- check_circle Advancements
- check_circle Functions
- check_circle Predicates
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- 3,870 downloads, 3 today
Required Resource Pack
1
the resource pack is just to remove the stone button texture [does not affect normal ones].
Displays Health on top on mobs!
Can Also Display Damage Indicators!
type '/function healthbar:config' to change settings [must have admin perks]
type /trigger HealthBar.Credits to see credits
CEM {Custom Entity Models} Compatable!
WARNING Uninstalling the pack wont revert the mob names!
thanks for CloudWolf for making saving of names technique
unzip it until you find a file named 'Healthbar' then drag it into your datapacks folder
please report any bugs in the comments and leave suggestions!
Displays Health on top on mobs!
Can Also Display Damage Indicators!
type '/function healthbar:config' to change settings [must have admin perks]
type /trigger HealthBar.Credits to see credits
CEM {Custom Entity Models} Compatable!
WARNING Uninstalling the pack wont revert the mob names!
thanks for CloudWolf for making saving of names technique
unzip it until you find a file named 'Healthbar' then drag it into your datapacks folder
please report any bugs in the comments and leave suggestions!
Credit | CloudWolf |
Compatibility | Minecraft 1.19 |
Tags |
4 Update Logs
Update #4 : by HereAfterDestruction 06/02/2023 1:48:03 amJun 2nd, 2023
Settings added
Changes
- Update DIstance
- Must Hit Toggle
- Crit Hits like hypixel Toggle instead of being forced
- Damage Functions were called twice instead of once.
- Drowned ,Zoglins now don't have 2 health bars displaying
- Blood Functions with high values taking more than 2000 commands now takes about 30
Changes
- Bees no longer have health bar displays since I can't for some odd reason fix the bug please leave me a way to fix it! I disabled it not to get a huge data leak since having a ton of data can make a world unusable
LOAD MORE LOGS
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health-bar-amp-damage-indicators
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None of the new healthbars actualy work besides the first one, but it appears to stack
i know why i will fix it
it also happens with drowned and any mob that converts to another
Thanks for reporting a bug!