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Required Resource Pack
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In the Latest Version , we have:-
- A functioning Hydration Bar
- Three types of water: Impure, Pure, Partially Pure.
A player loses 1 Hydration point in the overworld every 20s.
A player sprinting loses 2 Hydration points in the overworld every 20s
New A player loses 2 Hydration points in the nether dimension every 20s.
New A sprinting player loses 4 Hydration points in the nether dimension every 20s.
Impure water can to become partially pure when it is boiled in a furnace.
Pure Water Gives: +10 Hydration points.
Partially Pure Water Gives: +5 Hydration points.
Impure Water Gives: +2 Hydration points , Effects: nausea, poison.
New Milk Gives: +6 Hydration Points
New Beetroots Gives: +4 Hydration Points
New Carrots, Honey, Glow Berries and Potatoes Gives: +1 Hydration Points
New Melons Gives: +2 Hydration Points
Fixed The air bubbles bar aswell as the hydration bar can be seen underwater clearly.
Fixed The bar resets after the death of a player.
=================Changelog===================
==============================
WATER TYPES & THEIR EFFECTS
==============================
1. SWAMP WATER
- Hydration Restored: +1
- Side Effects: Nausea, Poison, Hunger
- Source: Collected from swamp biome water
2. OCEAN WATER
- Hydration Restored: +0
- Side Effects: Mining Fatigue, Hunger
- Source: Collected from ocean or beach water
3. UNPURIFIED WATER
- Hydration Restored: +2
- Side Effects: Nausea, Poison
- Source: Dirty or muddy sources (rivers, ponds, rain)
5. PURIFIED WATER
- Hydration Restored: +10
- Side Effects: None
- Source: Fully purified via advanced methods
==============================
PURIFICATION METHODS
==============================
- Place a cauldron above a campfire and fill it with water
- When the boiling of water is done you will hear a bell sound
- use glass_bottles to fill up the water.
Thats all the spoliers i am giving rn, the rest of the stuff you can discover in the game while playing.
- A functioning Hydration Bar
- Three types of water: Impure, Pure, Partially Pure.
A player loses 1 Hydration point in the overworld every 20s.
A player sprinting loses 2 Hydration points in the overworld every 20s
New A player loses 2 Hydration points in the nether dimension every 20s.
New A sprinting player loses 4 Hydration points in the nether dimension every 20s.
Impure water can to become partially pure when it is boiled in a furnace.
Pure Water Gives: +10 Hydration points.
Partially Pure Water Gives: +5 Hydration points.
Impure Water Gives: +2 Hydration points , Effects: nausea, poison.
New Milk Gives: +6 Hydration Points
New Beetroots Gives: +4 Hydration Points
New Carrots, Honey, Glow Berries and Potatoes Gives: +1 Hydration Points
New Melons Gives: +2 Hydration Points
Fixed The air bubbles bar aswell as the hydration bar can be seen underwater clearly.
Fixed The bar resets after the death of a player.
=================Changelog===================
==============================
WATER TYPES & THEIR EFFECTS
==============================
1. SWAMP WATER
- Hydration Restored: +1
- Side Effects: Nausea, Poison, Hunger
- Source: Collected from swamp biome water
2. OCEAN WATER
- Hydration Restored: +0
- Side Effects: Mining Fatigue, Hunger
- Source: Collected from ocean or beach water
3. UNPURIFIED WATER
- Hydration Restored: +2
- Side Effects: Nausea, Poison
- Source: Dirty or muddy sources (rivers, ponds, rain)
5. PURIFIED WATER
- Hydration Restored: +10
- Side Effects: None
- Source: Fully purified via advanced methods
==============================
PURIFICATION METHODS
==============================
- Place a cauldron above a campfire and fill it with water
- When the boiling of water is done you will hear a bell sound
- use glass_bottles to fill up the water.
Thats all the spoliers i am giving rn, the rest of the stuff you can discover in the game while playing.
| Compatibility | Minecraft 1.21 |
| Tags |
1 Update Logs
Update #1 : by Nonsense0909688 04/18/2025 8:26:28 pmApril 19, 2025 @ 12:26 am UTC
==============================
WATER TYPES & THEIR EFFECTS
==============================
1. SWAMP WATER
- Hydration Restored: +1
- Side Effects: Nausea, Poison, Hunger
- Source: Collected from swamp biome water
2. OCEAN WATER
- Hydration Restored: +0
- Side Effects: Mining Fatigue, Hunger
- Source: Collected from ocean or beach water
3. UNPURIFIED WATER
- Hydration Restored: +2
- Side Effects: Nausea, Poison
- Source: Dirty or muddy sources (rivers, ponds, rain)
5. PURIFIED WATER
- Hydration Restored: +10
- Side Effects: None
- Source: Fully purified via advanced methods
==============================
PURIFICATION METHODS
==============================
- Place a cauldron above a campfire and fill it with water
- When the boiling of water is done you will hear a bell sound
- use glass_bottles to fill up the water.
==============================
DRINKING FROM RIVERS
==============================
- Sneak + Right click while looking at a water block to fill up your hydration bar
WATER TYPES & THEIR EFFECTS
==============================
1. SWAMP WATER
- Hydration Restored: +1
- Side Effects: Nausea, Poison, Hunger
- Source: Collected from swamp biome water
2. OCEAN WATER
- Hydration Restored: +0
- Side Effects: Mining Fatigue, Hunger
- Source: Collected from ocean or beach water
3. UNPURIFIED WATER
- Hydration Restored: +2
- Side Effects: Nausea, Poison
- Source: Dirty or muddy sources (rivers, ponds, rain)
5. PURIFIED WATER
- Hydration Restored: +10
- Side Effects: None
- Source: Fully purified via advanced methods
==============================
PURIFICATION METHODS
==============================
- Place a cauldron above a campfire and fill it with water
- When the boiling of water is done you will hear a bell sound
- use glass_bottles to fill up the water.
==============================
DRINKING FROM RIVERS
==============================
- Sneak + Right click while looking at a water block to fill up your hydration bar
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