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GatKong's Avatar GatKong
Level 69 : High Grandmaster Technomancer
179
Specifically compatible Minecraft 1.20+

Help support GatKong's development of wonderful datapacks and resources through Patreon today! Click here for the Patreon Link patreon.com/gatkong!

Adds more villages that on world-generation procedurally load into your world:
*** NEW *** 3D Lush Cave Villages

-badland villages with desert-style-villagers
-deep frozen ocean villages with taiga style villagers
-deep ocean villages with plains-style villagers
-jungle villages with jungle-style villagers
-redstone village variant of plains villages 20% of the time
-swamp villages with swamp style-villagers

Lush Cave Villages are here!
Life in the winding underground tunnels of the lush caves is both earthy and profound
. They are a secretive society, so the surface-animal pitfall-trap used by the subterranean butcher is the only surface clue as to their whereabouts. Their tunnels wind both horizontally and vertically at 45-degree angles, giving their villages a unique 3-dimensional architecture, occasionally opening up to the vast expanse of the natural underground cavities of the cave itself. Maybe its these people that gave rise the the abandoned mineshafts of old?


Fixes critical vanilla-village errors
-prevents villagers from standing on their campfires and dying
-prevents villagers from standing on their cutting saws
-prevents villagers from getting stuck in their wells
-bonus cosmetic enhancements to the plains_temple_4
-bonus loot tables for the fisherman barrels

Bonus Content
-abandoned forest watch towers
-jungle lost-idols
-snowy slope carillon towers
CompatibilityMinecraft 1.20
Tags

5 Update Logs

Update #5 : by GatKong 07/15/2023 12:17:08 pmJul 15th, 2023

v5.0
-updated to datapack format 15 (1.20+)
-added Lush Cave Villages
-automated sheep sheering in gatkong:village/redstone/houses/redstone_shepherds_house_1
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1
01/21/2024 6:59 pm
Level 1 : New Miner
OverlyFriedEgg
OverlyFriedEgg's Avatar
seems to be incompatible with some other datapacks I have on my server. Is there an uninstall command?
1
01/22/2024 9:13 am
Level 69 : High Grandmaster Technomancer
GatKong
GatKong's Avatar
To uninstall just throw the datapack folder away. There’s no tick or looping mcfunctions, no scoreboard objectives, nothing that needs cleaning. This is one of the best highly polished datapacks out there, so it leaves no trash that needs cleaning up after you throw it away.
1
12/22/2023 11:44 pm
Level 3 : Apprentice Miner
Juleea
Juleea's Avatar
Love your villages!
1
12/23/2023 10:41 am
Level 69 : High Grandmaster Technomancer
GatKong
GatKong's Avatar
Thank you 🤗
1
10/19/2023 12:39 pm
Level 10 : Journeyman Ninja
Kaiiak
Kaiiak's Avatar
Hello!

First off, love the datapack. It's great!

Second of all, do you know how I could modify this so that cave and ocean villages are a little rarer? This datapack, while nice, does err on having too many villages on a world.



Thank you for your hard work!
1
10/25/2023 1:29 pm
Level 69 : High Grandmaster Technomancer
GatKong
GatKong's Avatar
Yes, to make cave villages more rare, go to GatVillages/data/gatkong/worldgen/template_pool/village/cave/town_centers.json and replace that code wit this code:
{
"elements": [
{
"element": {
"element_type": "minecraft:legacy_single_pool_element",
"location": "gatkong:village/cave/town_centers/cave_center_01",
"processors": "minecraft:mossify_20_percent",
"projection": "rigid"
},
"weight": 5
},
{
"element": {
"element_type": "minecraft:legacy_single_pool_element",
"location": "gatkong:village/cave/town_centers/cave_center_02",
"processors": "minecraft:mossify_20_percent",
"projection": "rigid"
},
"weight": 15
},
{
"element": {
"element_type": "minecraft:legacy_single_pool_element",
"location": "gatkong:village/cave/town_centers/cave_center_03",
"processors": "minecraft:mossify_20_percent",
"projection": "rigid"
},
"weight": 15
},
{
"element": {
"element_type": "minecraft:empty_pool_element"
},
"weight": 10
}
],
"fallback": "minecraft:empty",
"name": "gatkong:village/cave/town_centers"
}

By adjusting the weight of the empty_pool_element higher, you can make the village more rare.

To do the same for ocean, you'd have to adjust the code in boat.json since ocean villages start with the boat, not the town_center.
1
08/26/2023 3:36 pm
Level 6 : Apprentice Miner
Treppy
Treppy's Avatar
Is there a way to deactivate a specific village if i dont want it? not super familiar with datapacks
1
08/28/2023 9:07 pm
Level 69 : High Grandmaster Technomancer
GatKong
GatKong's Avatar
I THINK you need only delete the villages you don't want from gatVillages/data/gatkong/worldgen/structure

BUT messing with worldgen can have catastrophic world-ending results. Test this theory in a test world first.

Please let me know how that worked out.

Good luck.
1
07/17/2023 2:03 pm
Level 1 : New Miner
eve45454
eve45454's Avatar
i will download it now it looks cool
2
07/15/2023 5:05 pm
Level 1 : New Explorer
MugLoved
MugLoved's Avatar
Do these replace standard villages?
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