• 7/29/24 9:18 pm
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- Game Version
- Minecraft Bedrock
- Progress
- 100% complete
475
More info https://github.com/kirbycope/display-bedrock#readme
Display blocks and items are now in Minecraft Bedrock! A "Display" block/item (by default) has no collision and can be placed anywhere.
Made with version 1.21.2.
Usage
To summon a "cobblestone" block, run `summon display:block` (cobblestone is the default texture).
To summon a "stone" block, run `summon display:block ~ ~ ~ ~ ~ stone` (stone is an event that turns the block to stone).
To summon an "apple" item, run `summon display:item` (apple is the default texture).
To summon a "diamond" item, run `summon display:item ~ ~ ~ ~ ~ diamond`.
To scale a block to 1/10th, run `event entity @e[type=display:block] scale_0.1`.
To scale an item to 100% (50% is the default), run `event entity @e[type=display:item] scale_1.0`.
To add collision to a block, run `event entity @e[type=display:block] add_collision`.
To add collision to an item, run `event entity @e[type=display:item] add_collision`.
Place two armor stands and tag one "A" and the other "B". Stand between them and run `function summon-cobblestone-platform`. The platform should move between the two armor stands.
Display (Bedrock Addon)
Display blocks and items are now in Minecraft Bedrock! A "Display" block/item (by default) has no collision and can be placed anywhere.
Made with version 1.21.2.
Tips
- Type `/summon display:block ~ ~ ~ ~ ~ ` to see the suggestions.
- Type `/summon display:item ~ ~ ~ ~ ~ ` to see the suggestions.
- When summoning, replace `~ ~ ~ ~ ~` with ` ~ ~ ~ 0 ~` or ` ~ ~ ~ 90 ~` to rotate with the grid.
- You can teleport the "block" or "item" and rotate it, try `teleport @e[type=display:block] ~ ~ ~ ~90 ~90`.
Usage
To summon a "cobblestone" block, run `summon display:block` (cobblestone is the default texture).To summon a "stone" block, run `summon display:block ~ ~ ~ ~ ~ stone` (stone is an event that turns the block to stone).
To summon an "apple" item, run `summon display:item` (apple is the default texture).
To summon a "diamond" item, run `summon display:item ~ ~ ~ ~ ~ diamond`.
To scale a block to 1/10th, run `event entity @e[type=display:block] scale_0.1`.
To scale an item to 100% (50% is the default), run `event entity @e[type=display:item] scale_1.0`.
To add collision to a block, run `event entity @e[type=display:block] add_collision`.
To add collision to an item, run `event entity @e[type=display:item] add_collision`.
Floating Platform Demo
Place two armor stands and tag one "A" and the other "B". Stand between them and run `function summon-cobblestone-platform`. The platform should move between the two armor stands.
Tiny House Demo
Run `function summon-tiny-house`.More like this
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