- check_circle Functions
- check_circle Loot Tables
- check_circle Predicates
- check_circle Recipes
- check_circle Structures
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Please unzip the file!
Made for Minecraft Version 1.20.1.
(1.20.2 will work, but the potions will be broken)
Experience the adventure of a zombie apocalypse!
Loot modern buildings, run for your life, and see if you can still survive and thrive during the zombie siege.
Zombies:
- Don't burn in the sun
- Spawn in larger numbers as you gain advancements or change the difficulty
- Break blocks to get to you (except on easy)
- Pursue you fiercely when in large groups (even throwing themselves toward you)
- Slower on easy, faster on hard
Difficulty:
Easy: zombies are slow and don't break blocks
Normal: zombies are normal and break blocks
Hard: zombies are fast and break blocks
WorldGen:
- Cities, Small Town, and Country biomes
- All Vanilla Biomes
Structures:
- Roads
- Skyscrapers
- Houses
- Gas Stations
- Supermarket
- Silos
- Airplanes
- Windmills
- Hospitals
- Police Stations
Strategy:
- Zombies can't break obsidian or iron bars
- Hold rotten flesh in both hands for a little protection
- Get some gasoline and jump in a Minecart to turn it into a car! (Warning, this slows down the game a bit)
Compatibility:
Does not work on Spigot or Realms.
Possible Future Updates:
- new structures (taking requests)
- special villagers
- crossbow that launches fireballs
- stuff y'all suggest
How to get random spawn:
go through the folders: data\apocalypse_overwrite\functions and open the file load.mcfunction. Then uncomment line 10 (delete the # symbol)
Don't get eaten!
Made for Minecraft Version 1.20.1.
(1.20.2 will work, but the potions will be broken)
Experience the adventure of a zombie apocalypse!
Loot modern buildings, run for your life, and see if you can still survive and thrive during the zombie siege.
Zombies:
- Don't burn in the sun
- Spawn in larger numbers as you gain advancements or change the difficulty
- Break blocks to get to you (except on easy)
- Pursue you fiercely when in large groups (even throwing themselves toward you)
- Slower on easy, faster on hard
Difficulty:
Easy: zombies are slow and don't break blocks
Normal: zombies are normal and break blocks
Hard: zombies are fast and break blocks
WorldGen:
- Cities, Small Town, and Country biomes
- All Vanilla Biomes
Structures:
- Roads
- Skyscrapers
- Houses
- Gas Stations
- Supermarket
- Silos
- Airplanes
- Windmills
- Hospitals
- Police Stations
Strategy:
- Zombies can't break obsidian or iron bars
- Hold rotten flesh in both hands for a little protection
- Get some gasoline and jump in a Minecart to turn it into a car! (Warning, this slows down the game a bit)
Compatibility:
Does not work on Spigot or Realms.
Possible Future Updates:
- new structures (taking requests)
- special villagers
- crossbow that launches fireballs
- stuff y'all suggest
How to get random spawn:
go through the folders: data\apocalypse_overwrite\functions and open the file load.mcfunction. Then uncomment line 10 (delete the # symbol)
Don't get eaten!
Credit | Thanks to YusufADAM, 24kayden, user3565218g, DrakioX, DiegoVlsqzPint, JCDenton, BlueAquo, VeryBigShaq, Anrky99, WCraft233, ReeceBar, Water_Bear, and JustCallMeZero for testing and suggestions |
Compatibility | Minecraft 1.20 |
Tags |
18 Update Logs
Update #18 : by cookedporkbacon 06/26/2023 4:57:56 pmJun 26th, 2023
June 25, 4 PM
-Improved compatibility with other datapacks
-Improved compatibility with other datapacks
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Zombie difficulty is tied to the vanilla difficulty.