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Custom NPCs

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Seppon
Level 68 : High Grandmaster Explorer
216

Description

This mod adds a set of tools to create npcs with different roles/jobs and other functions. It gives Creative Players a way to liven up their world with fully Customizable NPCs.

Information

Problems

  • Post your error log on my minecraftforums page if you had a crash
  • Incase of a crash include the crashlog (use pastebin.com or
    Click to reveal

    tags, a wall of text is against forum rules)
  • Include what version you were on
  • Also state clearly what you were doing

Download



alternative

Requires Forge

(This is my mod, so I dont need permission to post it here)
Progress: 85% Complete
Game Version:Minecraft 1.8.9
Tags:

1.7.10 Update : 07/01/2014 9:13:43 am7/01/14

1.7.10 Forum post

  • More scripting options
  • Chunkloader job
  • Natural despawn option
  • More quest/dialog availability options
  • a /noppes config command
  • book block now acts like a normal book
  • Bug fixes

Update #4 : 05/28/2014 6:09:55 am5/28/14

Changelog 1.7.2-2
  • Redone model selecting, including a way to select any ingame model
  • Option to have different behavior during the night
  • Mail can now be send with items
  • New 2 for 1 trading (linked trading)
  • Conversation job/text colors
  • Boss removed
  • Option to ignore cobwebs
  • Natural spawning option
  • Redone Dialog GUI. You can select the old on in the config file if youd rather have the wheel
  • Mounter tool, so you can mount clones on any entity (you can also mount yourself on anything)
  • AreaKill quest (same as kill quest only also completes for surrounding players)
  • Item quest keep items
  • Updated quest log
  • A ton of new blocks, any blocks with wool can be recolored using dye
  • Some new items
  • Enchantments for staff and guns
  • Commands /noppes
  • Permissions for people that use MCPC+
  • Scripting support (javascript, python, ruby, php, scala and more)
  • Lots of bug fixes
  • Probably some features I forgot to mention

Update #3 : 12/21/2013 6:44:46 am12/21/13

1.6.4 Complete revision log, Forum post
  • Area quests
  • Cloner tabs
  • Mailman role
    • Dialogs can send mails
    • Quests can send mails
    • Mails can start quests

  • Spawner job
  • More work on boss job (still not done)
  • Slay command (alternative for butcher and killall)
  • More included sounds
  • Edit villagers with the npc wand
  • Availability with levels
  • Conversation job
  • Dialogs can have commands as well
  • Bug fixes
  • Changes texture/music location from .minecraft/assets/customnpcs to .minecraft/customnpcs/assets/customnpcs
  • Optimized some stuff
  • Added dirty fix for command dialog option on mcpc+ servers

Update #2 : 09/07/2013 1:36:09 pm9/07/13

1.6.2 Complete revision log, Forum post
  • Rewrote texture loading
  • Rewrote sound/music loading
  • Added sounds to npcs
  • Added sounds to lines
  • Added music to dialogs
  • Combined npc cloner and mobspawner(can now clone normal mobs and create spawners from npcs)
  • Quests can now be automatically started after finishing another quest
  • Added option to disable auto health regen
  • Added resistances (knockback, melee, arrow)
  • Added tactical attack variations(Rush, Dodge, Surround, Ambush, Stalk)
  • Npc can now sprint
  • Getting indoors fixed
  • Added Enderman model
  • Added Golem model
  • Boss role start(not finished)
  • Lots of 1.6.2 bug fixes
  • Lots of general bug fixes
  • Lots of ai fixes

Update 1.5 : 03/22/2013 5:42:57 am3/22/13

  • update to 1.5
  • redone dialog setup gui
  • added faction points (not entirely done yet)
  • bunch of bug fixes
  • more attack options(more to come)
  • immunities
  • moving paths
  • gave the items their own tabs
  • more translatable things
  • ai improvements
  • - better pathing
  • - opening doors/breaking doors
  • - proper togglable swimming
  • - seeking shelter


When you log in fix your faction points. Read Faction Setup

Also because of the ai update all npcs were reset to be wandering around. Im sorry for the inconvience

Comments : 324

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1 - 50 of 324

no items in 1.11.2
  • LagGrinder
  • Level 7
  • Apprentice Blacksmith
  • March 5, 2017, 12:24 am
can you make the full leather chestplate dyeable
  • monix_hun
  • Level 1
  • New Explorer
  • February 11, 2017, 4:01 am
Pls help me!I want to put in own skins and if I put it in,launch my game the the mod is don't loaded.Why?
  • Radiation TV
  • Level 2
  • Apprentice Crafter
  • January 23, 2017, 5:20 pm
some times when I use a url the left arm/leg disappears and I'm making a map sooo pls answer
  • Fresan123
  • Level 18
  • Journeyman Dragonborn
  • December 11, 2016, 7:54 am
Can I please use your mod for my modpack? Answer FAST
  • Sylvo1992
  • Level 1
  • New Crafter
  • September 15, 2016, 2:22 pm
Hello Do you Create For version 1.10.2? i very need this to end my project
  • CreeperRap813
  • Level 3
  • Apprentice Network
  • September 10, 2016, 7:55 am
need help downloading click me
how do I edit myself I have seen other people do it but they never tell you how to do it.
They're probably using the More Player Models mod.
yeah lol just realized that a while ago
can this work on forge 1.10/1.10.2 ?

I just want to know so that i can try this mod out without downloading another forge.
  • HttpToriel
  • Level 1
  • New Miner
  • August 12, 2016, 5:59 pm
How do you use the 'URL' Option to change the npc's look? I know how to do it with player, but the skin for them doesn't show up how I want them to look
  • roboj20001
  • Level 3
  • Apprentice Engineer
  • September 2, 2016, 8:40 am
It might have been a pre 1.8 skin because those didn't work for me either. So I would try to find a 1.8 skin.
I have this in 1.10 haha
  • JoeLovin
  • Level 1
  • New Miner
  • July 13, 2016, 2:46 am
We need this in 1.9
Idk how to download this ; - ; can someone please help me? XD
  • CherryRainbow
  • Level 17
  • Journeyman Unicorn
  • December 17, 2016, 6:28 pm
thats what i'm trying to figer out
  • CherryRainbow
  • Level 17
  • Journeyman Unicorn
  • December 17, 2016, 6:28 pm
me too XD
what do i use for ammo for muskets??
  • Sonixc
  • Level 1
  • New Network
  • June 12, 2016, 10:00 am
Can you use this mod to create people/ citizens in a world, like a city, or is there another mod or something that has tons of people/ citizens in a world?
Because I am trying to to have a real life based game, I have mods for, cars, guns, etc, and a city map, but when I loaded up the world, there wasn't any npcs, or citizens, so
what should I do? can you please help me?
You have to create them using an NPC Wand.

If you want to reuse them save them using a mob cloner.
  • Martnut33
  • Level 10
  • Journeyman Skinner
  • June 11, 2016, 7:15 am
Thanks!
  • Martnut33
  • Level 10
  • Journeyman Skinner
  • May 22, 2016, 2:01 pm
How can I get my skin as an npc?
  • EpicEnchant
  • Level 28
  • Expert Blacksmith
  • June 10, 2016, 3:07 pm
If you are editing the npc, On the display tab it says Texture or something like that. If you click that it changes to Player.
Type your name in the box and when you get out of editing, it will be your skin
this is my favorite mod, but it really needs an update to 1.9 please update T_T
I've downloaded the mod and everything's working fine, but I can't add my own custom skins?? I've Googled but all the results say things about folders and a customnpc folder under the .minecraft one, but I don't have that folder?? Did I install something wrong?
  • Soloer2
  • Level 1
  • New Miner
  • April 20, 2016, 2:14 pm
This is my favorite mod!!! Thanks!!!
**BUGS** (Maybe) I found a problem. When I click other box to change stats after changing minimal time delay (arrow-shooting), the game's like shutting down itself. I think it's not crash because there was a warning like "Game is shutting down". Love this mod!

By the way, how do I control the NPC I am riding?
Please Update to 1.9 cause it would be really fun to have that with that version :)
  • MsMamaru
  • Level 1
  • New Miner
  • April 4, 2016, 12:46 am
Hi, I love the mod but I was hoping for some help, I'm trying to make a brown sphax textured tamed wolf and right now it only gives me access to the regular sphax grey wolf. Anyone know how to fix this?
  • js02sixty
  • Level 12
  • Journeyman Skinner
  • March 25, 2016, 7:08 pm
i love it! but one thing that scares me that when i'm trying to turn it into something like a animel or a mob i'm really really scared of ghast! it pop up when i was finding a animel or a mob i was really scared!
and an other thing that how do you get it to fight you or a mob or an other NPC guy or animels??
  • Kisonu
  • Level 1
  • New Miner
  • February 5, 2016, 5:15 pm
Hoping for some help here, Did javascript in my comp. programming class in Highschool 8 years ago so im a little LOST now. Im trying to create a script that will move a Shopkeeper NPC from Position 1 (X,Y,Z) to Position 2 (X,Y,Z) after the time is about 10700 and then back when the time is about 500 (as defined by var time = world.getTIme % 24000). Can anyone help me out? im sure this is WAAAY WRONG but so far im getting several non-functioning and USELESS scripts that either crash the NPC and game or just do NOTHING.

-Kisonu Yuutatchi-
  • Acheruss Bg
  • Level 5
  • Apprentice Crafter
  • January 4, 2016, 7:32 am
Hello there.I wish to use this amazing mod for a map of mine.I'm going to give credit and a link to your amazing mod but i'm going to need permission.I love this mod and every update it gets better and better.Keep up the good work :)
Plus.. I have a problem..  how do u make quests or whtever tht dan's custom mod adventures have and..
how to make a npc follow me?
Guys... I'm scared.. I was just making a red dragon npc when the chat say sometimes u see a bright star in
the sky then lightning sound and thr was.. obsidian.. block of coal , fire and.. *gasp* a strange red block
luckily I got not enough items.. it was.. a meteor.. block????!!!!!
  • TFPro
  • Level 9
  • Apprentice Skinner
  • December 20, 2015, 8:42 pm
hey could u do a TFPro2006YT mod by any chance in honour of me? i will put your mods on my channel if u do add in my friends model; MP_Playz and my player model; TFPro2006YT thx
  • TFPro
  • Level 9
  • Apprentice Skinner
  • December 20, 2015, 8:40 pm
very nice realy like it going 2 install but i need 2 k how 2 if any1 can help i would apprieciate it thx
  • ItzKitty
  • Level 1
  • New Explorer
  • December 18, 2015, 12:26 am
Hey How do you change YOUR OWN player modle, like if u wanted to turn yourself into a cat how would u do it?
  • Wertologist
  • Level 35
  • Artisan Architect
  • December 24, 2015, 4:19 pm
You need the sister mod of Custom NPCs. More Player Models
  • koringal
  • Level 1
  • New Miner
  • December 12, 2015, 7:55 am
hello, use the custom NPCs in version 1.7.10 and would like to make a dragon that could fly to your enemy approaching. Would you help me?
  • Flame2302
  • Level 1
  • New Miner
  • November 30, 2015, 1:20 pm
Can someone please give me an explanation on the spawner job?
  • Wertologist
  • Level 35
  • Artisan Architect
  • November 8, 2015, 9:39 pm
Anyone know what the "Beams" do? The little wooden stubs. Can't figure out what they are for.
My minecraft keeps crashing when I try to play after putting in. Help?
  • HttpToriel
  • Level 1
  • New Miner
  • August 12, 2016, 6:01 pm
Are all of your mods the version of forge that your using? If not then you'll have to delete those mods. If so, I don't know what to tell you.
  • Wertologist
  • Level 35
  • Artisan Architect
  • November 8, 2015, 9:29 pm
Are you using the correct Forge version? Any other mods?
I was using other mods. But I have them on my destop so I got it to work.
  • Wertologist
  • Level 35
  • Artisan Architect
  • November 9, 2015, 6:14 pm
Custom NPCs can be used with other mods, but not all mods are compatible. Enviromine is not compatible while MrCrayFish's Furniture Mod is. Which mods were you trying to use with it?
To many to count...
  • Wertologist
  • Level 35
  • Artisan Architect
  • November 11, 2015, 1:39 pm
Well, I can't help you figure out what is causing the crash without knowing your list.
  • YuriofWind11
  • Level 9
  • Apprentice Explorer
  • November 3, 2015, 12:00 pm
Problem-when set to wander they DON'T MOVE!
  • Wertologist
  • Level 35
  • Artisan Architect
  • November 8, 2015, 9:32 pm
Did you set the distance you wanted them to wander? Also, give them a moment. They don't move right away. They may take a second or two to "feel" like moving.

Also, are you that YouTube guy who talks about older games? You just a fan of that guy? Or is it you just happen to have the same/similar name?
  • YuriofWind11
  • Level 9
  • Apprentice Explorer
  • November 13, 2015, 12:28 pm
Ive set them to high levels,I wait forever and they still don't move.And as for the name that's HONESTLY a coincidence due to a character I made who happened to control wind,though I do happen to be a fan of thye youtuber.
  • YuriofWind11
  • Level 9
  • Apprentice Explorer
  • November 13, 2015, 1:31 pm
So I tried reinstalling,and it works.NVM.
  • Wertologist
  • Level 35
  • Artisan Architect
  • November 13, 2015, 8:13 pm
In case it happens again, make sure you don't hit "Freeze all" when you use the wand in the air. That may have caused them to not move.
  • Wolfblood64
  • Level 1
  • New Crafter
  • October 18, 2015, 8:32 am
This mod is a really epic mod I love it!! I would love to know how do you set it so you can attack an NPC! Oh, and can I use it in a YouTube video if I give full credit and a link to this page? Many Thanks!! :D
  • Wolfblood64
  • Level 1
  • New Crafter
  • October 18, 2015, 8:38 am
Also, can someone please tell me how to make an NPC retreat from me? Thanks!
  • Wertologist
  • Level 35
  • Artisan Architect
  • November 8, 2015, 9:38 pm
You have to make sure that NPC is set to a hostile faction. By default, I think "Agressive" is hostile and I think you can attack "Neutral". If you created a custom faction, you need to make it hate you. A simple way to do that is make a simple Quest and have the outcome give -1000(or anything higher) against that faction and they should attack you(provided you set that specific NPC to attack when an enemy faction is spotted)

To make it retreat, go to the AI tab and there should be something that says "On sight" or "Sighted"(should be in the left side. The default is "Retaliate, but another option is "Retreat". Set it to that and if you wander within its sight range, it will run.
  • Wolfblood64
  • Level 1
  • New Crafter
  • November 8, 2015, 10:31 pm
Ah thanks I have been trying to figure out how to make them retreat! :D
Hey, I created a custom quest map using the 1.5.2 version of this, is there anything special I need to do to get permission from you to publish it?
  • KuroTheNeko
  • Level 1
  • New Miner
  • September 24, 2015, 5:44 am
How do you make npc's spawn naturally through out your world.
  • Wertologist
  • Level 35
  • Artisan Architect
  • October 5, 2015, 11:27 pm
Natural spawn is bugged. If you try using it, the selected NPCs will spawn everywhere at an extreme rate no matter how you set it. Don't use it. Hopefully it will be fixed in a future update.
Hey How do you make NPC attack mobs
  • TheNinja03
  • Level 34
  • Artisan Ninja
  • September 2, 2015, 10:08 am
Give your NPC the job of a guard, then do edit. Then you could select the mobs that the npc could attack.
  • Rho569120
  • Level 23
  • Expert Architect
  • August 29, 2015, 5:04 pm
Good-day! I am a big fan of your mod, as well as someone who has used it quite a bit to create a rather massive map. I must bring up one thing, your Mod doesn't seem to want to cooperate in creating mobs that can live on the planets of Galacticraft. I was hoping that perhaps you could incorporate some integration for that? IT'd make for a very interesting ability at map making when using other dimensions that have atmospheric limitations.

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