• 2/24/25 4:03 am
- 2.1k views • 1 today
- save_alt 297 downloads
- Compatibility
- Minecraft 1.21
- Changes include
- Advancements
- Functions
- Predicates
- Recipes
Added Creditinfo
- 4
- 3
- 7
Required Resource Pack
13
Datapack 1.21.4 Version: https://www.mediafire.com/file/zp94jc35s01n3gh/Pokeballs+Datapack+1-21-4.zip/file
Resourcepack 1.21.4 Version: https://www.mediafire.com/file/gdn9mknw03aswzl/Pokeballs+Resourcepack+1-21-4.zip/file
Datapack 1.21.1 Version: https://www.mediafire.com/file/ffbytxh18sa6yi5/Pokeballs+Datapack+1-21-1.zip/file
Resourcepack 1.21.1 Version: https://www.mediafire.com/file/83siwy802dfr2rb/Pokeballs+Resourcepack+1-21-1.zip/file
Overview:
Throw the Poké Ball at a mob and it will enter the ball, if it shakes three times successfully without the mob escaping then you have successfully caught that mob and its data will be added to your Pokédex. Once you have caught a mob, you can release it by throwing its Poké Ball , it will instantly enter any ball you throw at it after you first catch it. Each Pokémon will remember who first caught it and the original trainer will show up in the info on its ball as well as its health.
Chances of catching a mob:
The chance that a mob escapes its ball it directly correlated with how much health it has and which ball you are using, and some mobs have legendary and pseudo legendary status that will make its base rate harder to catch.
Percentage chance of catching a normal mob in a Poké Ball (100/(Health*3+100))^3
Percentage chance of catching a normal mob in a Premier Ball (110/(Health*3+100))^3
Percentage chance of catching a normal mob in a Great Ball (120/(Health*3+100))^3
Percentage chance of catching a normal mob in a Ultra Ball (145/(Health*3+100))^3
Master Ball catches every mob without fail
Mobs such as the wither, warden, elder guardian, and iron golem have a base +180 instead of the normal +100
Mobs such as the ravager, vex, vindicator, ghast, shulker, villager, mule, donkey, and llama have a base +150 instead of the normal +100
Catching a legendary mob at one health with an ultra ball has about a 50% chance, and a Poké Ball has a 16% chance
Other information:
Mobs such as iron golems, polar bears, and wolves will attack any mob that you throw their ball at
"/trigger pokedex_check" will give you a Pokédex that you can check your progress with
Snow blocks are now crafted with snow instead of snow balls because that is what the Poké Balls are and otherwise you would be able to craft your Poké Balls into snow blocks
Breezes and Enderman cannot be caught because they aren't able to be hit with the Poké Balls (If you add a mod that lets them be hit with snowballs they should be capturable)
There are 78 total capturable mobs in regular survival mode
This datapack is fully compatible with modded entities but will all have a base +100 catch rate and will not count towards the Pokédex
"/function pokeballs:give" will give you one of each ball
I recommend playing with a health indicator client side mod
This was all made in a week and I tested it for two days to find any and all bugs, but if you find any I will gladly fix it so just notify me.
Resourcepack 1.21.4 Version: https://www.mediafire.com/file/gdn9mknw03aswzl/Pokeballs+Resourcepack+1-21-4.zip/file
Datapack 1.21.1 Version: https://www.mediafire.com/file/ffbytxh18sa6yi5/Pokeballs+Datapack+1-21-1.zip/file
Resourcepack 1.21.1 Version: https://www.mediafire.com/file/83siwy802dfr2rb/Pokeballs+Resourcepack+1-21-1.zip/file
Overview:
Throw the Poké Ball at a mob and it will enter the ball, if it shakes three times successfully without the mob escaping then you have successfully caught that mob and its data will be added to your Pokédex. Once you have caught a mob, you can release it by throwing its Poké Ball , it will instantly enter any ball you throw at it after you first catch it. Each Pokémon will remember who first caught it and the original trainer will show up in the info on its ball as well as its health.
Chances of catching a mob:
The chance that a mob escapes its ball it directly correlated with how much health it has and which ball you are using, and some mobs have legendary and pseudo legendary status that will make its base rate harder to catch.
Percentage chance of catching a normal mob in a Poké Ball (100/(Health*3+100))^3
Percentage chance of catching a normal mob in a Premier Ball (110/(Health*3+100))^3
Percentage chance of catching a normal mob in a Great Ball (120/(Health*3+100))^3
Percentage chance of catching a normal mob in a Ultra Ball (145/(Health*3+100))^3
Master Ball catches every mob without fail
Mobs such as the wither, warden, elder guardian, and iron golem have a base +180 instead of the normal +100
Mobs such as the ravager, vex, vindicator, ghast, shulker, villager, mule, donkey, and llama have a base +150 instead of the normal +100
Catching a legendary mob at one health with an ultra ball has about a 50% chance, and a Poké Ball has a 16% chance
Other information:
Mobs such as iron golems, polar bears, and wolves will attack any mob that you throw their ball at
"/trigger pokedex_check" will give you a Pokédex that you can check your progress with
Snow blocks are now crafted with snow instead of snow balls because that is what the Poké Balls are and otherwise you would be able to craft your Poké Balls into snow blocks
Breezes and Enderman cannot be caught because they aren't able to be hit with the Poké Balls (If you add a mod that lets them be hit with snowballs they should be capturable)
There are 78 total capturable mobs in regular survival mode
This datapack is fully compatible with modded entities but will all have a base +100 catch rate and will not count towards the Pokédex
"/function pokeballs:give" will give you one of each ball
I recommend playing with a health indicator client side mod
This was all made in a week and I tested it for two days to find any and all bugs, but if you find any I will gladly fix it so just notify me.
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Have something to say?
Resourcepack 1.21.5 Version: https://www.mediafire.com/file/plz8it3dasamglg/pokeballs_resourcepack_1_21_5%252B.zip/file
Took a while and and had to fix some bugs but it should all be good now
I am talking bout
Sky Skipper Airships
It is such a cool pack.
Main problem is that its mediafire link expired :c