Data Packs Game Mechanic

Progressive Difficulty

  • Advancements
  • Functions
  • Predicates
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fooff
Level 46 : Master uwu
68
A pack that makes mobs get stronger as you progress through the game

World Level 1 "Screams echo around you.."
  • hostile mobs have 1 extra heart (on top of their base-game health)
  • started when a player obtains an iron ingot
World Level 2 "The ancient spirits of light and dark have been released."
  • hostile mobs have 2 extra hearts (on top of their base-game health)
  • adds elite mobs (much stronger mobs with more health, speed, and damage)
  • started when a player enters the nether
World Level 3 "A horrible chill goes down your spine..."
  • hostile mobs have 4 extra hearts (on top of their base-game health)
  • hostile mobs deal 2 extra damage (on top of their base-game damage)
  • elites are more common (from 1/10 to 1/4)
  • started when a player obtains a piece of diamond armour
World Level 4 "You feel the ground shaking below you..."
  • hostile mobs have 6 extra hearts (on top of their base-game health)
  • hostile mobs deal 4 extra damage (on top of their base-game damage)
  • elites are more common (from 1/4 to 1/3)
  • started when a player obtains a piece of ancient debris
World Level 5 (final level) "THE ANCIENT SPIRITS OF LIGHT AND DARK AWAKEN.. THIS WILL BE YOUR END."
  • hostile mobs have 10 extra hearts (on top of their base-game health)
  • hostile mobs deal 6 extra damage (on top of their base-game damage)
  • elites are more common (from 1/3 to 1/2)
  • boss mobs (wither and ender dragon) are always elite
  • elite boss mobs have 100 extra health (50 hearts)
  • started when a player enters the end
use /trigger pd.info in-game to check what your world level is.

link to a mod this is based on:
https://www.curseforge.com/minecraft/mc-mods/majruszs-progressive-difficulty

Creditwasd build team (for their rng and random name generator functions), Majrusz' for the idea and original mod
CompatibilityMinecraft 1.16
toMinecraft 1.17
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  Have something to say?

SirPei
11/18/2021 3:11 pm
Level 1 : New Miner
history
Reminds me of terraria but in minecraft. Nice datapack but its kinda broken for me since whenever i get an achievement it goes to stage 4, smelting iron, diamond armour and finding ancient debris achievement. Can you please fix it
1
Teddy_Maz
08/07/2021 2:07 am
Level 1 : New Miner
I was intending to slap this pack in with a whole bunch of other packs for my survival world, I was just curious if anyone had any insight; Does this affect every mob that spawns, or would, say, a mob that spawns as part of a function of another datapack likely not have the extra stats or the chance to be elite?
1
TeaVyy
07/14/2021 9:35 pm
Level 1 : New Miner
Whenever I break a tree, it automatically sends me to World Level 4, giving me the Smelting Iron, Diamond Armour, and Ancient Debris achievement
1
TeaVyy
07/14/2021 9:37 pm
Level 1 : New Miner
Scratch that, it happens when I get any item
1
frostsparked
06/30/2021 1:35 pm
Level 1 : New Miner
Love the Terraria references
1
Max98
06/16/2021 10:05 am
Level 1 : New Miner
Still, the probability that you will see a zombie in full diamond armor?
2

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