Minecraft Data Packs / World Generation

ChoiceTheorem's Overhauled villages (WWOO add-on)

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ChoiceTheorem avatar ChoiceTheorem
Level 30 : Artisan Engineer
Welcome to ChoiceTheorem's overhauled village (WWOO add-on). Click here to join our discord.

ChoiceTheorem's overhauled village is a structure datapack that enhance and create new villages and pillager outpost variants. The final goal is to add in 30 villages variants and pillager outpost variants that perfectly fits into your Minecraft worlds.

Installation (This datapack requires WWOO or Kubek's structure engine to work)
For the vanilla version, click here.

For Single Player World, install as normal datapack as shown below.
1. Download ChoiceTheorem's overhauled village datapack file.
2. When you are creating your world, select the datapack option.
3. Drag in drop the file. (Don't forget to use WWOO or Kubek's structure engine
4. Go back to Minecraft and move the file you installed in the list under Available to Selected. Click Done.
5. Create New World and it's done!

For Servers
1. Download ChoiceTheorem's overhauled village datapack file and WWOO or Kubek's engine
2. Open the server folder and move the files to "your world"/datapack (if you don't have this folder for some reason, create it)
3. Restart your server
4. Done!

Any feedbacks are more than appreciated. Suggestions and problems can be reported here or in the discord.
CompatibilityMinecraft 1.17

1 Update Logs

Update #1 Generation discrepancy fixes : 11/24/2021 10:28:35 amNov 24th

Due to WWOO recent update, generation discrepancy can be fixed.

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11/24/2021 2:26 pm
Level 4 : Apprentice Explorer
MechaKillerRichMC avatar
Is there a compatibility problem with the DNL data pack?
11/24/2021 3:11 pm
Level 60 : High Grandmaster Artist
Kubek727 avatar
Not as you'd expect. It's just the matter of load order. The pack higher up will occupy the common spot of the two (in this case, only village_dark_forest). Choice is yours whether you want haloween village or gallery of Illusions and hideout from DNL
11/23/2021 5:54 pm
Level 43 : Master Crafter
shardschaefer avatar
This is looking great so far!
11/23/2021 9:45 pm
Level 30 : Artisan Engineer
ChoiceTheorem avatar
I don't expect it to work this well with WWOO.
11/24/2021 1:02 pm
Level 60 : High Grandmaster Artist
Kubek727 avatar
Why is that?
11/24/2021 9:03 pm
Level 30 : Artisan Engineer
ChoiceTheorem avatar
There're elements in WWOO that surprisingly complement my village. See Halloween village it fits in the WWOO version better than vanilla. During testing and footage gathering I've seen a lot of WWOO features complement mine.
11/23/2021 12:35 am
Level 1 : New Explorer
Aresiyea avatar
does this decreased the chance of villages spawn?
11/23/2021 1:08 am
Level 30 : Artisan Engineer
ChoiceTheorem avatar
AFAIK, No. But each village is bigger.
11/22/2021 2:17 pm
Level 7 : Apprentice Engineer
Tarnex avatar
The loot is too op mainly because the village is very big. (I got stack and a half of emeralds just from looting the village). And why there are so many cobwebs? I know its halloween village, but try not to put them much on the ground because its really annoying and even the villagers gets stuck. I visited just halloween village for now. Good job anyway.
11/22/2021 9:22 pm
Level 30 : Artisan Engineer
ChoiceTheorem avatar
I'll fix cobweb issues by randomly emptying them with a processor. The OP loots make me stuck in a dilemma, OP but gigantic and beautiful village or balanced but smaller village. Anyway, Thanks for your feedback.
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