- check_circle Functions
Published Jun 24th, 2023, 6/24/23 11:00 am
scheduled
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A team minigame based around the roles of Hunter, Hunted, and Defender.
The Hunter has a compass that points to the nearest enemy hunted and gets strength when near an enemy hunted.
Drop the compass to refresh the location.
Their goal is to kill the enemy hunted.
The Hunted acts as an infinite respawn point for their team as long as they stay alive.
Their goal is to remain alive.
The Defender gives defense to nearby allies
Their goal is to protect their hunted.
Each player has 4 lives, but being killed by a player takes two lives away.
It was really annoying to just die to a bad jump or a lucky skeleton, but to keep the hunter useful this is a compromise.
The last team standing wins.
Have Fun!
The Hunter has a compass that points to the nearest enemy hunted and gets strength when near an enemy hunted.
Drop the compass to refresh the location.
Their goal is to kill the enemy hunted.
The Hunted acts as an infinite respawn point for their team as long as they stay alive.
Their goal is to remain alive.
The Defender gives defense to nearby allies
Their goal is to protect their hunted.
Each player has 4 lives, but being killed by a player takes two lives away.
It was really annoying to just die to a bad jump or a lucky skeleton, but to keep the hunter useful this is a compromise.
The last team standing wins.
Have Fun!
Compatibility | Minecraft 1.19 |
to | Minecraft 1.20 |
Tags |
tools/tracking
5975210
119
hunter-hunted-and-defender-survival-minigame
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