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I need help with my map!

eggsie 6/13/20 11:19 am
250
6/14/2020 6:06 am
Hello!
I'm building a puzzle/adventure map for my friend's birthday and I'm stuck. So far, I built a small village, a castle and a maze.
The premise of the map is that she was summoned by the village people to take down the foreign wrongdoers who took over their kingdom and killed their monarchy.
She needs to find a set amount of emeralds that are hidden all over the map. I'm thinking that once she gets to the final room to put in the emeralds she collected she gets teleported to the foreign wrongdoers, they tell her why they did what they did and potentially get her on their side. The wrongdoers are me and our other friend by the way!
I have emeralds hidden in some of the village houses, in the maze and at the end of a parkour bit in one of the castle rooms.

I want suggestions for what else I could add. I'm considering a piston puzzle in one of the rooms but I still have 4 other rooms to fill. I also built a giant tree that I could do something with.
If you have any ideas for additional builds I can add, that would be great too!

Thank you!!
Posted by
eggsie
Level 1 : New Miner
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greenraph
06/14/2020 5:37 am
Level 1 : New Explorer
history
Maybe you can ad a pixel art that he have to complete with blocks that he found in the village/castle.

(to detect a block use the execute)
2
eggsie
06/14/2020 5:51 am
Level 1 : New Miner
Ooh! I really like that.
Thanks a bunch!!
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greenraph
06/14/2020 6:06 am
Level 1 : New Explorer
history
For the labyrinth I remember that a guy made one which changes all the time here is a video explaining the system (it is a French video but you can understand by seeing the video).
www.youtube.com/watch?v=AqmN-1pSZr4

if u don't understand something ask me
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m0rdimort
06/13/2020 7:28 pm
She/Her • Level 64 : High Grandmaster Necromancer Scribe
a giant golden freddy head that says "moltenoni was here" and if hit with a bow in the nose spits out one emerald

...

not being biased at all

btw bet you already know this but try to not make the map to anoying in terms of difficulty and have a good scaling dificulty

other than that gl with the map :D
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eggsie
06/14/2020 1:48 am
Level 1 : New Miner
Maybe not Freddy but that's a great idea!! I really like it.
Thank you!
2
PersonWhoPlaysMinecraft
06/13/2020 7:17 pm
She/Her • Level 73 : Legendary Elf Artist
mmmm parcore?
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eggsie
06/14/2020 1:49 am
Level 1 : New Miner
Ooh!! Thank you so much! Brilliant idea.
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LoadedInReverse
06/13/2020 6:25 pm
Level 49 : Master Nerd
could always make a timed piston jump puzzle,
one way is to run across pressure plates so the pistons push you up, and you have to jump while it's extended to get to the next part, i usually put lava underneath

another piston idea is to have a long row of pressure plates, with a small tick delay to pistons down the side so you have to run full speed or get pushed off

if the tree is hollow, you could have a spawner inside, with a comparator pulse as you enter the area (not sure how you have it set up) the pulse would open a door at intervals to let a couple mobs out as a time, in a "Send in the army!" kind of way

Hope those help XD
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eggsie
06/14/2020 1:51 am
Level 1 : New Miner
I'd love to do that, I'm not really good with pistons but I'll try!! That sounds like a bunch of fun!
1
LoadedInReverse
06/14/2020 2:48 am
Level 49 : Master Nerd
history
i actually made a quick and dirty tutorial on how t o make easy tileable piston pushers, i actually forgot about it until now, it's only about 2 minutes long xD
All you'd have to do is add ticks to the repeater for how much lee-way you wanna give the person to get past, i usually use it for Blaze grinders

https://www.youtube.com/watch?v=d5ee5ZjYvEk
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eggsie
06/14/2020 3:15 am
Level 1 : New Miner
Ah!! That's so helpful. Thank you so much!
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LoadedInReverse
06/14/2020 3:20 am
Level 49 : Master Nerd
Glad I could help! Also glad that random video I made actually came in handy XD
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elektropunch
06/13/2020 11:26 am
He/Him • Level 29 : Expert Zombie
What about a hidden path? Works sorta like a maze. Take a large room and dig several blocks down, works great on superflat maps because you can take out bedrock and give the player the chance to die in the void. But you place lava or fire or mobs at the bottom of the room that you dug out. Take barrier blocks and create a path that goes to a door on the other side. Place chests in areas that give prizes or other amenities. Have signs placed that hint to where the player should go.
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eggsie
06/14/2020 1:55 am
Level 1 : New Miner
That's an amazing idea!! I'll definitely try it out! Thank you so incredibly much.
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