Published , 2/23/26 3:38 am
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- Compatibility
- Minecraft 1.13
- to
- Minecraft 1.21
- Changes include
- Advancements
- Recipes
429
This pack adds a shapeless recipe for red sand (from four sand and one red tulip yielding four red sand)
It makes red sand (and blocks that are made from red sand) more available,
but not overly cheap by requiring the comparitively dificult to obtain red tulip instead of red dye.
Note: red sand remains technically non-renewable (other than via the Wandering Trader)
as the sand required remains non-renewable (same caveat).
While this has not been tested in every version, it ought to work from 1.13 on (snapshots and similar being open to question)

It makes red sand (and blocks that are made from red sand) more available,
but not overly cheap by requiring the comparitively dificult to obtain red tulip instead of red dye.
Note: red sand remains technically non-renewable (other than via the Wandering Trader)
as the sand required remains non-renewable (same caveat).
While this has not been tested in every version, it ought to work from 1.13 on (snapshots and similar being open to question)
ESALIF
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Once one can access the JSON file that controls the crating recipe, there is no mechanical reason one could not create a recipe that made red sand from potatoes and turtle scutes (or any other outlandish Rx one could conceive).
Prior to 1.14, java used several items as dyes directly (bone meal, ink sacs, cocoa beans, and lapis for white, black, brown, and blue – respectively], so my idea is not too far afield from prior practice.
Using the flower as a dye directly allowed making the recipe more 'expensive' without the overhead of adding some sort of special sand → red_sand only dyestuff.