Minecraft Data Packs / Adventure

Bitpack CustomStructures

  • check_circle Structures
  • 22,380 views, 5 today
  • 4,112 downloads, 0 today
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16bitmap avatar 16bitmap
Level 42 : Master Artist
33
Hello everyone. This is my first datapack I've ever made. I didn't do it all by myself. The structure generator is made by JDawgtor. I've had a lot of help through his video's so please check him out and concider giving him a follow.

Bitpack is a custom structures datapack. It adds more structures to your world scattered around the place. The structures will look a little bit better, There is some extra loot, there are some more dungeons and if you look long enough you might be able to find the temple of the elements.

Please do not hesitate to let me know what you think of the datapack. I would love to hear your tips and opinions.

Step by step installation guide:

1. Download the Bitpack 1.1 Zip file
2. Extract the Zip file
3. Once you've downloaded the Zip file, Extract it and you should end up with one zip and 1 folder.
- Bitpack
- Structure generator



4. Place those 2 Items in the datapack folder of your world.
5. In your world, Type "/reload" This will reload the datapack so it's installad in your world
6. type "/function generator:settings" to set the settings to your likings
7. type "/function generator:generate" to start generating structures.



You are now ready to play.
CreditJdawgtor
CompatibilityMinecraft 1.15
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1
08/09/2020 2:14 pm
Level 1 : New Miner
Pieatinguy
Pieatinguy avatar
how did you get the structures to generate under ground and flying?
1
08/18/2020 3:14 am
Level 42 : Master Artist
16bitmap
16bitmap avatar
There are seperate tags in the datapack to use wich determine if they spawn above ground or under ground. I could even set a custom Y level if I wanted to. If you want more details about how the code works I suggest going to JDawgtor's channel. He can explain much more and better how everything works.
1
07/02/2020 4:41 pm
Level 3 : Apprentice Explorer
G4stavoM1ster
G4stavoM1ster avatar
Pls don't put sendCommandfeedback on false, we already have commandBlockOutput on false. =)
1
07/22/2020 9:55 am
Level 42 : Master Artist
16bitmap
16bitmap avatar
I Did not write the code. I just added these structures to the pack and shared it with permission of the coder. :)
1
06/28/2020 11:46 pm
Level 14 : Journeyman Miner
Renzzo_G
Renzzo_G avatar
Does it work in version 1.16? I installed it, configure it to be abundant but I did not find any structure
1
06/30/2020 7:38 pm
Level 42 : Master Artist
16bitmap
16bitmap avatar
I havan't tried it in 1.16 yet. I didn't have the time yet to check up on some datapack stuff. I'm sorry.


I am planning out new dungeons and puzzles to try to get in to a datapack. So maybe be on the lookout for that :)
1
06/24/2020 5:35 am
Level 1 : New Network
ZicoMode
ZicoMode avatar
uuh its not working im on 1.16 does it still work??
1
06/30/2020 7:38 pm
Level 42 : Master Artist
16bitmap
16bitmap avatar
I havan't tried it in 1.16 yet. I didn't have the time yet to check up on some datapack stuff. I'm sorry.

I am planning out new dungeons and puzzles to try to get in to a datapack. So maybe be on the lookout for that :)
2
06/05/2020 10:22 am
Level 69 : High Grandmaster Artist
Kubek727
Kubek727 avatar
It's a great experience to explore some new structures. I really like all of them, especially the house with zombie villager spawner (I wish I could build such beautiful buildings). But there is one problem. Structure block that generates one of the End structures doesn't destroy itself, when the structure is generated. Is this able to fix?
1
06/05/2020 3:44 pm
Level 42 : Master Artist
16bitmap
16bitmap avatar
Hey! Thanks a lot. Do you perhaps know what structure it is? maybe how it looks. Makes it more easy for me to update the pack! I'll look in to it as soon as possible!
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