Level 54
Grandmaster Miner uwu
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    Cornbread_Alphanumeric
    01/12/2026 8:54 pm
    She/They • Level 54 : Grandmaster Miner uwu
    theoretically, finding the legacy console edition version of the textures would probably offer some insight, since LCE set up its assets fairly similarly to java edition and never included custom geometry in its texture packs. only problem is that finding even regular LCE stuff is pretty difficult sometimes....
    1
    Cornbread_Alphanumeric
    01/12/2026 5:17 am
    She/They • Level 54 : Grandmaster Miner uwu
    hmm. not sure i can help that much with the sheep, then. you're probably just going to have to find a mod that lets you remodel them.

    as for painting backs, pretty sure they're painting/back.png.
    1
    Cornbread_Alphanumeric
    01/12/2026 3:37 am
    She/They • Level 54 : Grandmaster Miner uwu
    if you're using java edition 1.21.5 or above, both the undercoat and the overcoat should be on completely separate textures from the rest of the sheep. bedrock edition does not handle sheep this way, instead using the alpha channel of the image to define which parts are tinted.

    as for the paintings, assuming this isn't an issue with the other pack, you can probably just make the backboard texture transparent.
    1
    Cornbread_Alphanumeric
    01/11/2026 9:05 am
    She/They • Level 54 : Grandmaster Miner uwu
    not sure what a cmd pack is, so i'm not entirely sure what the problem could be, but to explain the new limitation with item models, it's that all of the textures for a given item model must come from either just the block atlas or just the item atlas (it can't have textures from both).

    assets/minecraft/atlases has files defining which textures go in which atlases. for simplicity's sake, the easiest way to make sure a texture goes onto the correct atlas is to put it in the corresponding texture folder (so, if you wanted a texture to go onto the block atlas, you would put it in the block folder).
    1
    Cornbread_Alphanumeric
    01/09/2026 8:48 pm
    She/They • Level 54 : Grandmaster Miner uwu
    it was very common for mojang to add textures before programming their corresponding objects back in the day. it would not have been unreasonable for the file to look like this.

    that being said, according to the wiki, it didn't. the terrain.png for this version reportedly only included the textures for cobblestone and the top of grass. given that rd-132211 was never officially released, it's entirely possible and likely that the jar you have is simply inaccurate.

    also, these aren't post-beta textures. this seems to be the file from indev 0.31 20100109-1939.
    3
    Cornbread_Alphanumeric
    01/09/2026 6:21 am
    She/They • Level 54 : Grandmaster Miner uwu
    is the image one of those two resolutions? if not then that's the problem.
    3
    Cornbread_Alphanumeric
    01/08/2026 3:18 am
    She/They • Level 54 : Grandmaster Miner uwu
    this is not possible to change with just a resource pack. you'd be better off looking for a mod instead.
    3
    Cornbread_Alphanumeric
    01/07/2026 1:34 am
    She/They • Level 54 : Grandmaster Miner uwu
    according to the wiki, java edition used to have the lowered arms thing, though i can't find anything about this in the official changelogs or the slicedlime videos.

    i did find this old pmc ticket, so the issue is known but low priority.
    3
    Cornbread_Alphanumeric
    01/06/2026 9:27 pm
    She/They • Level 54 : Grandmaster Miner uwu
    there's also an "about" widget you could use, which seems to be mostly the same thing but with a separate amount limit
    3
    Cornbread_Alphanumeric
    01/06/2026 3:51 am
    She/They • Level 54 : Grandmaster Miner uwu
    the model looks like that in-game too, so even if it was an option, it wouldn't actually help in any way. sorry.
    2
    Cornbread_Alphanumeric
    01/03/2026 3:45 am
    She/They • Level 54 : Grandmaster Miner uwu
    the block model rotation change has come to release versions of the game; however, this post is about block displays (the entity), which have their own rotation value unaffected by the limitations of block models. you seem to be under the impression that the post is about equipped items.

    that being said, i'm fairly certain block displays can have tags, so i'm not sure what spacecat's issue could be. maybe the command is being written wrong?
    1
    Cornbread_Alphanumeric
    01/01/2026 9:47 pm
    She/They • Level 54 : Grandmaster Miner uwu
    i actually found a niche little website a while ago that has free bedrock edition stuff on it. you've probably never heard of it though, so i don't blame you for not knowing. link.
    4
    Cornbread_Alphanumeric
    12/31/2025 1:00 am
    She/They • Level 54 : Grandmaster Miner uwu
    "supported_formats" is specifically for packs that A) support multiple game versions, and B) support game versions from 1.20.2 - 1.21.8. the field is not required to declare support for only one game version, nor is it used to declare support for 1.21.10.
    1
    Cornbread_Alphanumeric
    12/31/2025 12:51 am
    She/They • Level 54 : Grandmaster Miner uwu
    you've formatted the "pack_format" value wrong. it needs to be either an integer or an array of two integers. just get rid of the ".0" and it should work.
    1
    Cornbread_Alphanumeric
    12/25/2025 1:36 am
    She/They • Level 54 : Grandmaster Miner uwu
    bedrock is the only current edition that officially supports HD skins. installation happens the same as a standard skin.
    1
    Cornbread_Alphanumeric
    12/23/2025 4:08 pm
    She/They • Level 54 : Grandmaster Miner uwu
    you're going to want to have the packs inside the world's folder and enabled in the world's settings. if you've downloaded the packs from a third party site (such as planet minecraft), doing the latter should accomplish the former automatically.
    2
    Cornbread_Alphanumeric
    12/04/2025 4:08 am
    She/They • Level 54 : Grandmaster Miner uwu
    watched the video. i wouldn't personally suggest this method, but if you're set on it, photopea would work. as would any other program with blend modes.
    1
    Cornbread_Alphanumeric
    12/04/2025 3:07 am
    She/They • Level 54 : Grandmaster Miner uwu
    i don't have photoshop, so i can't compare these myself, but i've heard photopea . com offers the exact same features.

    unfortunately, i can't help any further until i know what the exact problem is.
    1
    Cornbread_Alphanumeric
    11/27/2025 5:39 am
    She/They • Level 54 : Grandmaster Miner uwu
    i assume you mean on horses. they're in textures/entity/equipment/horse_saddle/
    4
    Cornbread_Alphanumeric
    11/20/2025 2:14 am
    She/They • Level 54 : Grandmaster Miner uwu
    okay. i'm just saying 'cause being able to do this yourself is a useful skill to have so that you aren't having to wait on hypothetical other people.
    1

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