• 3.8k views 2 today
  • save_alt 310 downloads
Compatibility
Minecraft 1.19
to version
Minecraft 1.20
Changes include
    • 18
    • 21
    badooga
    Lvl 37Artisan Mage Loremaster
    5
    Have you ever wondered why fossils are so rare? Turns out, they only generate rarely in desert, swamp, and mangrove swamp biomes. Most players won't ever encounter one throughout their playthroughs.

    This datapack uses Fabric/Forge biome modifiers to allow fossils to generate in any overworld biome. They aren't too common, but exploring big cave systems will give you a good shot at finding some.

    Since this is done on top of vanilla fossil generation, fossils will be around ~70% more common in deserts, swamps, and mangrove swamps compared to other biomes. Similarly, fossils are about 160% more common in the deep dark compared to other biomes.

    More Fossils should be compatible with anything that doesn't modify the processors for fossil generation. It is available as a mod for Fabric/Forge/Quilt and as a datapack for Forge.

    Modifying this datapack: If you want to edit the generation frequency of these fossils, go to the data/more_fossils/worldgen/placed_feature folder and edit the corresponding json file. The minecraft:rarity_filter entry controls the rarity of a feature's generation, where a value of 30 corresponds to a 1 in 30 chance of passing through the filter (and a 29 in 30 chance of generation failing).

    1 Update Logs

    2.0.0 : by badooga 09/05/2023 1:00:45 amSeptember 5, 2023 @ 5:00 am UTC

    Update from June 30th:


    Updates the mod to use Fabric biome modifiers, allowing it to work on Fabric, Forge, and Quilt.


    On Forge, the 1.0.1 Forge datapack has identical behavior, so you can use either. On Fabric or Quilt, it is not possible to make a datapack version.

    More like this

      Have something to say?

    Welcome