• 7/31/24 10:57 am
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- save_alt 57 downloads
- Compatibility
- Minecraft 1.21
- Changes include
1
Ingame Armor Editor V2
The old editor is still there, but it has new stuff added to it so some functionality may be lost if you don't use the full sized one
Commands are now easier to know
Now you just need to use the autocompletions of
place template custom_armor:function custom_armor:user/
Removing the entities stays the same
kill @e[tag=custom_armor]
You may want to check out how to change the trim loops! for that, you can modify both functions:
function custom_armor:set_trim_loopfunction custom_armor:set_trim_mat_loop
There is a small tutorial text inside, but for easy knowledge:
ALLOWED INTERACTIONS
all by right click
- adding or substracting dyes
+- - cycling through trim loops
<> - remove the minecraft:dyed_color with the bucket
- to change armor base materials // "enchant" with books, use the anvil
- remove all enchantment data using the grindstone
(works with custom enchantments as well)
ITEMS THAT YOU SHOULD MIND
- red, green and blue dyes
- leather, iron_ingot, gold_ingot, chain, diamond, netherite_ingot
- enchanted books (or anything with minecraft:stored_enchantments data on it)
Keywords: armor, editor, mapmaking, ingame, armor trim, dye, dyeable armor
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