Admin / Lead Developer
Level 69
High Grandmaster Cyborg
  • About

    I'm Cyprezz the owner and lead developer of PMC, a slice of the internet that feels like home. Thanks for hanging out here.

      I like the freedom to be creative and the process of having an idea, building it from the ground up and watching it become something you can be proud of. Minecraft provides this opportunity and we're all watching as the community takes their own ideas and expresses them into the Minecraft medium.

      Like many others, gaming is the main reason I became interested in Computer Science. My first experience of utilizing a computer as a tool for creativity, not just using it, was creating custom Quake II skins, maps and developing a very simple HTML website for a gaming clan. I'd stay up late with my brother and sister and wake up early to fit more game time in before catching the bus. I still miss playing Starcraft & Asheron's Call. My senior year in high school, I took a QBasic class, programmed a Frogger clone and I was hooked. I loved telling a computer what to do, watching a program evolve into something I could not only use myself but continue to tweak and improve on over time. It's a fun and rewarding process.

      After high school, I decided to major in Computer Science which eventually became my minor as I switched to a New Media major and focused on web development. I continued gaming late into the night, even during my Masters degree. In fact, I know I logged more hours in gaming than I needed to study. I learned a lot by working at a student run, new media service on real world projects. Everything felt like it could be solved or improved on with code. Conceptualizing creative solutions keeps me up at night and gets me up in the morning. I still plan on developing a game someday, just not yet.

      After college, I did freelance web development for a number of years. While doing client work, I developed and launched a side project, gamesprays.com, a community site sharing game sprays, digital in-game graffiti art, primarily for Valve's games, Team Fortress 2, Left 4 Dead and Counter Strike. Working on that site pushed my skills in programming, interface design and online content & community management. My Gamesprays code base would eventually lay the foundation for planetminecraft.com.

      I started playing Minecraft in 2010 and like so many others, lost a grasp on space and time. Hours flew by and everything was made, or would soon be made, of blocks. There was and still is nothing quite like Minecraft. Besides the fact that the game itself provides total freedom of creativity, almost everything about the game could be modified from the skins to the code base. The idea to support the community in sharing their creations and custom game content was a instant click. I launched planetminecraft.com on November 8th, 2010 with only a project section, posted my own projects and shared the launch on reddit.com/r/minecraft. As more and more members began sharing their own projects, the site took on a life of it's own and grew with the explosive popularity of Minecraft. It's amazing to watch the game evolve and be a part of the community.

      Today, I can look back and feel humbled while still looking forward to the growing possibilities of the game and the evolution of PMC.

  • Wall Posts

    • Cyprezz shared Gheppio's post
      June 3, 2020, 4:48 pm with Public
      June 3, 2020, 4:03 pm to Public

      Procedural Metropolis: recap!

      After 5 days from its release, let's do a recap of the situation :)
      The Procedural Metropolis has been a real success, having already reached more than 100 diamonds and almost 500 downloads.
      Can you imagine all the different cities that exist right now in the world?

      Thanks again for all the comments, messages and positive feedback received, it really makes it worth it!

      The Hall of Fame
      Also, there's already a name on the Hall of Fame!
      Congratulations to icheb42 who succeeded in finding the "THING" I hid in the vast city. He has been very smart and persistent in winning in less than 24 hrs after the release.
      Will others be able to succeed too?

      The presentation stream is now also available on youtube, in case you missed it!

      Now what?
      Well, the city is complete, but there are still some things I'd like to add, like decorations on the roads and I also want to experiment and optimize certain advanced configurations of the whole architecture, this to increase house shape variety and the whole structure of the average road network.

      But before that, I'm working on another project, a smaller one. I can't tell you much for now because it's still quite secret, but it isn't a self replicating machine, technically, it's something new, never seen before for sure. I'm still not sure about what to do with it but I see potential. I would've never thought to see in this game something like what I'm witnessing now in the KS project.

      See you soon,
      View original post
    • Cyprezz shared Gheppio's post
      May 25, 2020, 9:30 am with Public
      Live stream and release this Friday!
      May 23, 2020, 11:41 am to Public

      Procedural Metropolis release and presentation stream!

      Keep calm! The city is not finished yet, and there's still a lot to do for me.
      Anyway, I estimate that it'll be completed in a week!
      I'm planning to do a short presentation this Friday on twitch, just before the release: www.twitch.tv/gheppio
      Since the work is not done yet, other news will follow in the next days.

      Here's the official list of all the 342 builds included into the city:

      List of Procedural Metropolis Buildings

      And here is the gallery with all the respective certificates of admission:
      View original post
      Kord said 2020-05-25 22:27:45
      Can't wait, totally looking forward to it!!!
    • Cyprezz shared Gheppio's post
      May 14, 2020, 2:39 pm with Public
      Congrats to all! Excited to see the procedural metropolis machine with our wide variety of builds!
      May 14, 2020, 11:10 am to Public

      Contest results... and admissions to the Infinity Project!

      Yesterday the Procedural Metropolis - Contemporary edition contest finally concluded and the final leaderboard has been revealed.
      Congratulations to Creation Manufactory, Sketchzi and window456123 for taking the first three places, and my compliments also to all the other fantastic submissions!
      Anyways, the fun is not over yet: check your private messages, those of you which have been selected to be part of the
      Infinity Project will have received one of these certificates of admission, they come with a unique serial number too.
      Be warned, it'will require some time to prepare a city with so many buildings, but I'll keep you updated regularly via wall posts.
      Let the assembly of the procedural metropolis begin!
      View original post
      Kord replied to chickenpants93's comment below 2020-05-15 11:15:07
      Yep, repeat essentially of what I'd said (though in bulkier language), I agree. :)
      chickenpants93 replied to Kord's comment below 2020-05-15 10:48:30
      whatever mate i dont even know yah. XD
      of coarse its not perfect.
      but there are good people here. if you look for them.
      thats just life :)
      Kord replied to chickenpants93's comment below 2020-05-15 10:25:55
      No place is 100% unicorn farts and rainbows...and yeah there's some cliquish stuff. That's just called life. :P
      chickenpants93 replied to Kord's comment below 2020-05-15 10:22:31
      im not sure what you mean mate but i meant that in a good way.
      this place is full of hilariously good people.
      Kord said 2020-05-15 10:16:09
      This contest was fantastic...I'm really hoping to see more with Gheppio's generator in the future!
      View more comments
    • Cyprezz shared Gheppio's post
      April 26, 2020, 4:34 pm with Public
      April 26, 2020, 4:12 pm to Public
      Hello everybody!
      I'm writing this to inform you that I'm finalizing the last details of the Infinity engine that I'm preparing for the Procedural Metropolis project contest! At the moment I'm performing some fine tuning and generating a batch of testing worlds to see if I'm satisfied with the final result in terms of urban tissue structure.

      At the moment the engine contains only my example builds, but in the future the city will be filled with the buildings of all the admitted participants, who knows, yours maybe :)

      Please notice the Seed, that generated everything in the present world.
      View original post
      CatUnicorn123 said 2020-05-18 19:15:16
      Cool, but sock? (I’m the sock lord so that’s why I was happy to see that snas started this, also yes I said snas instead of sans)
      sans undertaIe said 2020-05-18 10:18:25
      something something sock.
      satan himself said 2020-05-17 19:45:13
      cool, but sock?
      gratifiedgranola said 2020-05-17 17:53:48
      cool, but sock?
      Kappuccino said 2020-05-17 17:29:26
      cool, but sock?
      View more comments
    • Cyprezz
      April 26, 2020, 12:26 pm to Public
      Sneak peak into our dinosaur museum we're hoping to post later tonight! Contest deadline is approaching.

    • View more posts
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