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Made a pack similar to this WAAAAY back in the day, then I decided to remake it. Here we are.
This pack was made with the sole purpose of making it easier to build a beacon without much effort. All you need to do is have the materials in your inventory, run “/trigger beacon,” move it to where you need it, and place!
Everything is done with scoreboards and macros, so no need for complicated server side stuff. All inputs are through the scroll wheel and holding sneak.
Modes:
Position - scroll right to move towards the direction you are facing, scroll left to away from the direction you are facing
Mode - build mode.
Simple - beacon is entirely one material. Easy to setup, easy to take down
Facade - an outside and an inside layer. Both can be edited independently (for those who need a cheaper version of the full netherite beacon)
Advanced - can edit each block individually
Material - change building material. Behaves differently depending on build mode:
Simple - scroll to change material, entire build changes
Facade - scroll right to change material, left to select layer
Advanced - scroll right to change material, left to select block. Block selection controls are the same as position mode
Height - changes beacon height in layers
Cancel - hold sneak for 5 seconds to cancel the building process without construction
Build - hold sneak for 5 seconds to build the beacon if you have the materials
To move between different editing modes, hold sneak while scrolling, release sneak to edit the settings.
Admin:
Permissions - run these commands to allow or deny beacon construction to anyone (by default it is allowed)
/function beacons:permissions/<allow|deny>_building {user:"<username>"}
Run this if you forget: /function beacons:permissions/query
Run this to force clear all beacons in case of server error: /function beacons:permissions/clear_all_beacons
This pack was made with the sole purpose of making it easier to build a beacon without much effort. All you need to do is have the materials in your inventory, run “/trigger beacon,” move it to where you need it, and place!
Everything is done with scoreboards and macros, so no need for complicated server side stuff. All inputs are through the scroll wheel and holding sneak.
Modes:
Position - scroll right to move towards the direction you are facing, scroll left to away from the direction you are facing
Mode - build mode.
Simple - beacon is entirely one material. Easy to setup, easy to take down
Facade - an outside and an inside layer. Both can be edited independently (for those who need a cheaper version of the full netherite beacon)
Advanced - can edit each block individually
Material - change building material. Behaves differently depending on build mode:
Simple - scroll to change material, entire build changes
Facade - scroll right to change material, left to select layer
Advanced - scroll right to change material, left to select block. Block selection controls are the same as position mode
Height - changes beacon height in layers
Cancel - hold sneak for 5 seconds to cancel the building process without construction
Build - hold sneak for 5 seconds to build the beacon if you have the materials
To move between different editing modes, hold sneak while scrolling, release sneak to edit the settings.
Admin:
Permissions - run these commands to allow or deny beacon construction to anyone (by default it is allowed)
/function beacons:permissions/<allow|deny>_building {user:"<username>"}
Run this if you forget: /function beacons:permissions/query
Run this to force clear all beacons in case of server error: /function beacons:permissions/clear_all_beacons
Compatibility | Minecraft 1.19 |
to | Minecraft 1.20 |
Tags |
2 Update Logs
v1.2 : by Frogster 01/08/2024 5:45:52 pmJan 8th
Fixed:
- that whole build mechanism
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autobeacons
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This looks like it would be most useful where one had only a very limited amount of base materials (something I don't find to be an issue by the time I get beacons [the actual beacon block])
Was this inspired by a particular [type of] server?
EDIT: an additional factor may be that I place beacons underground (actual beacon block @-14) so I've rarely an inclination to remove the base
Your last sentence (about what to do if you overlap the beacon) raises another question and a possible feature to be added…
Does the mod have (or would you contemplate adding) the facility to auto build multi-beacon bases (such as the six-beacon shown here)?
Interesting to see how someone else approaches the problem…
Building a complete new base and returning to player inventory the base-valid blocks that needed to be replaced is not something likely to have occurred to me.
you could say it's a tool to easily make beacons somewhere here
looks pretty neat though