• • 8/14/26 7:44 pm • 3 logs
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- Compatibility
- Minecraft 26.2
- Changes include
- 38
- 35
- 5
Required Resource Pack
17
SpellCrafter is a Minecraft data pack adds over 100 unique spells you can combine in endless ways! Inspired by Noita, this system lets you craft your own magic, discover rare spells, and create powerful combinations.
Using the resource pack isn't required, but it's highly recommended.

Here's a short video showcasing this data pack.



→ Projectile
Spells that shoot a projectile. They usually travel in a straight line and deal damage when they hit something, but this can be modified by other spells. The spell list continues where the projectile ends.
A complete list of spells is available here.


They sell a random selection of spells and a few wands that already have some spells in them. They can also sell their hat and mana cookies, used to permanently increase the player's mana.
Mystic Merchants can be spawned with their egg (only obtainable with commands):
These enemies always drop their wand when killed. Each mob type has a fixed "Tier" which controls their mana and how strong their spells and wands can be.
Clear wand item cooldowns for all wands in your inventory.
- For previous versions, check the GitHub Releases
- Everything uses the spellcrafter namespace/prefix
Using the resource pack isn't required, but it's highly recommended.
Note
This project is currently in its alpha stage - you may encounter bugs and unbalanced features. The 1.0.0 release will introduce new spells, textures and system improvements. You can contribute on GitHub or join the Discord server.

Here's a short video showcasing this data pack.
Getting Started
1. Find or spawn a Mystic Merchant
These traders can spawn naturally, or you can spawn one:/loot give @s loot spellcrafter:egg/trader
2. Buy a wand and some spells
Each trader offers a unique, randomly generated selection of spells and wands.
3. Craft and place a Wand Editor
| Wand Editor Recipe | Items |
|---|---|
![]() | 4 Obsidian 2 Amethyst Shards 1 Book |
/loot give @s loot spellcrafter:egg/table
4. Open the editor while holding your wand
Here, you can edit the spells of your wand. Put spells in this menu to add them to your wand.
5. Save and shoot your wand
Exit the Wand Editor to save the spells to your wand. You can check the item's description to see the spell list, mana cost, cooldown and available slots.
Spells
→ Projectile
Spells that shoot a projectile. They usually travel in a straight line and deal damage when they hit something, but this can be modified by other spells. The spell list continues where the projectile ends.⛶ Modifier
Spells that modify a projectile. These can be stacked and completely change how the projectile behaves. They can change its damage, range, speed, trajectory, appearance, ...✦ Instant
Spells that get cast instantly and cannot be modified. These can summon entities, protect you, create explosions, teleport entities, create shields, affect nearby projectiles, ...⚝ Special
Spells that affect the wand in unique ways and don't fit any of the other categories. These can modify the wand properties, change spell order, copy other spells, ...A complete list of spells is available here.
Advancements
You can use advancements to track your progress! Find new spells to expand your collection:
Target Dummy
Target dummies can be used to test your wands. They display the damage taken and they can even use a wand if you give them one. To remove the dummy, give it an egg or another target dummy's spawn egg.
| Target Dummy Recipe | Items |
|---|---|
![]() | 8 Diamonds 1 Egg |
/loot give @s loot spellcrafter:egg/dummy
Mystic Merchant
This wandering trader spawns wearing a magical hat. Their random spawns are linked to players, so you're more likely to see them on servers with other people.They sell a random selection of spells and a few wands that already have some spells in them. They can also sell their hat and mana cookies, used to permanently increase the player's mana.
Mystic Merchants can be spawned with their egg (only obtainable with commands):
/loot give @s loot spellcrafter:egg/trader
Enemies
Most human-shaped mobs can also be spawned holding a randomly generated wand./loot give @s loot spellcrafter:egg/mob/husk
/loot give @s loot spellcrafter:egg/mob/zombie_villager
/loot give @s loot spellcrafter:egg/mob/stray
/loot give @s loot spellcrafter:egg/mob/vindicator
/loot give @s loot spellcrafter:egg/mob/wither_skeleton
These enemies always drop their wand when killed. Each mob type has a fixed "Tier" which controls their mana and how strong their spells and wands can be.
Admin Tools
Datapack Options
An interactive options menu, used to toggle certain features./function spellcrafter:admin/options
Infinite Mana
Disable mana restrictions when casting a spell (toggle)./function spellcrafter:admin/infinite_mana
No Cooldown
Disable cooldown restrictions when casting a spell (toggle)./function spellcrafter:admin/no_cooldown
Clear Cooldowns
Clear wand item cooldowns for all wands in your inventory.
/function spellcrafter:admin/clear_cooldownsUntargetable
Become untargetable by spells (toggle)./function spellcrafter:admin/untargetable
Spells Menu
Replaces your inventory with a menu containing all spells and a wand builder (toggle)./function spellcrafter:admin/spells_menuDisables the collection advancements while enabled.Compatibility Notes
- Made for Minecraft Java Edition 1.21.10- For previous versions, check the GitHub Releases
- Everything uses the spellcrafter namespace/prefix
Contributing
Found a bug? Have a suggestion? Join the Discord or create an Issue!3 Update Logs
SpellCrafter v0.2.3 : by Ivaynn 08/14/2026 7:44:29 pmAugust 14 @ 11:44 pm UTC
Bug Fixes
- Fixed issues caused by updating to Minecraft 26.2
- Heal and Healing Bolt now damage undead mobs again
- Wand custom names are now restored if missing
- Fixed most ways of losing items in the admin tools' spells menu
- The first projectile of a wand no longer breaks magic shields immediately
- Shuffle cooldown reduction no longer stacks
Quality of Life
- Added chat messages when a wand editor drops items
- Added a chat message if the player's max mana is lower than the wand's mana cost
- Explosion spells can now break blocks (@DobroSaBokja)
- Reduced the range of "Remote Cast: Back" (from 5 to 3 blocks)
Balance Changes
- The "Skip" spell now ignores both mana cost and cooldown again
- Editing a wand no longer gives a free cooldown reset
- Adjusted magic barrier stats and made the glass change color with damage
- Wands that apply mana drain now cause exhaustion when the player's mana reaches 0
- The "Shield" spell now gives absorption instead of resistance
- "Haste" and "Refresh" now have lower mana cost and cooldown, respectively
- Invisible targets (without glowing) are immune to "Homing" and "Aim Assist"
- "Healing Bolt" now heals on trail instead of on-hit and has free "Piercing"
- Increased range of "Transfer" as counter to shields
- Lowered the rarity of "Counterspell", "Transfer" and "Steal"
Translations
- Added PT_BR translations - by narcikitty
- Added PL_PL translations - by sus_dev
- Fixed some translations not being used
- Fixed inconsistent length (range stat) and speed units
- Fixed issues caused by updating to Minecraft 26.2
- Heal and Healing Bolt now damage undead mobs again
- Wand custom names are now restored if missing
- Fixed most ways of losing items in the admin tools' spells menu
- The first projectile of a wand no longer breaks magic shields immediately
- Shuffle cooldown reduction no longer stacks
Quality of Life
- Added chat messages when a wand editor drops items
- Added a chat message if the player's max mana is lower than the wand's mana cost
- Explosion spells can now break blocks (@DobroSaBokja)
- Reduced the range of "Remote Cast: Back" (from 5 to 3 blocks)
Balance Changes
- The "Skip" spell now ignores both mana cost and cooldown again
- Editing a wand no longer gives a free cooldown reset
- Adjusted magic barrier stats and made the glass change color with damage
- Wands that apply mana drain now cause exhaustion when the player's mana reaches 0
- The "Shield" spell now gives absorption instead of resistance
- "Haste" and "Refresh" now have lower mana cost and cooldown, respectively
- Invisible targets (without glowing) are immune to "Homing" and "Aim Assist"
- "Healing Bolt" now heals on trail instead of on-hit and has free "Piercing"
- Increased range of "Transfer" as counter to shields
- Lowered the rarity of "Counterspell", "Transfer" and "Steal"
Translations
- Added PT_BR translations - by narcikitty
- Added PL_PL translations - by sus_dev
- Fixed some translations not being used
- Fixed inconsistent length (range stat) and speed units
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*I also wasn't very happy with the appearance of the staves, so I redesigned them for myself to create more vibrant versions
I can't wait to try it out again.