roads
  - Skyscrapers
  - Houses
  - Gas Stations
  - Supermarket
  - Silos
  - Airplanes
  - Windmills
  - Hospitals
  - Police Stations

  - Zombies can't break obsidian or iron bars
  - Hold rotten flesh in both hands for a little protection
  - Get some gasoline and jump in a Minecart to turn it into a car! (Warning, this slows down the game a bit)

Does not work on Spigot or Realms.

Possible Future Updates:
  - new structures (taking requests)
  - special villagers
  - crossbow that launches fireballs

  - stuff y'all suggest
How to get random spawn:
  go through the folders: data\apocalypse_overwrite\functions and open the file load.mcfunction. Then uncomment line 10 (delete the # symbol)

Don't get eaten!
CreditThanks to YusufADAM, 24kayden, user3565218g, DrakioX, DiegoVlsqzPint, JCDenton, BlueAquo, VeryBigShaq, Anrky99, WCraft233, ReeceBar, Water_Bear, and JustCallMeZero for testing and suggestions
CompatibilityMinecraft 1.20

18 Update Logs

Update #18 : by cookedporkbacon 06/26/2023 4:57:56 pmJun 26th, 2023

June 25, 4 PM
-Improved compatibility with other datapacks

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01/04/2024 3:43 pm
Level 1 : New Miner
Dacuar's Avatar
This is an amazing data pack, but i'm having issues with the zombies, since they seem to break every block, even those included in the inmune json, how could I fix it?
01/27/2024 12:24 pm
Level 60 : High Grandmaster Baconator
cookedporkbacon's Avatar
In easy difficulty mode they won't break blocks. A lot of blocks are zombie-resistant but not zombie-immune. These include stone and bricks. There is a rare glitch where they break iron bars and obsidian, which should be the only things they can't break. I wish I knew how to fix that one, but I don't. If you want them to stop breaking stone and stuff, you could add some block names to the file #apocalypse_overwrite:zombie_immune
02/02/2024 6:18 am
Level 1 : New Miner
Dacuar's Avatar
My problem was with the obsidian and iron bars, but i'll try and add other blocks to the inmune file just to see if it does something. Thanks anyway
12/19/2023 11:33 am
Level 1 : New Miner
Dark-Peace's Avatar
Does it add new biomes or does it completely change generation ? The underlying question is : can it work alongside other world generation mods ?
12/21/2023 3:58 am
Level 60 : High Grandmaster Baconator
cookedporkbacon's Avatar
It adds new biomes, but it can't work with other world gen datapacks. I'm not sure about mods, but it probably won't work with them.
12/08/2023 8:45 am
Level 1 : New Explorer
Stickflood's Avatar
i have tried with multiple versions and it is now working.
12/08/2023 4:22 pm
Level 60 : High Grandmaster Baconator
cookedporkbacon's Avatar
Make sure to unzip it. Once you do that it is built for 1.20.1.
12/09/2023 3:12 am
Level 1 : New Explorer
Stickflood's Avatar
i tried it again and it worked. Sorry for wasting your time.
12/11/2023 4:51 pm
Level 60 : High Grandmaster Baconator
cookedporkbacon's Avatar
No worries. You only wasted like 57 seconds of it.
11/18/2023 5:06 pm
Level 1 : New Miner
TuxTheSofa's Avatar
Dangg this is the best zombie apoc datapack that ive ever seen! Actually difficult zombies, cities, towns and even cars! Keep up with the good work man! Also ive got a suggestion, id love to see the giant get used like a miniboss you encounter after like 1 week of survival. (and they can get progressively harder or smth). Also, is this compabitile the continents worldgen datapack?
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