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One_Nose avatar One_Nose
Level 55 : Grandmaster Hero
75
This data pack was created for PrivateGamerNotBusaruba's Medieval Time Contest.
This data pack allows you to make easily a working classic medieval castle gate. To create a gate, simply drop a stack of oak fences and a stack of stone bricks on a redstone block. The redstone, fences and stone will disappear and four buttons will appear, one for each direction. Press the button in the desired direction and a huge structure will appear.

Move the lever to open and close the gate. You can decorate the gate with your own design, but make sure you don't block the fences' way with blocks. This may cause many issues while trying to open/close the gate. Also don't put blocks in front to the gate, where there are normally barriers when the gate is closed.

To destroy the gate, break the lever. You will get your redstone, stone bricks and fences back. If you did something I told you not to do and weird things happen, destroying the gate will do.

If there are more than one gate, switching one lever will switch all levers in gates in the same direction.
CreditThis was made for Busaruba's Medival Time Contest
CompatibilityMinecraft 1.16
toMinecraft 1.17
Tags

2 Update Logs

Castle Gate 1.2: Destruction Update : by One_Nose 02/02/2021 5:31:49 amFeb 2nd, 2021

  • Fixed a bug where west castle gates didn't work.
  • Added an ability to remove the gate. Thanks Nihilistique for the feedback.
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1
07/04/2021 11:09 pm
Level 1 : New Miner
DJkell
DJkell avatar
no me funciona por alguna razon
sgo todos los pasos y no pasa nada
1
07/05/2021 8:09 am
Level 55 : Grandmaster Hero
One_Nose
One_Nose avatar
Escribe "/datapack list" en el chat. ¿Que ves? Si "Castle Gate" no está en la lista, probablemente lo instaló incorrectamente.

(Via Google Translate)
2
02/12/2021 6:03 am
Level 3 : Apprentice Explorer
CalgamingsMC
CalgamingsMC avatar
Been working my ass off following youtube redstone tutorials making portcullises then I found this datapack.
2
01/31/2021 8:22 pm
Level 2 : Apprentice Explorer
Nihilistique
Nihilistique avatar
How do you remove them? Nothing I seem to do will remove a gate, short of completely removing the datapack. Trying to remodel an area and need to move a gate but it just persists and keeps reappearing.
2
02/02/2021 5:32 am
Level 55 : Grandmaster Hero
One_Nose
One_Nose avatar
Updated. Download the latest version and destroy the lever.
2
02/01/2021 5:47 amhistory
Level 55 : Grandmaster Hero
One_Nose
One_Nose avatar
I will update it.

TEMPORAL SOLUTION

It's been a while since I made this data pack, but I am pretty sure the whole building is standing on a single invisible armor stand with the tag castle_gate_east, castle_gate_west, castle_gate_north or castle_gate_south. You can use the following command to kill all armor stands of east castle gates (you can change 'east' to something else if it's not east, or just try all directions if you're not sure. It also should autocomplete to the right direction). This will remove all castle gates of that direction in your world. There may be bugs if your gate is open, so make sure to close it first and wait until the fences become solid (not the barriers, the fences themselves). After you killed the armor stand, pull the lever to make sure it is really destroyed. If nothing happens, you can break the gate safely.
/kill @e[tag=castle_gate_east]
2
02/02/2021 1:32 pm
Level 2 : Apprentice Explorer
Nihilistique
Nihilistique avatar
That did the trick! Thanks so much for the help.
2
09/20/2020 5:44 am
Level 30 : Artisan Mage
Technopathic759
Technopathic759 avatar
finally
1
09/20/2020 1:51 pm
Level 55 : Grandmaster Hero
One_Nose
One_Nose avatar
Finally what?
2
09/21/2020 3:13 am
Level 30 : Artisan Mage
Technopathic759
Technopathic759 avatar
Some actually good datapack
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