He/Him
Level 61
High Grandmaster Senpai
116

Forum Posts

421 - 440 of 1,045

    ShelLuser
    10/10/2018 2:08 pm
    He/Him • Level 61 : High Grandmaster Senpai
    Oh dear, I read 'Chess' and I'm already a fan :)
    1
    ShelLuser
    10/10/2018 2:07 pm
    He/Him • Level 61 : High Grandmaster Senpai
    That's... quite a load of nonsense ;)
    1
    ShelLuser
    10/10/2018 1:36 pm
    He/Him • Level 61 : High Grandmaster Senpai
    Do you have Java installed?

    The problem is simple: your operating system (I assume Windows?) associates certain file extensions with certain software. And many software products, such as WinRAR, can automatically associate themselves with the file types which they can process.

    Well, a JAR file is basically nothing more but a renamed zip archive, and WinRAR happens to support opening those ;) Right clicking on the file and then selecting "Open with..." should allow you to select Java. If it doesn't then I'd suggest that you re-install Java, check this link.

    Doing that should also re-establish the association.
    2
    ShelLuser
    10/10/2018 9:48 am
    He/Him • Level 61 : High Grandmaster Senpai
    This is not easily done, maybe even impossible.

    The main problem is that although Minecraft has a scoreboard criteria which checks for suffered damage it doesn't matter how that damage got inflicted. So: getting damaged by a mob or attacking player is considered to be the same as taking fall damage.

    Therefor you'll have to check if the player was flying / falling a few moments before the damage got inflicted, which is somewhat tricky but doable (basically you keep track of the 'is flying' score and reset it several seconds after it changed to no).

    Then you need to storage the amount of taken damage and somehow re-apply it. And that's where the problems begin because /data cannot be used to change certain player properties. For example you cannot change a players Inventory NBT tag and set it to empty to clear out their inventory, instead you need to use /clear. While you can do this for a chest: /data set block 1 64 1 {Inventory:[]}.

    To my knowledge the same applies to properties such as Health, which makes this idea pretty much impossible because unfortunately Minecraft doesn't know the concept of variables yet.
    1
    ShelLuser
    10/09/2018 4:46 pm
    He/Him • Level 61 : High Grandmaster Senpai
    Just making sure: did you stop your server before you tried to restore any files? Because that could be an issue: when files are in use the system usually doesn't allow other processes to overwrite them.

    Other than that there's really nothing special about uploading files with FileZilla: just contact the server and drag & drop (or click copy). The main issue putting the right files into the right place, but that heavily depends on the way the host has set things up.
    1
    ShelLuser
    10/09/2018 4:38 pm
    He/Him • Level 61 : High Grandmaster Senpai
    Try renaming the file(s) you're trying to upload to .jpg, that should work. The upload information tells you as much though: only .png and .jpg formats are supported.

    Although .jpeg is an official extension it's not exactly used much and many places ignore it because of that.
    1
    ShelLuser
    10/09/2018 10:58 am
    He/Him • Level 61 : High Grandmaster Senpai
    Well, in the mean time I followed up on Cib's suggestion and created a ticket.

    I'm happy to announce that Cyprezz (main developer) apparently agrees with us because he set the status of the ticket to 'accept' and commented that (quote): "Agree, Datapacks need a proper home here.".

    So the developers are aware!
    2
    ShelLuser
    10/09/2018 8:58 am
    He/Him • Level 61 : High Grandmaster Senpai
    Hmm.. then I think it might be best to contact Shockbyte support about this because the best us readers can do is roughly guess at what might have happened, but unfortunately that won't necessarily help you.
    1
    ShelLuser
    10/09/2018 7:05 am
    He/Him • Level 61 : High Grandmaster Senpai
    Solely going by your story it sounds as if you simply restored (or backed up) the wrong world.

    Did you download your backup as well? I dug around the website and found this tutorial on backups which shows that backups can also be downloaded using FTP. If you've done that then you can verify if the backup contains both your worlds. Open the backup with an archiver like WinRAR or PeaZip and restore the world in your Minecraft saves folder (usually somewhere in %appdata%\.minecraft\saves). Then you can verify if you got the right one.

    The other scenario I can think off is that your server.properties file might point to the wrong world. See if you can edit it and check for the property 'level-name'.
    1
    ShelLuser
    10/08/2018 9:39 pm
    He/Him • Level 61 : High Grandmaster Senpai
    Keep in mind that not every file with a .json extension is actually graphical data. Most of that are mere text files (JSON is after all a simple text formatting). And a .class file is usually merely a binary file which is to be used with the Java runtime.
    2
    ShelLuser
    10/08/2018 4:05 pm
    He/Him • Level 61 : High Grandmaster Senpai
    Looks like you're using a mod on the wrong Minecraft version.
    1
    ShelLuser
    10/08/2018 10:24 am
    He/Him • Level 61 : High Grandmaster Senpai
    Seems to me that the only thing you need is a simple scoreboard setup. Add a money objective and then use this for other interactions. I definitely wouldn't use /trigger because that way players might be able to cheat.
    • /scoreboard objectives add money dummy "Player credits"
    • /scoreboard objectives setdisplay sidebar money
    Now we have a money system set up. Let's give all players 100 credits:
    • /scoreboard players add @a money 100
    Now you'll probably also finally see the sidebar popping up (it doesn't show unless there's actually something to display).

    So now what... allow players to buy stuff? Let's sell an Acacia boat for 5 credits. You're going to need a series of command blocks to pull this off:

    Buying a boat

    Normal command block

    execute if entity @p[scores={money=5..}] as @p run give @s minecraft:acacia_boat

    Chain conditional command block (always active)

    scoreboard players remove @p money 5

    So when a player clicks on the button to buy an acacia boat they'll trigger this command block sequence which will give them a boat and subtract 5 cash if they have 5 (or more) cash on them. Although this setup works it's not ideal: I'd probably tag the player first and then only work with the tagged player (eventually also removing the tag). Takes up more command blocks though.

    Selling a boat
    Basically the reverse of what we did before. Of course in true economic fashion we'll sell for more than we buy. So lets say we'll buy the boat back for 3 credits. Now we need to check that the player actually has the item in their inventory before removing it and giving them their 3 credits...

    Normal command block

    execute if entity @p[nbt={Inventory:{id:"minecraft:acacia_boat",Count:1b}]}] as @p run clear @s minecraft:acacia_boat 1

    Chain conditional command block (always active)

    scoreboard players add @p money 3


    So now players can also sell a boat for 3 credits at the local server shop :)

    As you can see you really don't really need a datapack for this, all you need is to create a scoreboard objective and then set up the right commands in your world to facilitate buying and selling. Of course the downside here is that these features are server-sided only. As in: only an operator can set up this stuff.

    Anything beyond this (players selling to players for example) should be handled by a mod, not a datapack.
    1
    ShelLuser
    10/08/2018 6:28 am
    He/Him • Level 61 : High Grandmaster Senpai
    Not really enough info to go on: Is this just you or can the users also not see anything typed in main chat? And what chat plugin(s) do you use?

    I suppose this could be anything. From you maybe having left the main chat channel or maybe your client is ignoring certain messages.
    1
    ShelLuser
    10/08/2018 4:21 am
    He/Him • Level 61 : High Grandmaster Senpai
    Does creating a new world work?
    1
    ShelLuser
    10/07/2018 7:08 pm
    He/Him • Level 61 : High Grandmaster Senpai
    One way or the other wishing you all the best buddy! Happy to hear that you at least managed to avoid most of the problems.
    2
    ShelLuser
    10/07/2018 5:43 pm
    He/Him • Level 61 : High Grandmaster Senpai
    Nasty. Problem is that connection problems don't necessarily have to be caused by your Minecraft client. It could just as easily be a problem on their end or something which went wrong between your client and the server.

    The following suggestion is a bit drastic but it can definitely help to rule out most possible problems on your end... Rename your Minecraft data folder; this will reset all your settings to default but without deleting anything.

    Before you begin: make sure that you got the name / address of the server somewhere as well as your name / password to authenticate Minecraft again.
    • Open a file manager / browser and go to: %appdata% (so including the percentage characters).
    • You should see a folder called .minecraft. Rename it (usually you'd select it, press F2 and give it another name; 'minecraft.backup' for example).
    • Now fire up Minecraft again.
    It's going to ask you to log on again, do so, and then you're going to have to make a new profile for 1.12.2 (I assume you know how to). When you do be sure not to change anything other than the Minecraft version. So don't mess with the Java options or settings just yet.

    Then see what happens next. If you're still getting connection errors then I'm tempted to blame the server. Maybe you could then share the server name or if they have a PMC entry just point us to it (don't worry: I sincerely doubt anyone would pick that up as advertising). Then I'd like to try to connect as well to see if I can spot something out of the ordinary.

    Also important: restoring your settings..
    • Fire up that file manager again and go to %appdata% once more.
    • Enter the .minecraft folder and remove everything in it. So: control-a and shift-del. Be very careful and double check that you're inside .minecraft and not some other folder!
    • Now go to your backup folder (the renamed one) and select everything, then press control-c. Then go back to the .minecraft folder and press control-v.
    Now you should have all your previous stuff back. The reason you need to do it this way is because the name .minecraft is actually an illegal name in Windows. So you can't simply rename a folder back to .minecraft again.

    Hope this can help a bit.
    1
    ShelLuser
    10/07/2018 4:42 am
    He/Him • Level 61 : High Grandmaster Senpai
    Gotcha. 1.13 or an earlier version?

    In the mean time: have you made any changes to your video settings? A good thing to look out for is your "render distance": Go to your options, select video settings and then make sure that render distance sits around 10 chunks. 'Max framerate' is usually best set to unlimited.

    There is a chance that the server tries to catch up with your client but for some reason can't and then disconnects you. So lowering the required amount to render could help in those situations.
    1
    ShelLuser
    10/06/2018 2:47 pm
    He/Him • Level 61 : High Grandmaster Senpai
    Too late to vote, story of my life, lol!
    1
    ShelLuser
    10/06/2018 1:12 pm
    He/Him • Level 61 : High Grandmaster Senpai
    Is this a vanilla setup or are you also using plugins? Also: are you using the standard launcher or something else?

    Updating Java usually won't matter because Minecraft uses its own JRE (Java Runtime Environment), assuming you didn't customize your profile. Judging by the error message it could be an issue with either them or a hiccup somewhere in between.

    But before I can comment I really need more info.
    1
    ShelLuser
    10/06/2018 5:19 am
    He/Him • Level 61 : High Grandmaster Senpai
    The only name I know is the RedEngineer but when I looked up one of his videos I got a little disappointed again because instead of designing his own stuff he apparently uses generators, and I'm not really a fan of those myself. I do have to admit that he is honest about it, that's a pro of course.

    And he does make some good stuff. Heck; most of his really impressive work hardly gets the likes / views it deserves, but that's because most of that stuff is very technical (which I happen to like in general). So my vote is for the RedEngineer

    But it also showcases some of my problems with several Youtubers; sometimes they don't know as much as they try to make us believe. I've seen several who were very excited about the observer block back in 1.11. They made several demo circuits and then.. nothing. Even in later videos where they'd present us with "new builds" I always wondered why it didn't use observer blocks.. Because some setups would be ideal for it. Making me believe that some of those youtubers maybe realized what an observer did, but didn't have a clue how they could use it for themselves.
    3

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