• 10/24/19 7:20 am
- 8.2k views • 0 today
- save_alt 789 downloads
- Compatibility
- Minecraft 1.14
- Changes include
- Functions
- Structures
Added CreditCravol - inspiration and dungeon design
9
To use this, you will also need SWorld.
What's this?
This datapack changes how dungeons are generated. It uses SWorld's functions to scan for vanilla dungeons (by looking for spawners) and replace them with a new design. The current design used by SDungeon is simply a structure of 9 random rooms in a 3x3 grid, although that may change in the future. The rooms are generated based on the world's seed and the coordinates of the room, so just like with vanilla structures, if you have two worlds with the same seed, the dungeons will look exactly the same.
Plans for future versions
- Add more different rooms
- Allow different dungeon layouts, rather than just the 3x3 grid
- Use different loot tables for the chests
Credits
Cravol - The dungeon design comes from one of his videos.More like this
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Have something to say?
For the structure block issue: It should, could you send me the seed and coordinates so I can look into it?
seed: 8949426883350950699
coords: -522 69 -68 ish
edit: workaround works!!
And yes, it seems to have been caused by the torch, as there doesn't seem to be any issue when I do it on my pc.