Data Packs Challenge

Skeletons Improve Over time

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Compatibility
Minecraft 1.19
Changes include
  • Functions
  • 15
  • 13
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KNIZE_1007
Lvl 53Grandmaster Blacksmith
34

Skeletons Improve Over Time


This datapack makes skeletons stronger the longer you play. difficulty is calculated for each player separately. Skeletons's health, follow range, armor, bows, etc. improves the longer you play. The improvements are gradual, increasing very slightly every 20 minutes.

NOTICE: All seperate mob improve datapacks will be discontinued, instead use the Hostile Mobs Improve Over Time datapack: https://modrinth.com/datapack/hostile-mobs-improve-over-time

Stat Increase


Stats that change include:
  • Health
  • Follow range
  • Movement speed
  • Armor toughness Other changes:
  • Enchanted Bows (power, punch, flame)
  • Armor
  • Enchanted Armor
  • Shields
  • Skeletons after day 20 (20*20 minutes) gain the ability to switch to an iron sword if player gets too close, and switch back to a bow if player gets farther away

Timers


Timer for difficulty is per player, and increases every minecraft day (20 minutes). sleeping does NOT forward this timer. Max difficulty is day 100+ and difficulty does not increase after that. Mobs only improve 32 blocks around players, so automatic mob farms will work fine.

Commands


To test out how hard the skeletons are, use functions skel:day25, skel:day50, skel:day75, skel:day100 or use command: /scoreboard players set <player> Skeldif <number>. To reset your score use skel:reset, to reset all of players difficulty, use skel:resetall

Installing


Like your ordinary datapack, put zip file in datapacks folder of your world.

Unistalling


Run function skel:uninstall and remove the datapack from datapacks folder

License

You are not allowed to re-publish or re-distribute this datapack in any form. You can use this in a video/stream if you give credit, and it is not allowed to take credit for its development.

Other


I am planning on making a version of this datapack for each common mob, then making a datapack consisting of all of them (This is the second mob improvement datapack I made)
www.planetminecraft.com/data-pack/spiders-improve-over-time/ - spiders improve over time
www.planetminecraft.com/data-pack/drowned-improve-over-time/ - drowned improve over time
www.planetminecraft.com/data-pack/creepers-improve-over-time/ - creepers improve over time
www.planetminecraft.com/data-pack/zombies-improve-overtime/ - zombies improve over time

1 Update Logs

V1.1 : by KNIZE_1007 05/04/2023 10:16:06 amMay 4, 2023 @ 2:16 pm UTC

  • Fixed difficulty per player not working properly
  • Added advancements to show which of my datapacks are being used

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  Have something to say?

_Atomic
03/05/2023 6:16 am
Level 1 : New Miner
The skeleton are too op at the end, could you lower their opness cause with full prot4 Netherite armor, 2 of them have an 80% chance to kill you and if you survive you will by only 2-3 hearths. Tho it is a fun challenge.
1
_Atomic
03/04/2023 2:32 pm
Level 1 : New Miner
If I add this with the zombie data pack there wont be any issues right?
1
KNIZE_1007
03/04/2023 3:52 pm
Level 53 : Grandmaster Blacksmith
Yes, they are compatible with eachother, and all new datapacks should be too.
2

Welcome