Published today, 6/7/26 11:38 am
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Stealth Mechanics
This datapack allows you to place & configure rotating projectors, with custom actions when a player get spotted by the projector!
Place it with /function stealth_mechanics:place_projector
To remove a projector, do /function stealth_mechanics:remove_nearest_projector
Example

Features
- Those projectors are rotating, but will follow the player's movement once getting spotted by the projector.
- A message to the player saying he got spotted will appear temporarily.
Configuration
If you want a custom actions to happen when a player get spotted by a projector, simply write in a repeating command block, or in a tick function, /execute as @a[tag=spotted] at @s run <your command, your action>
For example: /execute as @a[tag=spotted] at @s run teleport @s X Y Z (prison coordinate) or /execute as @a[tag=spotted] at @s run summon zombie ~ ~ ~
| Compatibility | Minecraft 1.21 |
| to | Minecraft 26.1 |
| Tags |
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