Minecraft Data Packs / World Generation

WYHA-Storm's Dimension Addition

  • check_circle Advancements
  • check_circle Functions
  • check_circle Loot Tables
  • check_circle Structures
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WYHA-Storm's Avatar WYHA-Storm
Level 19 : Journeyman Crafter
3
Hello everyone! For those who are bored of there being just the Overworld, Nether, and End, or those who want to get diamonds and other loot quicker, or interested in a world of rabbits, this may be one of those datapacks.

Advancement/Challenge
There will be a challenge completed as soon as you enter the new dimension.

Dimension
It's more like the Overworld than the Nether and End. Snow golems won't melt. Water won't evaporate. Maps and compasses will still work. Piglins and Hoglins won't zombify. Beds and respawn anchors will work, but you won't be able to sleep through the night. Raids can still happen from Bad Omen in here if you managed to transport villagers into here. The dimension has a daylight cycle same duration as the Overworld. At night, mobs can spawn at up to light level 15.

The sea level is at Y level 0. There is plenty of deepslate to find. The bottom of the world is at Y level -64. The terrain will stop generating at Y level 208, where you will teleport to when you enter the portal. The terrain generates like a noodle. There is only one biome.

Biome
The biome that's in the new dimension will have precipitation like rain and snow (mostly snow) so you'll expect to find yourself spawn on top of a giant snow covered tree most of the time. The sky color, fog color, water color, grass color, and foliage color are all blue. Warped trapdoors blend in well with dark oak leaves in there. You'll expect to hear cherry grove music the entire time. When you are in a cave and it's dark, you will sometimes hear lightning, even though no lighting will actually spawn. There will be a lot of spark particles around.

The mobs that will spawn there are:
-Rabbits
-Chickens
-Allays
-Bees that somehow spawn in beehives
-Strays at night up to light level 15

Biome Features
There will be pools of water and piles of ochre froglights, sea lanterns, shroomlights, and deepslate diamond ores. You will see extremely tall dark oak trees. Cool part is, they drop carrots and sometimes golden carrots. You can find amethyst geodes near Y level 0 rarely. You can find diamonds, gold, copper, iron, and coal ores. Pink petals, blue orchids, bamboo, and cherry trees. The caverns will have glow berries too.

Loot Tables
-Weapons
-Armor (Drops armor and mob heads with mixed enchants and certain buffs like speed boost, health boost, and knockback resistance)
-Warren chest loot (Carrots, Pies, Sugarcane, Saplings, Raw Ores, Ingots, Crystals, Netherite, Blaze Rods, and more)
-Warren shrine loot (From a sus gravel block, you will get a certain weapon or combat item)

Functions
-load (places a portal right where you are)
-tick (constantly schedules example and hunt functions)
-portal (Transports any entities to the dimension and back)
-hunt (summons an army near random players)
-revenge (summons lightning on edible rabbit related items such as meat, hides, stews, and feet)

The portal function will check every 5 seconds if any entity is standing on a chiseled deepslate and also in powdered snow. If that's true, then the entity teleports from where they are to Y level 208 in the dimension. The function also may give you slow falling. Let's hope it does.

The hunt function will always (maybe) spawn 5 certain mobs in front of you every 20 minutes (they might even spawn in a wall and suffocate):
-Killer Bunny riding a Stray (Stray drops Warren chest loot)
-Killer Bunny riding a Drowned (Drowned drops Warren chest loot and always spawns with a trident)
-Killer Bunny riding a Pillager (Pillager drops enchanted weapons)
-Killer Bunny riding a Vindicator (Vindicator drops enchanted weapons)
-Killer Bunny with 20+ health (All killer bunnies will drop enchanted armor)
There are many scenarios that can happen:
-You kill the main Killer Bunny: A drowned, stray, vindicator, or pillager will pick its loot up and wear armor, becoming stronger and harder to kill.
-You kill a bunny riding the drowned: The drowned could pick up its rider's loot and become harder to kill. The drowned could drop its trident if it sees something better to use as a weapon.
-You kill a bunny riding the stray: The stray could pick up its riders loot and start moving around like crazy if it gets a speed boost.
-You kill a bunny riding the pillager: The pillager may (would probably rather pick up banners) pick up its rider's armor loot and become harder to kill. It could probably grab a better crossbow because it only likes crossbows.
-You kill a bunny riding the vindicator: The vindicator (probably likes to only pick up banners) may pick up its rider's armor and chase you even quicker if it gets speed boost. For some reason, it likes swords better than axes.
-You kill a ridden stray or drowned: A killer bunny would pick up nothing, the riding bunnies still have the same health as regular rabbits.
-You kill a ridden vindicator or pillager: A killer bunny would pick up a weapon and deal more damage to you.
-You kill all or some of the killer bunnies before killing the main one: The main bunny could become insanely powerful with even more speed, strength, health, and knockback resistance.
You can use /team join Rabbit to make the army passive to you. If you give the vindicator wyha soldier the name Johnny, it can attack other illagers that aren't on that team.

To say it in smaller words: Members of the army could pick up each other's loot if they die to get stronger. Unless mob griefing is turned off.

Structures
-
Hut
-Dungeon Portal (Experimental)

The hut will spawn with warren chest loot and shrine loot in a sus gravel on the ceiling. The dungeon dimension will provide many rooms and loot and it is infinite! Please give me feedback!

Hope this is a good datapack and you don't die quickly from the Killer Bunnies or die from falling off a tall tree.

UNZIP THE FILE IF THERE'S NO PORTAL AT SPAWN OR ANY COMMAND SUGGESTION THAT HAS "wyhaworldsniff" IN IT
CreditI used the Misode Data Pack Generator on Github for the dimension generation, advancement, and loot tables.
CompatibilityMinecraft 1.20
Tags

6 Update Logs

Update #6 : by WYHA-Storm 04/13/2024 8:18:31 pmApr 13th

Seems that all the potions spawning in chests were all weakness potions, so I reduced the chance of that happening.
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1
04/01/2024 7:52 pm
Level 3 : Apprentice Explorer
Th3guard1an
Th3guard1an's Avatar
is this bedrock compatible?
1
04/02/2024 11:35 amhistory
Level 19 : Journeyman Crafter
WYHA-Storm
WYHA-Storm's Avatar
Since this is a datapack, which seems to be Java exclusive, I'm not sure this is compatible with bedrock. I have no idea how to convert this into an addon. It is still having bug fixes.
2
03/25/2024 4:05 pm
Level 19 : Journeyman Crafter
WYHA-Storm
WYHA-Storm's Avatar
This datapack works in 1.20.1 too!
1
03/24/2024 7:54 pm
Level 1 : New Explorer
squirrel squirrel
squirrel squirrel's Avatar
looks really cool but I'm a little confused how the portal is made
1
03/25/2024 3:53 pmhistory
Level 19 : Journeyman Crafter
WYHA-Storm
WYHA-Storm's Avatar
The portal is made naturally at spawn and can locate it with a compass. If you can't find it where the compass points, use /reload. If that still doesn't work or you are far from spawn, you can stand on top of a chiseled deepslate block while inside powder snow. Are you trying to figure out how to make the portal teleport you into the dimension? It may take around 5 seconds. Reloading also summons a hut above you in the dimension if you used the main portal at spawn. The portal function checks if the block underneath you is chiseled deepslate and the block your feet are in is powder snow. If that's true, then you will teleport to the dimension.
1
03/24/2024 6:12 pm
Level 19 : Journeyman Crafter
WYHA-Storm
WYHA-Storm's Avatar
Hope you guys share this anywhere you like!
1
03/08/2024 12:39 pm
Level 19 : Journeyman Crafter
WYHA-Storm
WYHA-Storm's Avatar
I wonder if anyone will try to build a city/town/village in here?
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