- check_circle Functions
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5
Put an invisible armorstand into the north-down or east-down corner of your screendoor
for 3 wide version put the armorstand in the middle
i have re-organised the commands to make it easyer to decide which size of psd you like
i am not so good at explaining, so you have to try figure out things by yourself
for 3 wide version put the armorstand in the middle
i have re-organised the commands to make it easyer to decide which size of psd you like
i am not so good at explaining, so you have to try figure out things by yourself
Compatibility | Minecraft 1.13 |
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1 Update Logs
Update #1 : by LukasDotExe 10/04/2021 2:58:34 pmOct 4th, 2021
Now with an 3 block wide version
tools/tracking
5320813
119
smooth-psd-platform-screen-doors-and-apg-automatic-platform-gates
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And it works on 1.17.1, too, according to my testing on singleplayer. 😀
And here are three suggestions:
Suggestion #1
For each of the spawn functions, you may remove the "execute as @s at @s" clause, so it won't need you to put an extra hidden armor stand before running the summon function.
Example:
-> "summon armor_stand ..."
-> "execute positioned ~ ~1 ~ run summon armor_stand ..."
Suggestion #2
You may try playing piston sounds (sound ID: block.piston.contract and block.piston.extend) when opening and closing the doors, and it'll make the PSDs also sounds realistic.
Suggestion #3
Have you ever considered to make the PSDs open for a customizable period of time (not necessarily 10 seconds)? Just wondering. XD
BTW, could I slightly modify and use this datapack for my RoFT Original Edition map? And I'll be sure to credit you as the datapack author. 🙂
(btw i forgor to change my pfp to my main discord one)