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ArwenOC's Avatar ArwenOC
Level 52 : Grandmaster Programmer
81
Helmets To Heads v 1.0.1

Helmets to Heads is a datapack that allows the player to apply their helmet enchantments and attributes (Armor amount / toughness / knockback resistance ) to a head using an anvil.

How to use:
Throw a head on top of an anvil, right click it with a helmet of choice, and pick it up for your new Head Helmet!

- By ArwenOC
CompatibilityMinecraft 1.17
toMinecraft 1.18
Tags

1 Update Logs

1.0.1 : by ArwenOC 07/29/2021 4:13:17 pmJul 29th, 2021

+ Bugfix: - fixed critical error that made the pack only useable in the 10 blocks around 0,0

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LightningMC
09/27/2023 6:18 pm
Level 11 : Journeyman Engineer
LightningMC's Avatar
does 1.20.1 work ?
1
User4169747G
07/05/2022 7:47 am
Level 1 : New Miner
User4169747G's Avatar
Hello is 1.19 version comming?
1
User4238934G
07/15/2022 9:05 pm
Level 1 : New Miner
User4238934G's Avatar
you have to do it with an undmaged anvil. otherwise it doesnt work. It does work for 1.19
1
HFogno
12/14/2021 10:24 pm
Level 1 : New Miner
HFogno's Avatar
Works great, thanks for this! Only hiccup- it only seems to work with an undamaged anvil. Any type of damaged anvil doesn't work.
1
DinDum
12/06/2021 6:07 am
Level 1 : New Miner
DinDum's Avatar
Hi, how do I unbind the helmet and head?
1
ArwenOC
12/09/2021 4:43 pm
Level 52 : Grandmaster Programmer
ArwenOC's Avatar
Once you apply a helmet to a head the action is irreversible
1
Bencoolminerdude
10/28/2021 3:23 pm
Level 3 : Apprentice Miner
Bencoolminerdude's Avatar
Idea : Could you try to make it work with the Dragon head , it would be funny
1
Bencoolminerdude
10/28/2021 3:24 pm
Level 3 : Apprentice Miner
Bencoolminerdude's Avatar
Other than that its a really great data pack!
1
ArwenOC
07/29/2021 4:16 pm
Level 52 : Grandmaster Programmer
ArwenOC's Avatar
Apologies to all using this before 1:16 PST on 7/29 there was a critical error and the pack didn't work. Works now
1
Pleasenotme
07/29/2021 5:20 am
Level 59 : Grandmaster Nerd
Pleasenotme's Avatar
A small suggestion (though you could choose not to implement it for balance) - you could apply the armour and armour toughness values of the helmet on the head based on the helmet material.
1
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