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I found the minecraft trees a bit boring over the years so here is a datapack that allows you to grow custom trees in survival from renamed bone blocks !
To spawn the custom trees you need to rename some bone blocks and throw it on the sapling you want to grow.
Depending on the quantity of bone blocks you throw you get a bigger tree.
It works with structure blocks, every tree you load will have 8 variants because of the 8 positions possible (rotation+miror).
Some types have multiple trees per size which creates even more variation !
Everything about the datapack is detailed in the advancement tab.
Birch trees (Birch sapling):
->small = 1 Bone block renamed "Custom_birch"
->medium = 8 Bone blocks
->large = 10 Bone blocks
Oak trees (Oak sapling) :
->small = 1 Bone block renamed "Custom_oak"
->medium = 8 Bone blocks
->large = 32 Bone blocks
Cypress tree (Spruce sapling) :
->small = 1 Bone block renamed "Custom_cypress"
->medium = 5 Bone blocks
->large = 10 Bone blocks
Fir tree (Spruce sapling) :
->small = 1 Bone block renamed "Custom_fir"
->medium = 5 Bone blocks
->large = 10 Bone blocks
Palm tree (Jungle sapling) :
->small = 1 Bone block renamed "Custom_palm"
->medium = 3 Bone blocks
->large = 5 Bone blocks
Acacia tree (Acacia sapling) :
->small = 2 Bone block renamed "Custom_acacia"
->medium = 8 Bone blocks
->large = 16 Bone blocks
Weeping willow tree (Dark oak sapling) :
->small = 2 Bone block renamed "Custom_weeping_willow"
->medium = 8 Bone blocks
->large = 24 Bone blocks
A tree will only grow if it has enough room above (depending of your tree size).
There may be new trees in future versions..
Have fun !
And show me what you have created with this vegetation !
Fireafinity
To spawn the custom trees you need to rename some bone blocks and throw it on the sapling you want to grow.
Depending on the quantity of bone blocks you throw you get a bigger tree.
It works with structure blocks, every tree you load will have 8 variants because of the 8 positions possible (rotation+miror).
Some types have multiple trees per size which creates even more variation !
Everything about the datapack is detailed in the advancement tab.
Birch trees (Birch sapling):
->small = 1 Bone block renamed "Custom_birch"
->medium = 8 Bone blocks
->large = 10 Bone blocks
Oak trees (Oak sapling) :
->small = 1 Bone block renamed "Custom_oak"
->medium = 8 Bone blocks
->large = 32 Bone blocks
Cypress tree (Spruce sapling) :
->small = 1 Bone block renamed "Custom_cypress"
->medium = 5 Bone blocks
->large = 10 Bone blocks
Fir tree (Spruce sapling) :
->small = 1 Bone block renamed "Custom_fir"
->medium = 5 Bone blocks
->large = 10 Bone blocks
Palm tree (Jungle sapling) :
->small = 1 Bone block renamed "Custom_palm"
->medium = 3 Bone blocks
->large = 5 Bone blocks
Acacia tree (Acacia sapling) :
->small = 2 Bone block renamed "Custom_acacia"
->medium = 8 Bone blocks
->large = 16 Bone blocks
Weeping willow tree (Dark oak sapling) :
->small = 2 Bone block renamed "Custom_weeping_willow"
->medium = 8 Bone blocks
->large = 24 Bone blocks
A tree will only grow if it has enough room above (depending of your tree size).
There may be new trees in future versions..
Have fun !
And show me what you have created with this vegetation !
Fireafinity
Compatibility | Minecraft 1.19 |
Tags |
1 Update Logs
Update V2.0 : by Fireafinity 09/23/2022 1:48:27 pmSep 23rd, 2022
I have simplified the code with the new /place command but this means the V2 will only work with 1.19 and above.
Some changes have been made on the small variations of the Oak, palm and Birch trees and two new tree types have been added as well:
-Acacia trees
-Wheeping willow trees
Some changes have been made on the small variations of the Oak, palm and Birch trees and two new tree types have been added as well:
-Acacia trees
-Wheeping willow trees
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https://www.mediafire.com/folder/beqvifcgfc3rn/Custom_trees
You will be missing the weeping willow and acacia trees unfortunately
On one note, I was thinking of customizing the value of bone blocks required to grow each sapling. If possible, do you have the time and patience to instruct me on how to edit the source code of the file you sent me to change the required values:
for ex., i only need 3 named bone blocks to create a large tree variant of any sapling type
i love this datapack so much i use it for building all the time would be cool if you could add those! have a great day :D
Unfortunately i cant make them spawn in the world generation, i would have to use the hardcoded tree generator and it doesn't allow theses organic shapes :/
That's why i implemented it that way ;)