Minecraft / Mods

Broadside [Spigot 1.11]

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avatar hmmcrunchy
Level 61 : High Grandmaster Engineer

BROADSIDE is a demo plugin to be used on the upcoming server at BYTE.

We are in need of testers so please download the plugin see what you think and comment on our forums if you find an issue

Note only really works on 1.9 (bodged to work partially on 1.8 but not recommended)

What is it ?

Broadside allows you to enhance either movecraft ship weapons or just town or faction defences.

Setup turrets put ammo in the turret and then configure a control card ( or written book to control each of the turrets, individual turrets or batteries of several turrets at once. turrets can each have standard ammo or torpedo ammo ( gunpowder or tnt).

To counter the devastating firepower of the turrets you can create energy shields which, if powered up, will protect or deflect the shots from the turrets, protecting your craft or town for as long as the shields are powered.

Features :
  • Dispenser laser batteries
  • Fire control cards to control multiple batteries at the same time
  • Control of several batteries at once is possible with multiple control cards
  • Turbolaser ammo (gunpowder) and proton torpedo (tnt)
  • Cooldown per ammo type
  • Torpedo charging message on action bar
  • Energy shields charged by prismarine crystal
  • Shields cover set area, deplete charge when hit by lasers or torpedos

Creating Gun Turrets

Simply place a dispenser, then fill with the ammo type you want to fire. The shot will come from either the top or bottom of the dispenser depending on which is open to the air and which is blocked up. The default if both are open to the air is the top.

Creating Controller cards

Get a few book and quills, immediately sign one and as the title write a code. ( eg battery1) Then get a second book and quill, sign this one with the same title (battery1). then place one book inside a dispenser, you can create multiple copies of the same title and place in multiple dispensers.

Firing the Guns

Look in the direction you wish to fire, hold the controller card that has a twin in a dispenser turret within the specified distance (config) and left click with the book. This will detect any nearby turrets, check your link matches the card in the turret if so will fire the ammunition from that turret in the direction you are looking relative to the turret (see picture below).

If you have multiple turrets linked they all will fire at the same time. You can also hold several different books, with different titles that match different turret batteries with ammo types or different directions.

Ammo Types

Gunpowder: turbolaser, fast fireball medium damage, fire causing

tnt: torpedo, slow moving, big damage

beacon: ion cannon, instant laser beam, knocks controllers cards out of gun turrets in range of impact


See the picture below, the turret fires as if it was the player, with the same point of view, so in the picture below if the player wanted to fire at target A but was standing a little way away from the turret, they would have to look up and away from the turret (direction of view) so the turret replicated the point of view and would fire towards the target (being near the turret or behind it helps making aiming easier)

In this picture the turret is on the green cliff edge, being put on the ground the bottom face if blocked so all shots would come from the top of the dispenser. The player can fire while looking upwards in any direction in the red arc, if he were to look down in to the blue arc to try and hit target B the shot would spawn above the dispenser and then hit the dispenser on route to target B causing damage to the turret.

if the dispenser was on the cliff edge with nothing below it, with a block on top of it, blocking the top face, then the shot would then come from the bottom of the dispenser and the player could look into the blue arc and could then shoot at target B, but not A.

Energy Shields

To protect yourself from energy weapons, place a trapped chest down, then fill with prismarine crystals. If any laser or torpedo shot falls within the shield range ( configured in config file) then, if the chest is filled with crystals, the shot will be deflected with no damage to blocks. You will see sparks.
The hit will reduce the amount of crystals in the chest. If the crystals run out the shields will stop working and further shots will be able to do damage.


br.debug - turn on console debugger for error checking
Progress100% complete
Game VersionMinecraft 1.11

4 Update Logs

Ion beams and effects : 03/13/2017 1:27:30 pmMar 13th, 2017


ADDED - Ion Cannon

ADDED - Beacon ammo

ADDED - Effectlib compatibility for beam and effects (optional)

Comments : 8

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1 - 8 of 8

  • Nabstablook77
  • Level 4
  • Apprentice Skinner
  • February 18, 2017, 5:14 pm
  • hmmcrunchy
  • Level 61
  • High Grandmaster Engineer
  • February 21, 2017, 7:53 pm
:) love the name
  • keough99
  • Level 12
  • Journeyman Engineer
  • March 22, 2016, 12:18 pm
omg i was looking for a plugin like this for my server
  • hmmcrunchy
  • Level 61
  • High Grandmaster Engineer
  • March 22, 2016, 1:27 pm
Cool what's your server
  • keough99
  • Level 12
  • Journeyman Engineer
  • March 24, 2016, 8:52 am
my server is dabblecraft 2.0, at the moment we are working on updating the server to 1.9
  • NakuMog
  • Level 8
  • Apprentice Dragon
  • March 14, 2016, 6:02 pm
Tad bit confused. Is this plugin enhance the default despencer of minecraft or is this a plugin that enhances a "Mod"
  • hmmcrunchy
  • Level 61
  • High Grandmaster Engineer
  • March 14, 2016, 9:57 pm
Enhance the default dispenser

basically just place a dispenser or two craft a couple of written books put ammo in dispensers then like in the video you can fire mighty ships broadsides from a control room with a couple of books

so just fun with default dispensers
  • NakuMog
  • Level 8
  • Apprentice Dragon
  • March 14, 2016, 11:25 pm
This is very interesting,,,, i might have to give this a chance if i find the right time to use it!

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