Minecraft Data Packs / Tool

TeleBeacon DataPack

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GatKong avatar GatKong
Level 63 : High Grandmaster Technomancer
105
Entirely a vanilla Minecraft Data Pack for 1.14.4+

Telebeacon: allows teleportation between identical beacons.

The more expensive the beacon's pyramid, the better the telebeacon will function.

Cheap iron-based telebeacons will hurt the player who teleports through it, with the cheapest level-1 being fatal without magic-damage protection, and the most expensive level-4 iron beacons causing only mild hunger and nausea.

Gold of course is better than iron, diamond even better, with emerald being the best.

The most expensive emerald pyramid-based telebeacons (level-4) even allow teleportation to different dimensions. To prevent players from teleporting out of The End before they kill the dragon, the datapack will prevent the activation of an emerald beacon in the End so long as the dragon still lives.



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If you enjoy this datapack, please give it some love with diamonds and favorites >^_^<

Be sure to check out some of my other fun packs and things found here.
CompatibilityMinecraft 1.14
toMinecraft 1.15
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1
05/07/2021 5:50 am
Level 17 : Journeyman Taco
SaucyPlayerIsMinecrafter
SaucyPlayerIsMinecrafter avatar
Does it work on 1.16?
1
01/16/2021 12:38 pm
Level 1 : New Miner
SugarPrinter
SugarPrinter avatar
Hello, for some reason trans-dimensional teleportation doesn't seem to work for me. I built two copies of the largest type of beacon pyramid with emeralds, and I even got messages in the chat saying the beacon was primed for trans-dimensional teleportation. However, when I stood at either one, it would simply teleport me somewhere in the same dimension that the beacon is in. Any help?
1
06/23/2020 5:01 pmhistory
Level 5 : Apprentice Miner
Bunkeror
Bunkeror avatar
Greetings! I am afraid that I have found the same problem as Bazlok when trying to install your data pack in a 1.14.4 world. I have the .zip in the datapacks folder, I have extracted it directly into the datapacks folder, I have extracted it into a sub folder named telebeacon, I have renamed both the zip and the file to first telebeacon and then a to see if that helped, like it helped Bazlok. No use. The datapack appears as enabled, even twice when I had both the folder and the zip, but there are no messages when I place down a valid beacon, nor anything happens when I stand in the middle of one of the beams, in survival nor in creative. I have no other datapacks, only a couple mods, and exactly the same happens in a fresh new world. I recall your last answer to this problem was tye renaming trick. Soooo... I'm just checking if you know of amy other solutions, seeing how the previous fix you suggested apparently doesn't do its magic for me...
In addition, providing I get it to work, would there be any "easy" way to get rid of all adverse effects? I just want the beacon teleporters as a "Songs of war" like waypoint system that has no downsides.
Thanks in advance for your time!
1
06/23/2020 10:34 pm
Level 63 : High Grandmaster Technomancer
GatKong
GatKong avatar
Hi Bunkeror, I can only imagine it’s a matter of properly installing the datapack... maybe I could join your server and check some of the objectives and commands and see if I can pinpoint what’s not working for you.
1
06/24/2020 5:04 am
Level 5 : Apprentice Miner
Bunkeror
Bunkeror avatar
Sadly, it's not a server, it's a singleplayer world I'm waiting for confirmation from the author to re-upload anywhere... I suppose your guess of a server means that my message indicates I did something wrong?
1
06/24/2020 11:37 am
Level 5 : Apprentice Miner
Bunkeror
Bunkeror avatar
Update! Extracting into a subfolder named telebeacon seems to be working now, tho I would swear I had already done that...

With it working, it's an amazing and balanced data pack that really makes killing Withers something to be willing to do... At least more than once or twice.
The effects are a very good idea, they do really make sense, giving teleportation some mechanics to take into account every time you plan a connection or even a jump, rather than just an unconsequencial, set and forget /tp that many other mod teleporters are. The fact that you can also set up a temporary portal anywhere with two occupied inventory spaces, that can bring you home and even back, makes exploration something both easier and more interesting, too. And the relatively limited number of portals, especially quality portals, you can set up, makes for some interesting choices, too. I have a couple suggestions, tho.
I'd love if the adverse effects were applied after you teleport, so that just accidentally getting in the beam of a paired beacon isn't deadly, or annoying if it's higher quality.
And, the link level (the materials of the pyramid) seems to be determined by the bottom most central block, meaning that a whole level 4 iron pyramid with a single emerald block in that position would count as a whole emerald pyramid. I understand that checking for more blocks would be more troublesome, but just so you know and perhaps can find an alternative.
Diamond and favourite for you, Sir!
1
03/20/2020 12:43 pm
Level 41 : Master Spelunker
noatryy
noatryy avatar
reminds me of the warp pads from Steven Universe! maybe you should give the player a small levitation effect too
1
03/21/2020 9:21 pm
Level 63 : High Grandmaster Technomancer
GatKong
GatKong avatar
^_^
1
08/05/2019 7:42 pm
Level 1 : New Miner
Dragonlover1201
Dragonlover1201 avatar
For some reason the mod doesn't work for me I tried redownloading it but it didn't help is there something that I have to do the the zip file that I'm not doing
1
08/05/2019 10:05 pm
Level 63 : High Grandmaster Technomancer
GatKong
GatKong avatar
What version of Minecraft? It's made for 1.14.

Also, Planet Minecraft adds a bunch of numbers to their download filenames for some reason, which makes a file name so long it can cause problems. Sometimes just changing the file name fixes issues. Rename the pack from telebeacon-1557797540.zip to simply telebeacon.zip and see if that helps. Or unzip it and see if that helps. Also, of course, make sure you have it installed properly in your datapacks folder. Let me know how it goes.
1
08/05/2019 10:33 pm
Level 1 : New Miner
Dragonlover1201
Dragonlover1201 avatar
I'm in 1.14.4 but it seems like other people can use it in that version so I'm not sure that's it. I tried renaming it and also extracting the file but neither worked. Question: what's the datapacks folder? Is that just mods under .minecraft or am I putting the zip in the wrong place?
1
08/05/2019 11:14 pmhistory
Level 63 : High Grandmaster Technomancer
GatKong
GatKong avatar
Question: what's the datapacks folder?

Well, there's your problem! How are you installing a datapack if you don't know what the datapacks folder is? Here's the wiki on how to install a datapack: here

That should get you on the right path to datapack awesomeness :D
1
07/30/2019 2:25 am
Level 1 : New Miner
Excercisy
Excercisy avatar
I would love to have this mod for 1.14.4 such a great idea and would love to try it out :P
1
07/30/2019 11:32 am
Level 63 : High Grandmaster Technomancer
GatKong
GatKong avatar
It works in 1.14.4. Nothing holding you back 😁
1
07/25/2019 4:52 pm
Level 1 : New Miner
heavyvoidx
heavyvoidx avatar
is there an option to disable light beam?
1
07/26/2019 12:23 pm
Level 63 : High Grandmaster Technomancer
GatKong
GatKong avatar
The simplest way to disable the beam would be to put a blank texture for it in the resource pack.
1
07/17/2019 4:35 am
Level 1 : New Miner
samuel00
samuel00 avatar
Hi !! work on 1.14.3?
3
06/26/2019 6:37 pm
Level 23 : Expert Dragonborn
skunkmunkee
skunkmunkee avatar
Very cool datapack as always! I did a showcase of it on youtube. You are welcome to use it to promote your datapack.
1
06/26/2019 8:48 pm
Level 63 : High Grandmaster Technomancer
GatKong
GatKong avatar
Kewl beans!
1
06/09/2019 1:17 am
Level 1 : New Miner
Otiz
Otiz avatar
how do you get rid of the floating heads when you break the beacons?
1
06/09/2019 4:24 pmhistory
Level 63 : High Grandmaster Technomancer
GatKong
GatKong avatar
If you mine up the beacon in the course of normal play, it should have reset the telebeacon part as well.

You must have taken away the beacon in creative mode. Best then would be to stay in creative mode and put the beacon back, then break it properly in survival.
1
05/25/2019 1:04 am
Level 1 : New Miner
Otiz
Otiz avatar
does this work on 1.14?
1
05/25/2019 4:11 am
Level 63 : High Grandmaster Technomancer
GatKong
GatKong avatar
It’s made for it.
1
05/23/2019 2:28 am
Level 1 : New Miner
Bazlock
Bazlock avatar
Hi! The data pack sounds amazing and i wanted to add it to my world, however with no success i tried both putting the zip file directly into the datapacks folder and the extracted folder as well, with no success. Im also not running any other packs and created a new test world to see if it would work then, again to no avail. I also tried /reload multiple times and it did not work. Any clue how i can make it work?

PS. Im using a 1.14.1 build of MC. Also i tried the /datapack enable "/file telebeacon-1557797540.zip" and it shows up as already enabled. Just when i build the beacons exactly how they are in your video nothing happens. no text pops up and they dont function as a teleporter but rather separate regular beacons. I tried both in survival and creative. Also if you need to double check the folder i dropped the zip and the extracted to see if both work is a minecraft world datapacks folder on the world im trying to test it. testing it on single player once it work my intention was to put in on multi.
1
05/23/2019 11:52 pm
Level 63 : High Grandmaster Technomancer
GatKong
GatKong avatar
I know it works, been tested and played by over a hundred people. Best I can offer is a tutorial on how to install a datapack. I do recommend unzipping. Maybe rename the main datapack folder from telebeacon-1557797540 to just telebeacon.

minecraft.gamepedia.com/Tutorials/Installing_a_data_pack
2
05/24/2019 12:05 am
Level 1 : New Miner
Bazlock
Bazlock avatar
Thank you so much renaming it to Telebeacon fixed all issues funnily enough.
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